NapCatQQ/packages/napcat-pty/windowsPtyAgent.ts
手瓜一十雪 4360775eff
refactor: 整体重构 (#1381)
* feat: pnpm new

* Refactor build and release workflows, update dependencies

Switch build scripts and workflows from npm to pnpm, update build and artifact paths, and simplify release workflow by removing version detection and changelog steps. Add new dependencies (silk-wasm, express, ws, node-pty-prebuilt-multiarch), update exports in package.json files, and add vite config for napcat-framework. Also, rename manifest.json for framework package and fix static asset copying in shell build config.
2025-11-13 15:39:42 +08:00

316 lines
10 KiB
TypeScript

/**
* Copyright (c) 2012-2015, Christopher Jeffrey, Peter Sunde (MIT License)
* Copyright (c) 2016, Daniel Imms (MIT License).
* Copyright (c) 2018, Microsoft Corporation (MIT License).
*/
import * as fs from 'fs';
import * as os from 'os';
import * as path from 'path';
import { Socket } from 'net';
import { ArgvOrCommandLine } from '@homebridge/node-pty-prebuilt-multiarch/src/types';
import { fork } from 'child_process';
import { ConoutConnection } from './windowsConoutConnection';
import { require_dlopen } from '.';
import { fileURLToPath } from 'url';
import { dirname } from 'path';
let conptyNative: IConptyNative;
let winptyNative: IWinptyNative;
/**
* The amount of time to wait for additional data after the conpty shell process has exited before
* shutting down the socket. The timer will be reset if a new data event comes in after the timer
* has started.
*/
const FLUSH_DATA_INTERVAL = 1000;
/**
* This agent sits between the WindowsTerminal class and provides a common interface for both conpty
* and winpty.
*/
export class WindowsPtyAgent {
private _inSocket: Socket;
private _outSocket: Socket;
private _pid: number = 0;
private _innerPid: number = 0;
private _closeTimeout: NodeJS.Timer | undefined;
private _exitCode: number | undefined;
private _conoutSocketWorker: ConoutConnection;
private _fd: any;
private _pty: number;
private _ptyNative: IConptyNative | IWinptyNative;
public get inSocket (): Socket { return this._inSocket; }
public get outSocket (): Socket { return this._outSocket; }
public get fd (): any { return this._fd; }
public get innerPid (): number { return this._innerPid; }
public get pty (): number { return this._pty; }
constructor (
file: string,
args: ArgvOrCommandLine,
env: string[],
cwd: string,
cols: number,
rows: number,
debug: boolean,
private _useConpty: boolean | undefined,
private _useConptyDll: boolean = false,
conptyInheritCursor: boolean = false
) {
if (this._useConpty === undefined || this._useConpty === true) {
this._useConpty = this._getWindowsBuildNumber() >= 18309;
}
if (this._useConpty) {
if (!conptyNative) {
conptyNative = require_dlopen('./native/pty/' + process.platform + '.' + process.arch + '/conpty.node');
}
} else {
if (!winptyNative) {
winptyNative = require_dlopen('./native/pty/' + process.platform + '.' + process.arch + '/pty.node');
}
}
this._ptyNative = this._useConpty ? conptyNative : winptyNative;
// Sanitize input variable.
cwd = path.resolve(cwd);
// Compose command line
const commandLine = argsToCommandLine(file, args);
// Open pty session.
let term: IConptyProcess | IWinptyProcess;
if (this._useConpty) {
term = (this._ptyNative as IConptyNative).startProcess(file, cols, rows, debug, this._generatePipeName(), conptyInheritCursor, this._useConptyDll);
} else {
term = (this._ptyNative as IWinptyNative).startProcess(file, commandLine, env, cwd, cols, rows, debug);
this._pid = (term as IWinptyProcess).pid;
this._innerPid = (term as IWinptyProcess).innerPid;
}
// Not available on windows.
this._fd = term.fd;
// Generated incremental number that has no real purpose besides using it
// as a terminal id.
this._pty = term.pty;
// Create terminal pipe IPC channel and forward to a local unix socket.
this._outSocket = new Socket();
this._outSocket.setEncoding('utf8');
// The conout socket must be ready out on another thread to avoid deadlocks
this._conoutSocketWorker = new ConoutConnection(term.conout);
this._conoutSocketWorker.onReady(() => {
this._conoutSocketWorker.connectSocket(this._outSocket);
});
this._outSocket.on('connect', () => {
this._outSocket.emit('ready_datapipe');
});
const inSocketFD = fs.openSync(term.conin, 'w');
this._inSocket = new Socket({
fd: inSocketFD,
readable: false,
writable: true,
});
this._inSocket.setEncoding('utf8');
if (this._useConpty) {
const connect = (this._ptyNative as IConptyNative).connect(this._pty, commandLine, cwd, env, c => this._$onProcessExit(c));
this._innerPid = connect.pid;
}
}
public resize (cols: number, rows: number): void {
if (this._useConpty) {
if (this._exitCode !== undefined) {
throw new Error('Cannot resize a pty that has already exited');
}
(this._ptyNative as IConptyNative).resize(this._pty, cols, rows, this._useConptyDll);
return;
}
(this._ptyNative as IWinptyNative).resize(this._pid, cols, rows);
}
public clear (): void {
if (this._useConpty) {
(this._ptyNative as IConptyNative).clear(this._pty, this._useConptyDll);
}
}
public kill (): void {
this._inSocket.readable = false;
this._outSocket.readable = false;
// Tell the agent to kill the pty, this releases handles to the process
if (this._useConpty) {
this._getConsoleProcessList().then(consoleProcessList => {
consoleProcessList.forEach((pid: number) => {
try {
process.kill(pid);
} catch {
// Ignore if process cannot be found (kill ESRCH error)
}
});
(this._ptyNative as IConptyNative).kill(this._pty, this._useConptyDll);
});
} else {
// Because pty.kill closes the handle, it will kill most processes by itself.
// Process IDs can be reused as soon as all handles to them are
// dropped, so we want to immediately kill the entire console process list.
// If we do not force kill all processes here, node servers in particular
// seem to become detached and remain running (see
// Microsoft/vscode#26807).
const processList: number[] = (this._ptyNative as IWinptyNative).getProcessList(this._pid);
(this._ptyNative as IWinptyNative).kill(this._pid, this._innerPid);
processList.forEach(pid => {
try {
process.kill(pid);
} catch {
// Ignore if process cannot be found (kill ESRCH error)
}
});
}
this._conoutSocketWorker.dispose();
}
private _getConsoleProcessList (): Promise<number[]> {
const import__dirname = dirname(fileURLToPath(import.meta.url));
return new Promise<number[]>(resolve => {
const agent = fork(path.join(import__dirname, 'conpty_console_list_agent'), [this._innerPid.toString()]);
agent.on('message', message => {
clearTimeout(timeout);
// @ts-expect-error no need to check if it is null
resolve(message.consoleProcessList);
});
const timeout = setTimeout(() => {
// Something went wrong, just send back the shell PID
agent.kill();
resolve([this._innerPid]);
}, 5000);
});
}
public get exitCode (): number | undefined {
if (this._useConpty) {
return this._exitCode;
}
const winptyExitCode = (this._ptyNative as IWinptyNative).getExitCode(this._innerPid);
return winptyExitCode === -1 ? undefined : winptyExitCode;
}
private _getWindowsBuildNumber (): number {
const release = os.release();
// Limit input length to prevent potential DoS attacks
if (release.length > 50) {
return 0;
}
// Use non-global regex with more specific pattern to prevent backtracking
const osVersion = /^(\d{1,5})\.(\d{1,5})\.(\d{1,10})/.exec(release);
let buildNumber: number = 0;
if (osVersion && osVersion.length === 4) {
buildNumber = parseInt(osVersion[3]!);
}
return buildNumber;
}
private _generatePipeName (): string {
return `conpty-${Math.random() * 10000000}`;
}
/**
* Triggered from the native side when a contpy process exits.
*/
private _$onProcessExit (exitCode: number): void {
this._exitCode = exitCode;
this._flushDataAndCleanUp();
this._outSocket.on('data', () => this._flushDataAndCleanUp());
}
private _flushDataAndCleanUp (): void {
if (this._closeTimeout) {
// @ts-expect-error no need to check if it is null
clearTimeout(this._closeTimeout);
}
this._closeTimeout = setTimeout(() => this._cleanUpProcess(), FLUSH_DATA_INTERVAL);
}
private _cleanUpProcess (): void {
this._inSocket.readable = false;
this._outSocket.readable = false;
this._outSocket.destroy();
}
}
// Convert argc/argv into a Win32 command-line following the escaping convention
// documented on MSDN (e.g. see CommandLineToArgvW documentation). Copied from
// winpty project.
export function argsToCommandLine (file: string, args: ArgvOrCommandLine): string {
if (isCommandLine(args)) {
if (args.length === 0) {
return file;
}
return `${argsToCommandLine(file, [])} ${args}`;
}
const argv = [file];
Array.prototype.push.apply(argv, args);
let result = '';
for (let argIndex = 0; argIndex < argv.length; argIndex++) {
if (argIndex > 0) {
result += ' ';
}
const arg = argv[argIndex];
// if it is empty or it contains whitespace and is not already quoted
const hasLopsidedEnclosingQuote = xOr((arg![0] !== '"'), (arg![arg!.length - 1] !== '"'));
const hasNoEnclosingQuotes = ((arg![0] !== '"') && (arg![arg!.length - 1] !== '"'));
const quote =
arg === '' ||
((arg!.indexOf(' ') !== -1 ||
arg!.indexOf('\t') !== -1) &&
((arg!.length > 1) &&
(hasLopsidedEnclosingQuote || hasNoEnclosingQuotes)));
if (quote) {
result += '"';
}
let bsCount = 0;
for (let i = 0; i < arg!.length; i++) {
const p = arg![i];
if (p === '\\') {
bsCount++;
} else if (p === '"') {
result += repeatText('\\', bsCount * 2 + 1);
result += '"';
bsCount = 0;
} else {
result += repeatText('\\', bsCount);
bsCount = 0;
result += p;
}
}
if (quote) {
result += repeatText('\\', bsCount * 2);
result += '"';
} else {
result += repeatText('\\', bsCount);
}
}
return result;
}
function isCommandLine (args: ArgvOrCommandLine): args is string {
return typeof args === 'string';
}
function repeatText (text: string, count: number): string {
let result = '';
for (let i = 0; i < count; i++) {
result += text;
}
return result;
}
function xOr (arg1: boolean, arg2: boolean): boolean {
return ((arg1 && !arg2) || (!arg1 && arg2));
}