NapCatQQ/src/common/download-ffmpeg.ts
2025-05-11 11:23:43 +08:00

360 lines
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TypeScript
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// 更正导入语句
import * as fs from 'fs';
import * as path from 'path';
import * as https from 'https';
import * as os from 'os';
import * as compressing from 'compressing'; // 修正导入方式
import { pipeline } from 'stream/promises';
import { fileURLToPath } from 'url';
import { LogWrapper } from './log';
const downloadOri = "https://github.com/NapNeko/ffmpeg-build/releases/download/v1.0.0/ffmpeg-7.1.1-win64.zip"
const urls = [
"https://github.moeyy.xyz/" + downloadOri,
"https://ghp.ci/" + downloadOri,
"https://gh.api.99988866.xyz/" + downloadOri,
"https://gh.api.99988866.xyz/" + downloadOri,
downloadOri
];
/**
* 测试URL是否可用
* @param url 待测试的URL
* @returns 如果URL可访问返回true否则返回false
*/
async function testUrl(url: string): Promise<boolean> {
return new Promise<boolean>((resolve) => {
const req = https.get(url, { timeout: 5000 }, (res) => {
// 检查状态码是否表示成功
const statusCode = res.statusCode || 0;
if (statusCode >= 200 && statusCode < 300) {
// 终止请求并返回true
req.destroy();
resolve(true);
} else {
req.destroy();
resolve(false);
}
});
req.on('error', () => {
resolve(false);
});
req.on('timeout', () => {
req.destroy();
resolve(false);
});
});
}
/**
* 查找第一个可用的URL
* @returns 返回第一个可用的URL如果都不可用则返回null
*/
async function findAvailableUrl(): Promise<string | null> {
for (const url of urls) {
try {
const available = await testUrl(url);
if (available) {
return url;
}
} catch (error) {
// 忽略错误
}
}
return null;
}
/**
* 下载文件
* @param url 下载URL
* @param destPath 目标保存路径
* @returns 成功返回true失败返回false
*/
async function downloadFile(url: string, destPath: string, progressCallback?: (percent: number) => void): Promise<boolean> {
return new Promise<boolean>((resolve) => {
const file = fs.createWriteStream(destPath);
const req = https.get(url, (res) => {
const statusCode = res.statusCode || 0;
if (statusCode >= 200 && statusCode < 300) {
// 获取文件总大小
const totalSize = parseInt(res.headers['content-length'] || '0', 10);
let downloadedSize = 0;
let lastReportedPercent = -1; // 上次报告的百分比
let lastReportTime = 0; // 上次报告的时间戳
// 如果有内容长度和进度回调,则添加数据监听
if (totalSize > 0 && progressCallback) {
// 初始报告 0%
progressCallback(0);
lastReportTime = Date.now();
res.on('data', (chunk) => {
downloadedSize += chunk.length;
const currentPercent = Math.floor((downloadedSize / totalSize) * 100);
const now = Date.now();
// 只在以下条件触发回调:
// 1. 百分比变化至少为1%
// 2. 距离上次报告至少500毫秒
// 3. 确保报告100%完成
if ((currentPercent !== lastReportedPercent &&
(currentPercent - lastReportedPercent >= 1 || currentPercent === 100)) &&
(now - lastReportTime >= 1000 || currentPercent === 100)) {
progressCallback(currentPercent);
lastReportedPercent = currentPercent;
lastReportTime = now;
}
});
}
pipeline(res, file)
.then(() => {
// 确保最后报告100%
if (progressCallback && lastReportedPercent !== 100) {
progressCallback(100);
}
resolve(true);
})
.catch(() => resolve(false));
} else {
file.close();
fs.unlink(destPath, () => { });
resolve(false);
}
});
req.on('error', () => {
file.close();
fs.unlink(destPath, () => { });
resolve(false);
});
});
}
/**
* 解压缩zip文件中的特定内容
* 只解压bin目录中的文件到目标目录
* @param zipPath 压缩文件路径
* @param extractDir 解压目标路径
*/
async function extractBinDirectory(zipPath: string, extractDir: string): Promise<void> {
try {
// 确保目标目录存在
if (!fs.existsSync(extractDir)) {
fs.mkdirSync(extractDir, { recursive: true });
}
// 解压文件
const zipStream = new compressing.zip.UncompressStream({ source: zipPath });
return new Promise<void>((resolve, reject) => {
// 监听条目事件
zipStream.on('entry', (header, stream, next) => {
// 获取文件路径
const filePath = header.name;
// 匹配内层bin目录中的文件
// 例如ffmpeg-n7.1.1-6-g48c0f071d4-win64-lgpl-7.1/bin/ffmpeg.exe
if (filePath.includes('/bin/') && filePath.endsWith('.exe')) {
// 提取文件名
const fileName = path.basename(filePath);
const targetPath = path.join(extractDir, fileName);
// 创建写入流
const writeStream = fs.createWriteStream(targetPath);
// 将流管道连接到文件
stream.pipe(writeStream);
// 监听写入完成事件
writeStream.on('finish', () => {
next();
});
writeStream.on('error', () => {
next();
});
} else {
// 跳过不需要的文件
stream.resume();
next();
}
});
zipStream.on('error', (err) => {
reject(err);
});
zipStream.on('finish', () => {
resolve();
});
});
} catch (err) {
throw err;
}
}
/**
* 下载并设置FFmpeg
* @param destDir 目标安装目录默认为用户临时目录下的ffmpeg文件夹
* @param tempDir 临时文件目录,默认为系统临时目录
* @returns 返回ffmpeg可执行文件的路径如果失败则返回null
*/
export async function downloadFFmpeg(
destDir?: string,
tempDir?: string,
progressCallback?: (percent: number, stage: string) => void
): Promise<string | null> {
// 仅限Windows
if (os.platform() !== 'win32') {
return null;
}
const destinationDir = destDir || path.join(os.tmpdir(), 'ffmpeg');
const tempDirectory = tempDir || os.tmpdir();
const zipFilePath = path.join(tempDirectory, 'ffmpeg.zip'); // 临时下载到指定临时目录
const ffmpegExePath = path.join(destinationDir, 'ffmpeg.exe');
// 确保目录存在
if (!fs.existsSync(destinationDir)) {
fs.mkdirSync(destinationDir, { recursive: true });
}
// 确保临时目录存在
if (!fs.existsSync(tempDirectory)) {
fs.mkdirSync(tempDirectory, { recursive: true });
}
// 如果ffmpeg已经存在直接返回路径
if (fs.existsSync(ffmpegExePath)) {
if (progressCallback) progressCallback(100, '已找到FFmpeg');
return ffmpegExePath;
}
// 查找可用URL
if (progressCallback) progressCallback(0, '查找可用下载源');
const availableUrl = await findAvailableUrl();
if (!availableUrl) {
return null;
}
// 下载文件
if (progressCallback) progressCallback(5, '开始下载FFmpeg');
const downloaded = await downloadFile(
availableUrl,
zipFilePath,
(percent) => {
// 下载占总进度的70%
if (progressCallback) progressCallback(5 + Math.floor(percent * 0.7), '下载FFmpeg');
}
);
if (!downloaded) {
return null;
}
try {
// 直接解压bin目录文件到目标目录
if (progressCallback) progressCallback(75, '解压FFmpeg');
await extractBinDirectory(zipFilePath, destinationDir);
// 清理下载文件
if (progressCallback) progressCallback(95, '清理临时文件');
try {
fs.unlinkSync(zipFilePath);
} catch (err) {
// 忽略清理临时文件失败的错误
}
// 检查ffmpeg.exe是否成功解压
if (fs.existsSync(ffmpegExePath)) {
if (progressCallback) progressCallback(100, 'FFmpeg安装完成');
return ffmpegExePath;
} else {
return null;
}
} catch (err) {
return null;
}
}
/**
* 检查系统PATH环境变量中是否存在指定可执行文件
* @param executable 可执行文件名
* @returns 如果找到返回完整路径否则返回null
*/
function findExecutableInPath(executable: string): string | null {
// 仅适用于Windows系统
if (os.platform() !== 'win32') return null;
// 获取PATH环境变量
const pathEnv = process.env['PATH'] || '';
const pathDirs = pathEnv.split(';');
// 检查每个目录
for (const dir of pathDirs) {
if (!dir) continue;
try {
const filePath = path.join(dir, executable);
if (fs.existsSync(filePath)) {
return filePath;
}
} catch (error) {
continue;
}
}
return null;
}
export async function downloadFFmpegIfNotExists(log: LogWrapper) {
// 仅限Windows
if (os.platform() !== 'win32') {
return {
path: null,
reset: false
};
}
const ffmpegInPath = findExecutableInPath('ffmpeg.exe');
const ffprobeInPath = findExecutableInPath('ffprobe.exe');
if (ffmpegInPath && ffprobeInPath) {
const ffmpegDir = path.dirname(ffmpegInPath);
return {
path: ffmpegDir,
reset: true
};
}
// 如果环境变量中没有,检查项目目录中是否存在
const currentPath = path.dirname(fileURLToPath(import.meta.url));
const ffmpeg_exist = fs.existsSync(path.join(currentPath, 'ffmpeg', 'ffmpeg.exe'));
const ffprobe_exist = fs.existsSync(path.join(currentPath, 'ffmpeg', 'ffprobe.exe'));
if (!ffmpeg_exist || !ffprobe_exist) {
let url = await downloadFFmpeg(path.join(currentPath, 'ffmpeg'), path.join(currentPath, 'cache'), (percentage: number, message: string) => {
log.log(`[FFmpeg] [Download] ${percentage}% - ${message}`);
});
if (!url) {
log.log('[FFmpeg] [Error] 下载FFmpeg失败');
return {
path: null,
reset: false
};
}
return {
path: path.join(currentPath, 'ffmpeg'),
reset: true
}
}
return {
path: path.join(currentPath, 'ffmpeg'),
reset: true
}
}