mirror of
https://github.com/FloatTech/ZeroBot-Plugin.git
synced 2026-02-04 14:31:13 +00:00
Merge 259660f282 into 9cb3a5019f
This commit is contained in:
commit
b65fd0c317
10
README.md
10
README.md
@ -845,6 +845,16 @@ print("run[CQ:image,file="+j["img"]+"]")
|
||||
- [x] 下载歌单[网易云歌单链接/ID]到[歌单名称]
|
||||
- [x] 解除绑定 [歌单名称]
|
||||
|
||||
</details>
|
||||
<details>
|
||||
<summary>猜成语</summary>
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||||
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||||
`import _ "github.com/FloatTech/ZeroBot-Plugin/plugin/handou"`
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||||
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- [x] 个人猜成语
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- [x] 团队猜成语
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</details>
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<details>
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<summary>一言</summary>
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||||
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||||
1
main.go
1
main.go
@ -104,6 +104,7 @@ import (
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||||
_ "github.com/FloatTech/ZeroBot-Plugin/plugin/gif" // 制图
|
||||
_ "github.com/FloatTech/ZeroBot-Plugin/plugin/github" // 搜索GitHub仓库
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_ "github.com/FloatTech/ZeroBot-Plugin/plugin/guessmusic" // 猜歌
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_ "github.com/FloatTech/ZeroBot-Plugin/plugin/handou" // 猜成语
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_ "github.com/FloatTech/ZeroBot-Plugin/plugin/hitokoto" // 一言
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_ "github.com/FloatTech/ZeroBot-Plugin/plugin/hs" // 炉石
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||||
_ "github.com/FloatTech/ZeroBot-Plugin/plugin/hyaku" // 百人一首
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||||
|
||||
182
plugin/handou/baiAPI.go
Normal file
182
plugin/handou/baiAPI.go
Normal file
@ -0,0 +1,182 @@
|
||||
// Package handou 猜成语
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||||
package handou
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||||
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||||
import (
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||||
"encoding/json"
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||||
"errors"
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||||
"net/url"
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||||
"os"
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||||
"slices"
|
||||
"strings"
|
||||
"sync"
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||||
|
||||
"github.com/FloatTech/floatbox/web"
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||||
"github.com/sirupsen/logrus"
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||||
)
|
||||
|
||||
type baiduAPIData struct {
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||||
Errno int `json:"errno"`
|
||||
Errmsg string `json:"errmsg"`
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||||
Data struct {
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||||
IdiomVersion int `json:"idiomVersion"`
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||||
Name string `json:"name"`
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||||
Sid string `json:"sid"`
|
||||
Type string `json:"type"`
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LessonInfo any `json:"lessonInfo"`
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||||
RelationInfo struct {
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RelationName string `json:"relationName"`
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||||
RelationList []struct {
|
||||
Name string `json:"name"`
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||||
Imgs []string `json:"imgs"`
|
||||
} `json:"relationList"`
|
||||
} `json:"relationInfo"`
|
||||
Imgs []string `json:"imgs"`
|
||||
Definition []struct {
|
||||
Pinyin string `json:"pinyin"`
|
||||
Voice string `json:"voice"`
|
||||
Definition []string `json:"definition"`
|
||||
DetailDefinition any `json:"detailDefinition"`
|
||||
} `json:"definition"`
|
||||
DefinitionInfo struct {
|
||||
Definition string `json:"definition"`
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||||
SimilarDefinition string `json:"similarDefinition"`
|
||||
AncientDefinition string `json:"ancientDefinition"`
|
||||
ModernDefinition string `json:"modernDefinition"`
|
||||
DetailMeans []struct {
|
||||
Word string `json:"word"`
|
||||
Definition string `json:"definition"`
|
||||
} `json:"detailMeans"`
|
||||
UsageTips any `json:"usageTips"`
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||||
Yicuodian any `json:"yicuodian"`
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Baobian string `json:"baobian"`
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||||
WordFormation string `json:"wordFormation"`
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} `json:"definitionInfo"`
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Liju []struct {
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Name string `json:"name"`
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ShowName string `json:"showName"`
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} `json:"liju"`
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Source string `json:"source"`
|
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Story any `json:"story"`
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||||
Antonym []struct {
|
||||
Name string `json:"name"`
|
||||
IsClick bool `json:"isClick"`
|
||||
} `json:"antonym"`
|
||||
Synonym []string `json:"synonym"`
|
||||
Synonyms []struct {
|
||||
Name string `json:"name"`
|
||||
IsClick bool `json:"isClick"`
|
||||
} `json:"synonyms"`
|
||||
Tongyiyixing []struct {
|
||||
Name string `json:"name"`
|
||||
IsClick bool `json:"isClick"`
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||||
} `json:"tongyiyixing"`
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||||
ChuChu []struct {
|
||||
SourceChapter string `json:"sourceChapter"`
|
||||
Source string `json:"source"`
|
||||
Dynasty string `json:"dynasty"`
|
||||
CiteOriginalText string `json:"citeOriginalText"`
|
||||
Author string `json:"author"`
|
||||
} `json:"chuChu"`
|
||||
YinZheng []struct {
|
||||
SourceChapter string `json:"sourceChapter"`
|
||||
Source string `json:"source"`
|
||||
Dynasty string `json:"dynasty"`
|
||||
CiteOriginalText string `json:"citeOriginalText"`
|
||||
Author string `json:"author"`
|
||||
} `json:"yinZheng"`
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||||
PictureList []any `json:"pictureList"`
|
||||
LessonTerms struct {
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||||
TermList any `json:"termList"`
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||||
HasTerms int `json:"hasTerms"`
|
||||
} `json:"lessonTerms"`
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||||
LessonTermsNew struct {
|
||||
TermList any `json:"termList"`
|
||||
HasTerms int `json:"hasTerms"`
|
||||
} `json:"lessonTermsNew"`
|
||||
Baobian string `json:"baobian"`
|
||||
Structure string `json:"structure"`
|
||||
Pinyin string `json:"pinyin"`
|
||||
Voice string `json:"voice"`
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||||
ZuowenQuery string `json:"zuowen_query"`
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||||
} `json:"data"`
|
||||
}
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||||
|
||||
func geiAPIdata(s string) (*idiomJSON, error) {
|
||||
url := "https://hanyuapp.baidu.com/dictapp/swan/termdetail?wd=" + url.QueryEscape(s) + "&client=pc&source_tag=2&lesson_from=xiaodu"
|
||||
logrus.Debugln(url)
|
||||
data, err := web.GetData(url)
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||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
var apiData baiduAPIData
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err = json.Unmarshal(data, &apiData)
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if err != nil {
|
||||
return nil, err
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}
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if apiData.Data.Name == "" {
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return nil, errors.New("未找到该成语")
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}
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derivation := ""
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for _, v := range apiData.Data.ChuChu {
|
||||
if derivation != "" {
|
||||
derivation += "\n"
|
||||
}
|
||||
derivation += v.Dynasty + "·" + v.Author + " " + v.Source + ":" + v.CiteOriginalText
|
||||
}
|
||||
|
||||
explanation := apiData.Data.DefinitionInfo.Definition + apiData.Data.DefinitionInfo.ModernDefinition
|
||||
if derivation == "" && explanation == "" {
|
||||
return nil, errors.New("无法获取成语词源和解释")
|
||||
}
|
||||
synonyms := make([]string, len(apiData.Data.Synonyms))
|
||||
for i, synonym := range apiData.Data.Synonyms {
|
||||
synonyms[i] = synonym.Name
|
||||
}
|
||||
for i, synonym := range apiData.Data.Synonym {
|
||||
if !slices.Contains(synonyms, synonym) {
|
||||
synonyms[i] = synonym
|
||||
}
|
||||
}
|
||||
liju := ""
|
||||
if len(apiData.Data.Liju) > 0 {
|
||||
liju = apiData.Data.Liju[0].Name
|
||||
}
|
||||
|
||||
// 生成字符切片
|
||||
chars := make([]string, 0, len(s))
|
||||
for _, r := range s {
|
||||
chars = append(chars, string(r))
|
||||
}
|
||||
// 分割拼音
|
||||
pinyinSlice := strings.Split(apiData.Data.Pinyin, " ")
|
||||
if len(pinyinSlice) != len(chars) {
|
||||
pinyinSlice = strings.Split(apiData.Data.Definition[0].Pinyin, " ")
|
||||
}
|
||||
|
||||
newIdiom := idiomJSON{
|
||||
Word: apiData.Data.Name,
|
||||
Chars: chars,
|
||||
Pinyin: pinyinSlice,
|
||||
Baobian: apiData.Data.Baobian,
|
||||
Explanation: explanation,
|
||||
Derivation: derivation,
|
||||
Example: liju,
|
||||
Abbreviation: apiData.Data.Structure,
|
||||
Synonyms: synonyms,
|
||||
}
|
||||
return &newIdiom, nil
|
||||
}
|
||||
|
||||
var mu sync.Mutex
|
||||
|
||||
func saveIdiomJSON() error {
|
||||
mu.Lock()
|
||||
defer mu.Unlock()
|
||||
f, err := os.Create(idiomFilePath)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
defer f.Close()
|
||||
return json.NewEncoder(f).Encode(&idiomInfoMap)
|
||||
}
|
||||
677
plugin/handou/game.go
Normal file
677
plugin/handou/game.go
Normal file
@ -0,0 +1,677 @@
|
||||
// Package handou 猜成语
|
||||
package handou
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"errors"
|
||||
"fmt"
|
||||
"image"
|
||||
"image/color"
|
||||
"math"
|
||||
"math/rand"
|
||||
"slices"
|
||||
"strings"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"github.com/FloatTech/imgfactory"
|
||||
"github.com/sirupsen/logrus"
|
||||
|
||||
fcext "github.com/FloatTech/floatbox/ctxext"
|
||||
"github.com/FloatTech/floatbox/file"
|
||||
"github.com/FloatTech/gg"
|
||||
ctrl "github.com/FloatTech/zbpctrl"
|
||||
"github.com/FloatTech/zbputils/control"
|
||||
"github.com/FloatTech/zbputils/ctxext"
|
||||
"github.com/FloatTech/zbputils/img/text"
|
||||
zero "github.com/wdvxdr1123/ZeroBot"
|
||||
"github.com/wdvxdr1123/ZeroBot/message"
|
||||
)
|
||||
|
||||
type idiomJSON struct {
|
||||
Word string `json:"word"` // 成语
|
||||
Chars []string `json:"chars"` // 成语
|
||||
Pinyin []string `json:"pinyin"` // 拼音
|
||||
Baobian string `json:"baobian"` // 褒贬义
|
||||
Explanation string `json:"explanation"` // 解释
|
||||
Derivation string `json:"derivation"` // 词源
|
||||
Example string `json:"example"` // 例句
|
||||
Abbreviation string `json:"abbreviation"` // 结构
|
||||
Synonyms []string `json:"synonyms"` // 近义词
|
||||
}
|
||||
|
||||
const (
|
||||
kong = rune(' ')
|
||||
pinFontSize = 45.0
|
||||
hanFontSize = 150.0
|
||||
)
|
||||
|
||||
const (
|
||||
match = iota
|
||||
exist
|
||||
notexist
|
||||
blockmatch
|
||||
blockexist
|
||||
)
|
||||
|
||||
var colors = [...]color.RGBA{
|
||||
{0, 153, 0, 255},
|
||||
{255, 128, 0, 255},
|
||||
{123, 123, 123, 255},
|
||||
{125, 166, 108, 255},
|
||||
{199, 183, 96, 255},
|
||||
}
|
||||
|
||||
var (
|
||||
en = control.AutoRegister(&ctrl.Options[*zero.Ctx]{
|
||||
DisableOnDefault: false,
|
||||
Brief: "猜成语",
|
||||
Help: "- 个人猜成语\n" +
|
||||
"- 团队猜成语\n",
|
||||
PublicDataFolder: "Handou",
|
||||
}).ApplySingle(ctxext.NewGroupSingle("已经有正在进行的游戏..."))
|
||||
userHabitsFile = file.BOTPATH + "/" + en.DataFolder() + "userHabits.json"
|
||||
idiomFilePath = file.BOTPATH + "/" + en.DataFolder() + "idiom.json"
|
||||
initialized = fcext.DoOnceOnSuccess(
|
||||
func(ctx *zero.Ctx) bool {
|
||||
idiomFile, err := en.GetLazyData("idiom.json", true)
|
||||
if err != nil {
|
||||
ctx.SendChain(message.Text("ERROR: 下载字典时发生错误.\n", err))
|
||||
return false
|
||||
}
|
||||
err = json.Unmarshal(idiomFile, &idiomInfoMap)
|
||||
if err != nil {
|
||||
ctx.SendChain(message.Text("ERROR: 解析字典时发生错误.\n", err))
|
||||
return false
|
||||
}
|
||||
habitsIdiomKeys = make([]string, 0, len(idiomInfoMap))
|
||||
for k := range idiomInfoMap {
|
||||
habitsIdiomKeys = append(habitsIdiomKeys, k)
|
||||
}
|
||||
// 构建用户习惯库(全局高频N-gram)
|
||||
err = initUserHabits()
|
||||
if err != nil {
|
||||
ctx.SendChain(message.Text("ERROR: 构建用户习惯库时发生错误.\n", err))
|
||||
return false
|
||||
}
|
||||
// 下载字体
|
||||
data, err := file.GetLazyData(text.BoldFontFile, control.Md5File, true)
|
||||
if err != nil {
|
||||
ctx.SendChain(message.Text("ERROR: 加载字体时发生错误.\n", err))
|
||||
return false
|
||||
}
|
||||
pinyinFont = data
|
||||
return true
|
||||
},
|
||||
)
|
||||
|
||||
pinyinFont []byte
|
||||
idiomInfoMap = make(map[string]idiomJSON)
|
||||
habitsIdiomKeys = make([]string, 0)
|
||||
|
||||
errHadGuessed = errors.New("had guessed")
|
||||
errLengthNotEnough = errors.New("length not enough")
|
||||
errUnknownWord = errors.New("unknown word")
|
||||
errTimesRunOut = errors.New("times run out")
|
||||
)
|
||||
|
||||
func init() {
|
||||
en.OnRegex(`^猜成语热门(汉字|成语)$`, zero.OnlyGroup, initialized).SetBlock(true).Limit(ctxext.LimitByUser).Handle(func(ctx *zero.Ctx) {
|
||||
if ctx.State["regex_matched"].([]string)[1] == "汉字" {
|
||||
topChars := getTopCharacters(10)
|
||||
ctx.SendChain(message.Text("热门汉字:\n", strings.Join(topChars, "\n")))
|
||||
} else {
|
||||
topIdioms := getTopIdioms(10)
|
||||
ctx.SendChain(message.Text("热门成语:\n", strings.Join(topIdioms, "\n")))
|
||||
}
|
||||
})
|
||||
en.OnRegex(`^(个人|团队)猜成语$`, zero.OnlyGroup, initialized).SetBlock(true).Limit(ctxext.LimitByUser).Handle(func(ctx *zero.Ctx) {
|
||||
target := poolIdiom()
|
||||
idiomData := idiomInfoMap[target]
|
||||
game := newHandouGame(idiomData)
|
||||
_, img, _ := game("")
|
||||
anser := anserOutString(idiomData)
|
||||
worldLength := len(idiomData.Chars)
|
||||
ctx.Send(
|
||||
message.ReplyWithMessage(ctx.Event.MessageID,
|
||||
message.ImageBytes(img),
|
||||
message.Text("你有", 7, "次机会猜出", worldLength, "字成语\n首字拼音为:", idiomData.Pinyin[0]),
|
||||
),
|
||||
)
|
||||
var next *zero.FutureEvent
|
||||
if ctx.State["regex_matched"].([]string)[1] == "个人" {
|
||||
next = zero.NewFutureEvent("message", 999, false, zero.RegexRule(fmt.Sprintf(`^([\p{Han},,]){%d}$`, worldLength)),
|
||||
zero.OnlyGroup, ctx.CheckSession())
|
||||
} else {
|
||||
next = zero.NewFutureEvent("message", 999, false, zero.RegexRule(fmt.Sprintf(`^([\p{Han},,]){%d}$`, worldLength)),
|
||||
zero.OnlyGroup, zero.CheckGroup(ctx.Event.GroupID))
|
||||
}
|
||||
var err error
|
||||
var win bool
|
||||
recv, cancel := next.Repeat()
|
||||
defer cancel()
|
||||
tick := time.NewTimer(105 * time.Second)
|
||||
after := time.NewTimer(120 * time.Second)
|
||||
for {
|
||||
select {
|
||||
case <-tick.C:
|
||||
ctx.SendChain(message.Text("猜成语,你还有15s作答时间"))
|
||||
case <-after.C:
|
||||
ctx.Send(
|
||||
message.ReplyWithMessage(ctx.Event.MessageID,
|
||||
message.Text("猜成语超时,游戏结束...\n答案是: ", anser),
|
||||
),
|
||||
)
|
||||
return
|
||||
case c := <-recv:
|
||||
tick.Reset(105 * time.Second)
|
||||
after.Reset(120 * time.Second)
|
||||
err = updateHabits(c.Event.Message.String())
|
||||
if err != nil {
|
||||
logrus.Warn("更新用户习惯库时发生错误: ", err)
|
||||
}
|
||||
win, img, err = game(c.Event.Message.String())
|
||||
switch {
|
||||
case win:
|
||||
tick.Stop()
|
||||
after.Stop()
|
||||
ctx.Send(
|
||||
message.ReplyWithMessage(c.Event.MessageID,
|
||||
message.ImageBytes(img),
|
||||
message.Text("太棒了,你猜出来了!\n答案是: ", anser),
|
||||
),
|
||||
)
|
||||
return
|
||||
case err == errTimesRunOut:
|
||||
tick.Stop()
|
||||
after.Stop()
|
||||
ctx.Send(
|
||||
message.ReplyWithMessage(c.Event.MessageID,
|
||||
message.ImageBytes(img),
|
||||
message.Text("游戏结束...\n答案是: ", anser),
|
||||
),
|
||||
)
|
||||
return
|
||||
case err == errLengthNotEnough:
|
||||
ctx.Send(
|
||||
message.ReplyWithMessage(c.Event.MessageID,
|
||||
message.Text("成语长度错误"),
|
||||
),
|
||||
)
|
||||
case err == errHadGuessed:
|
||||
ctx.Send(
|
||||
message.ReplyWithMessage(c.Event.MessageID,
|
||||
message.Text("该成语已经猜过了"),
|
||||
),
|
||||
)
|
||||
case err == errUnknownWord:
|
||||
ctx.Send(
|
||||
message.ReplyWithMessage(c.Event.MessageID,
|
||||
message.Text("你确定存在这样的成语吗?"),
|
||||
),
|
||||
)
|
||||
default:
|
||||
if img != nil {
|
||||
ctx.Send(
|
||||
message.ReplyWithMessage(c.Event.MessageID,
|
||||
message.ImageBytes(img),
|
||||
),
|
||||
)
|
||||
} else {
|
||||
ctx.Send(
|
||||
message.ReplyWithMessage(c.Event.MessageID,
|
||||
message.Text("回答错误。"),
|
||||
),
|
||||
)
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
func poolIdiom() string {
|
||||
prioritizedData := prioritizeData(habitsIdiomKeys)
|
||||
if len(prioritizedData) > 0 {
|
||||
return prioritizedData[rand.Intn(len(prioritizedData))]
|
||||
}
|
||||
// 如果没有优先级数据,则随机选择一个成语
|
||||
keys := make([]string, 0, len(idiomInfoMap))
|
||||
for k := range idiomInfoMap {
|
||||
keys = append(keys, k)
|
||||
}
|
||||
return keys[rand.Intn(len(keys))]
|
||||
}
|
||||
|
||||
func newHandouGame(target idiomJSON) func(string) (bool, []byte, error) {
|
||||
var (
|
||||
class = len(target.Chars)
|
||||
words = target.Word
|
||||
chars = target.Chars
|
||||
pinyin = target.Pinyin
|
||||
|
||||
tickTruePinyin = make([]string, class)
|
||||
tickExistChars = make([]string, class)
|
||||
tickExistPinyin = make([]string, 0, class)
|
||||
|
||||
record = make([]string, 0, 7)
|
||||
)
|
||||
// 初始化 tick, 第一个是已知的拼音
|
||||
for i := range class {
|
||||
if i == 0 {
|
||||
tickTruePinyin[i] = pinyin[0]
|
||||
} else {
|
||||
tickTruePinyin[i] = ""
|
||||
}
|
||||
tickExistChars[i] = "?"
|
||||
}
|
||||
|
||||
return func(s string) (win bool, data []byte, err error) {
|
||||
answer := []rune(s)
|
||||
var answerData idiomJSON
|
||||
|
||||
if s != "" {
|
||||
if words == s {
|
||||
win = true
|
||||
}
|
||||
|
||||
if len(answer) != len(chars) {
|
||||
err = errLengthNotEnough
|
||||
return
|
||||
}
|
||||
if slices.Contains(record, s) {
|
||||
err = errHadGuessed
|
||||
return
|
||||
}
|
||||
|
||||
answerInfo, ok := idiomInfoMap[s]
|
||||
if !ok {
|
||||
newIdiom, err1 := geiAPIdata(s)
|
||||
if err1 != nil {
|
||||
logrus.Debugln("通过API获取成语信息时发生错误: ", err1)
|
||||
err = errUnknownWord
|
||||
return
|
||||
}
|
||||
logrus.Debugln("通过API获取成语信息: ", newIdiom.Word)
|
||||
if newIdiom.Word != "" {
|
||||
idiomInfoMap[newIdiom.Word] = *newIdiom
|
||||
go func() { _ = saveIdiomJSON() }()
|
||||
}
|
||||
if newIdiom.Word != s {
|
||||
err = errUnknownWord
|
||||
return
|
||||
}
|
||||
answerData = *newIdiom
|
||||
} else {
|
||||
answerData = answerInfo
|
||||
}
|
||||
if len(record) >= 6 || win {
|
||||
// 结束了显示答案
|
||||
tickTruePinyin = target.Pinyin
|
||||
tickExistChars = target.Chars
|
||||
} else {
|
||||
// 处理汉字匹配逻辑
|
||||
for i := range class {
|
||||
char := answerData.Chars[i]
|
||||
if char == chars[i] {
|
||||
tickExistChars[i] = char
|
||||
} else {
|
||||
tickExistChars[i] = "?"
|
||||
}
|
||||
}
|
||||
|
||||
// 确保 tickExistPinyin 有足够的长度
|
||||
if len(tickExistPinyin) < class {
|
||||
for i := len(tickExistPinyin); i < class; i++ {
|
||||
tickExistPinyin = append(tickExistPinyin, "")
|
||||
}
|
||||
}
|
||||
|
||||
// 处理拼音匹配逻辑
|
||||
minPinyinLen := min(len(pinyin), len(answerData.Pinyin))
|
||||
for i := range minPinyinLen {
|
||||
pyChar := pinyin[i]
|
||||
answerPinyinChar := []rune(pyChar)
|
||||
tickTruePinyinChar := make([]rune, len(answerPinyinChar))
|
||||
tickExistPinyinChar := []rune(tickExistPinyin[i])
|
||||
|
||||
if tickTruePinyin[i] != "" {
|
||||
copy(tickTruePinyinChar, []rune(tickTruePinyin[i]))
|
||||
} else {
|
||||
for k := range answerPinyinChar {
|
||||
tickTruePinyinChar[k] = kong
|
||||
}
|
||||
}
|
||||
|
||||
PinyinChar := answerData.Pinyin[i]
|
||||
for j, c := range []rune(PinyinChar) {
|
||||
if c == kong {
|
||||
continue
|
||||
}
|
||||
switch {
|
||||
case j < len(answerPinyinChar) && c == answerPinyinChar[j]:
|
||||
tickTruePinyinChar[j] = c
|
||||
case slices.Contains(answerPinyinChar, c):
|
||||
// 如果字符存在但位置不对,添加到 tickExistPinyinChar
|
||||
if !slices.Contains(tickExistPinyinChar, c) {
|
||||
tickExistPinyinChar = append(tickExistPinyinChar, c)
|
||||
}
|
||||
default:
|
||||
if j < len(tickTruePinyinChar) {
|
||||
tickTruePinyinChar[j] = kong
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 处理提示逻辑,将非匹配位置设为下划线
|
||||
matchIndex := -1
|
||||
for j, v := range tickTruePinyinChar {
|
||||
if v != kong && v != '_' {
|
||||
matchIndex = j
|
||||
}
|
||||
}
|
||||
for j := range tickTruePinyinChar {
|
||||
if j > matchIndex {
|
||||
break
|
||||
}
|
||||
if tickTruePinyinChar[j] == kong {
|
||||
tickTruePinyinChar[j] = '_'
|
||||
}
|
||||
}
|
||||
// 更新提示拼音
|
||||
tickTruePinyin[i] = string(tickTruePinyinChar)
|
||||
tickExistPinyin[i] = string(tickExistPinyinChar)
|
||||
}
|
||||
if len(record) >= 2 {
|
||||
tickTruePinyin[0] = pinyin[0]
|
||||
tickExistChars[0] = chars[0]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 准备绘制数据
|
||||
existPinyin := make([]string, 0, class)
|
||||
for _, v := range tickExistPinyin {
|
||||
if v != "" {
|
||||
v = "?" + v
|
||||
}
|
||||
existPinyin = append(existPinyin, v)
|
||||
}
|
||||
tickIdiom := idiomJSON{
|
||||
Chars: tickExistChars,
|
||||
Pinyin: tickTruePinyin,
|
||||
}
|
||||
|
||||
// 确保所有切片长度一致
|
||||
if len(tickIdiom.Chars) < class {
|
||||
// 如果答案字符数不足,用问号填充
|
||||
for i := len(tickIdiom.Chars); i < class; i++ {
|
||||
tickIdiom.Chars = append(tickIdiom.Chars, "?")
|
||||
}
|
||||
}
|
||||
if len(tickIdiom.Pinyin) < class {
|
||||
// 如果答案拼音数不足,用空字符串填充
|
||||
for i := len(tickIdiom.Pinyin); i < class; i++ {
|
||||
tickIdiom.Pinyin = append(tickIdiom.Pinyin, "")
|
||||
}
|
||||
}
|
||||
|
||||
if s == "" {
|
||||
answerData = tickIdiom
|
||||
}
|
||||
|
||||
var (
|
||||
tickImage image.Image
|
||||
answerImage image.Image
|
||||
imgHistery = make([]image.Image, 0)
|
||||
hisH = 0
|
||||
wg = &sync.WaitGroup{}
|
||||
)
|
||||
wg.Add(2)
|
||||
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
tickImage = drawHanBlock(hanFontSize/2, pinFontSize/2, tickIdiom, target, existPinyin...)
|
||||
}()
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
answerImage = drawHanBlock(hanFontSize, pinFontSize, answerData, target)
|
||||
}()
|
||||
if len(record) > 0 {
|
||||
wg.Add(len(record))
|
||||
for i, v := range record {
|
||||
imgHistery = append(imgHistery, nil)
|
||||
go func(i int, v string) {
|
||||
defer wg.Done()
|
||||
idiom, ok := idiomInfoMap[v]
|
||||
if !ok {
|
||||
return
|
||||
}
|
||||
hisImage := drawHanBlock(hanFontSize/3, pinFontSize/3, idiom, target)
|
||||
imgHistery[i] = hisImage
|
||||
if i == 0 {
|
||||
hisH = hisImage.Bounds().Dy()
|
||||
}
|
||||
}(i, v)
|
||||
}
|
||||
}
|
||||
wg.Wait()
|
||||
|
||||
// 记录猜过的成语
|
||||
if s != "" && !win {
|
||||
record = append(record, s)
|
||||
}
|
||||
|
||||
if tickImage == nil || answerImage == nil {
|
||||
return
|
||||
}
|
||||
|
||||
tickW, tickH := tickImage.Bounds().Dx(), tickImage.Bounds().Dy()
|
||||
answerW, answerH := answerImage.Bounds().Dx(), answerImage.Bounds().Dy()
|
||||
|
||||
ctx := gg.NewContext(1, 1)
|
||||
_ = ctx.ParseFontFace(pinyinFont, pinFontSize/2)
|
||||
wordH, _ := ctx.MeasureString("M")
|
||||
|
||||
ctxWidth := max(tickW, answerW)
|
||||
ctxHeight := tickH + answerH + int(wordH) + hisH*(len(imgHistery)+1)/2
|
||||
|
||||
ctx = gg.NewContext(ctxWidth, ctxHeight)
|
||||
ctx.SetColor(color.RGBA{255, 255, 255, 255})
|
||||
ctx.Clear()
|
||||
|
||||
ctx.SetColor(color.RGBA{0, 0, 0, 255})
|
||||
_ = ctx.ParseFontFace(pinyinFont, hanFontSize/2)
|
||||
ctx.DrawStringAnchored("题目:", float64(ctxWidth-tickW)/4, float64(tickH)/2, 0.5, 0.5)
|
||||
|
||||
ctx.DrawImageAnchored(tickImage, ctxWidth/2, tickH/2, 0.5, 0.5)
|
||||
ctx.DrawImageAnchored(answerImage, ctxWidth/2, tickH+int(wordH)+answerH/2, 0.5, 0.5)
|
||||
|
||||
k := 0
|
||||
for i, v := range imgHistery {
|
||||
if v == nil {
|
||||
continue
|
||||
}
|
||||
x := ctxWidth / 4
|
||||
y := tickH + int(wordH) + answerH + hisH*k
|
||||
|
||||
if i%2 == 1 {
|
||||
x = ctxWidth * 3 / 4
|
||||
y = tickH + int(wordH) + answerH + hisH*k
|
||||
k++
|
||||
}
|
||||
ctx.DrawImageAnchored(v, x, y+hisH/2, 0.5, 0.5)
|
||||
}
|
||||
|
||||
data, err = imgfactory.ToBytes(ctx.Image())
|
||||
if len(record) >= cap(record) {
|
||||
err = errTimesRunOut
|
||||
return
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
// drawHanBlock 绘制汉字方块,支持多行显示(6字以上时分成两行)
|
||||
func drawHanBlock(hanFontSize, pinFontSize float64, idiom, target idiomJSON, exitPinyin ...string) image.Image {
|
||||
class := len(target.Chars)
|
||||
|
||||
// 确保切片长度一致
|
||||
if len(idiom.Chars) < class {
|
||||
temp := make([]string, class)
|
||||
copy(temp, idiom.Chars)
|
||||
for i := len(idiom.Chars); i < class; i++ {
|
||||
temp[i] = "?"
|
||||
}
|
||||
idiom.Chars = temp
|
||||
}
|
||||
if len(idiom.Pinyin) < class {
|
||||
temp := make([]string, class)
|
||||
copy(temp, idiom.Pinyin)
|
||||
for i := len(idiom.Pinyin); i < class; i++ {
|
||||
temp[i] = ""
|
||||
}
|
||||
idiom.Pinyin = temp
|
||||
}
|
||||
|
||||
chars := idiom.Chars
|
||||
pinyin := idiom.Pinyin
|
||||
|
||||
// 确定行数和每行字数
|
||||
rows := 1
|
||||
charsPerRow := class
|
||||
if class > 6 {
|
||||
rows = 2
|
||||
charsPerRow = (class + 1) / 2
|
||||
}
|
||||
|
||||
ctx := gg.NewContext(1, 1)
|
||||
_ = ctx.ParseFontFace(pinyinFont, pinFontSize)
|
||||
pinWidth, pinHeight := ctx.MeasureString("w")
|
||||
_ = ctx.ParseFontFace(pinyinFont, hanFontSize)
|
||||
hanWidth, hanHeight := ctx.MeasureString("拼")
|
||||
|
||||
space := int(pinHeight / 2)
|
||||
blockPinWidth := int(pinWidth*6) + space
|
||||
boxPadding := math.Min(math.Abs(float64(blockPinWidth)-hanWidth)/2, hanHeight*0.3)
|
||||
|
||||
// 计算总宽度和高度
|
||||
width := space + charsPerRow*blockPinWidth + space
|
||||
height := space + rows*(int(pinHeight+hanHeight+boxPadding*2)+space*2) + space
|
||||
if len(exitPinyin) > 0 {
|
||||
height = space + rows*(int(pinHeight+hanHeight+boxPadding*2+pinHeight)+space*2) + space
|
||||
}
|
||||
|
||||
ctx = gg.NewContext(width, height)
|
||||
ctx.SetColor(color.RGBA{255, 255, 255, 255})
|
||||
ctx.Clear()
|
||||
|
||||
for i := range class {
|
||||
// 边界检查
|
||||
if i >= len(chars) || i >= len(pinyin) || i >= len(target.Pinyin) || i >= len(target.Chars) {
|
||||
break
|
||||
}
|
||||
|
||||
// 计算当前字符在哪一行哪一列
|
||||
idiomRows := 0
|
||||
col := i
|
||||
if rows > 1 {
|
||||
idiomRows = i / charsPerRow
|
||||
col = i % charsPerRow
|
||||
}
|
||||
|
||||
x := float64(space + col*blockPinWidth)
|
||||
// 如果上一层字数是奇数就额外移位
|
||||
if idiomRows%2 == 1 {
|
||||
x += float64(blockPinWidth) / 2
|
||||
}
|
||||
y := float64(idiomRows*(int(pinHeight+hanHeight+boxPadding*2)+space*2) + space)
|
||||
if len(exitPinyin) > 0 {
|
||||
y = float64(idiomRows*(int(pinHeight+hanHeight+boxPadding*2+pinHeight)+space*2) + space)
|
||||
}
|
||||
|
||||
// 绘制拼音
|
||||
_ = ctx.ParseFontFace(pinyinFont, pinFontSize)
|
||||
if i < len(pinyin) {
|
||||
targetPinyinByte := []rune(target.Pinyin[i])
|
||||
pinyinByte := []rune(pinyin[i])
|
||||
|
||||
// 取两者中的最大长度
|
||||
pinTotalWidth := pinWidth * float64(len(pinyinByte))
|
||||
pinX := x + float64(blockPinWidth)/2 - pinTotalWidth/2
|
||||
pinY := y + pinHeight/2
|
||||
|
||||
for k, ch := range pinyinByte {
|
||||
ctx.SetColor(colors[notexist])
|
||||
for m, c := range targetPinyinByte {
|
||||
if k == m && ch == c {
|
||||
ctx.SetColor(colors[match])
|
||||
break
|
||||
} else if ch == c {
|
||||
ctx.SetColor(colors[exist])
|
||||
}
|
||||
}
|
||||
ctx.DrawStringAnchored(string(ch), pinX+pinWidth*float64(k)+pinWidth/2, pinY, 0.5, 0.5)
|
||||
}
|
||||
}
|
||||
|
||||
// 绘制汉字方框
|
||||
boxX := x + boxPadding
|
||||
boxY := y + pinHeight + float64(space)
|
||||
boxWidth := float64(blockPinWidth) - boxPadding*2
|
||||
boxHeight := float64(hanHeight) + boxPadding*2
|
||||
ctx.DrawRectangle(boxX, boxY, boxWidth, boxHeight)
|
||||
|
||||
// 设置方框颜色
|
||||
char := chars[i]
|
||||
switch {
|
||||
case char == target.Chars[i]:
|
||||
ctx.SetColor(colors[blockmatch])
|
||||
case char != "" && strings.Contains(target.Word, char):
|
||||
ctx.SetColor(colors[blockexist])
|
||||
default:
|
||||
ctx.SetColor(colors[notexist])
|
||||
}
|
||||
ctx.Fill()
|
||||
|
||||
// 绘制汉字
|
||||
_ = ctx.ParseFontFace(pinyinFont, hanFontSize)
|
||||
ctx.SetColor(color.RGBA{255, 255, 255, 255})
|
||||
hanX := boxX + boxWidth/2
|
||||
hanY := boxY + boxHeight/2
|
||||
ctx.DrawStringAnchored(char, hanX, hanY, 0.5, 0.5)
|
||||
|
||||
// 绘制题目的拼音提示
|
||||
ctx.SetColor(colors[exist])
|
||||
_ = ctx.ParseFontFace(pinyinFont, pinFontSize)
|
||||
if len(exitPinyin) > i && exitPinyin[i] != "" {
|
||||
tickY := boxY + boxHeight + float64(space) + pinHeight/2
|
||||
ctx.DrawStringAnchored(exitPinyin[i], hanX, tickY, 0.5, 0.5)
|
||||
}
|
||||
}
|
||||
return ctx.Image()
|
||||
}
|
||||
|
||||
func anserOutString(s idiomJSON) string {
|
||||
msg := s.Word
|
||||
if s.Baobian != "" && s.Baobian != "-" {
|
||||
msg += "\n" + s.Baobian + "词"
|
||||
}
|
||||
if s.Derivation != "" && s.Derivation != "-" {
|
||||
msg += "\n词源:\n" + s.Derivation
|
||||
} else {
|
||||
msg += "\n词源:无"
|
||||
}
|
||||
if s.Explanation != "" && s.Explanation != "-" {
|
||||
msg += "\n解释:\n" + s.Explanation
|
||||
} else {
|
||||
msg += "\n解释:无"
|
||||
}
|
||||
if len(s.Synonyms) > 0 {
|
||||
msg += "\n近义词:\n" + strings.Join(s.Synonyms, ",")
|
||||
}
|
||||
|
||||
return msg
|
||||
}
|
||||
351
plugin/handou/habits.go
Normal file
351
plugin/handou/habits.go
Normal file
@ -0,0 +1,351 @@
|
||||
// Package handou 猜成语
|
||||
package handou
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"errors"
|
||||
"fmt"
|
||||
"math"
|
||||
"math/rand"
|
||||
"os"
|
||||
"slices"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"github.com/FloatTech/floatbox/file"
|
||||
"github.com/sirupsen/logrus"
|
||||
)
|
||||
|
||||
// UserHabits 用户习惯
|
||||
type UserHabits struct {
|
||||
mu sync.RWMutex
|
||||
habits map[string]int // 单字频率
|
||||
bigrams map[string]int // 二元组频率
|
||||
idioms map[string]int // 成语出现频率
|
||||
totalWords int // 总字数
|
||||
totalIdioms int // 总成语数
|
||||
lastUpdate time.Time // 最后更新时间
|
||||
}
|
||||
|
||||
var userHabits *UserHabits
|
||||
|
||||
// 初始化用户习惯
|
||||
func initUserHabits() error {
|
||||
userHabits = &UserHabits{
|
||||
habits: make(map[string]int),
|
||||
bigrams: make(map[string]int),
|
||||
idioms: make(map[string]int),
|
||||
}
|
||||
|
||||
if file.IsNotExist(userHabitsFile) {
|
||||
f, err := os.Create(userHabitsFile)
|
||||
if err != nil {
|
||||
return errors.New("创建用户习惯库时发生错误: " + err.Error())
|
||||
}
|
||||
_ = f.Close()
|
||||
return saveHabits()
|
||||
}
|
||||
|
||||
// 读取现有习惯数据
|
||||
habitsFile, err := os.ReadFile(userHabitsFile)
|
||||
if err != nil {
|
||||
return errors.New("读取用户习惯库时发生错误: " + err.Error())
|
||||
}
|
||||
|
||||
var savedData struct {
|
||||
Habits map[string]int `json:"habits"`
|
||||
Bigrams map[string]int `json:"bigrams"`
|
||||
Idioms map[string]int `json:"idioms"`
|
||||
TotalWords int `json:"total_words"`
|
||||
TotalIdioms int `json:"total_idioms"`
|
||||
LastUpdate time.Time `json:"last_update"`
|
||||
}
|
||||
|
||||
if err := json.Unmarshal(habitsFile, &savedData); err != nil {
|
||||
// 如果是旧格式,尝试兼容
|
||||
var oldHabits map[string]int
|
||||
if err := json.Unmarshal(habitsFile, &oldHabits); err == nil {
|
||||
savedData.Habits = oldHabits
|
||||
// 从旧数据重新计算统计信息
|
||||
for _, count := range oldHabits {
|
||||
savedData.TotalWords += count
|
||||
}
|
||||
} else {
|
||||
return errors.New("解析用户习惯库时发生错误: " + err.Error())
|
||||
}
|
||||
}
|
||||
|
||||
userHabits.mu.Lock()
|
||||
defer userHabits.mu.Unlock()
|
||||
|
||||
userHabits.habits = savedData.Habits
|
||||
userHabits.bigrams = savedData.Bigrams
|
||||
userHabits.idioms = savedData.Idioms
|
||||
userHabits.totalWords = savedData.TotalWords
|
||||
userHabits.totalIdioms = savedData.TotalIdioms
|
||||
userHabits.lastUpdate = savedData.LastUpdate
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// 保存习惯数据
|
||||
func saveHabits() error {
|
||||
userHabits.mu.RLock()
|
||||
defer userHabits.mu.RUnlock()
|
||||
|
||||
data := struct {
|
||||
Habits map[string]int `json:"habits"`
|
||||
Bigrams map[string]int `json:"bigrams"`
|
||||
Idioms map[string]int `json:"idioms"`
|
||||
TotalWords int `json:"total_words"`
|
||||
TotalIdioms int `json:"total_idioms"`
|
||||
LastUpdate time.Time `json:"last_update"`
|
||||
}{
|
||||
Habits: userHabits.habits,
|
||||
Bigrams: userHabits.bigrams,
|
||||
Idioms: userHabits.idioms,
|
||||
TotalWords: userHabits.totalWords,
|
||||
TotalIdioms: userHabits.totalIdioms,
|
||||
LastUpdate: time.Now(),
|
||||
}
|
||||
|
||||
f, err := os.Create(userHabitsFile)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
defer f.Close()
|
||||
|
||||
encoder := json.NewEncoder(f)
|
||||
encoder.SetIndent("", " ")
|
||||
return encoder.Encode(data)
|
||||
}
|
||||
|
||||
// 更新用户习惯(累加频率)
|
||||
func updateHabits(input string) error {
|
||||
if userHabits == nil {
|
||||
if err := initUserHabits(); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
userHabits.mu.Lock()
|
||||
defer userHabits.mu.Unlock()
|
||||
|
||||
// 统计单字和二元组
|
||||
chars := []rune(input)
|
||||
userHabits.totalWords += len(chars)
|
||||
|
||||
// 更新单字频率
|
||||
for _, char := range chars {
|
||||
charStr := string(char)
|
||||
userHabits.habits[charStr]++
|
||||
}
|
||||
|
||||
// 仅当成语存在时,更新成语相关频率
|
||||
if slices.Contains(habitsIdiomKeys, input) {
|
||||
// 更新二元组频率(N=2的gram)
|
||||
for i := 0; i < len(chars)-1; i++ {
|
||||
bigram := string(chars[i]) + string(chars[i+1])
|
||||
userHabits.bigrams[bigram]++
|
||||
}
|
||||
// 更新成语频率
|
||||
userHabits.idioms[input]++
|
||||
userHabits.totalIdioms++
|
||||
}
|
||||
|
||||
// 异步保存到文件
|
||||
go func() {
|
||||
if err := saveHabits(); err != nil {
|
||||
logrus.Debugln("保存用户习惯时发生错误: ", err)
|
||||
}
|
||||
}()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// 计算成语的优先级分数
|
||||
func calculatePriorityScore(idiom string) float64 {
|
||||
if userHabits == nil || userHabits.totalWords == 0 {
|
||||
return 0
|
||||
}
|
||||
|
||||
userHabits.mu.RLock()
|
||||
defer userHabits.mu.RUnlock()
|
||||
|
||||
chars := []rune(idiom)
|
||||
charsLenght := len(chars)
|
||||
|
||||
// 1. 基于单字频率的分数
|
||||
charsScore := 0.0
|
||||
for _, char := range chars {
|
||||
charStr := string(char)
|
||||
if count, exists := userHabits.habits[charStr]; exists {
|
||||
// 使用TF-IDF思想:频率越高,权重越高,但通过总字数归一化
|
||||
tf := float64(count*10) / float64(userHabits.totalWords)
|
||||
// score += tf * 100
|
||||
charsScore += 100 / (1 + 10*math.Abs(tf-5)) // 规避一直是最热门的汉字
|
||||
}
|
||||
}
|
||||
charsScore = charsScore / float64(charsLenght) * 60 / 100
|
||||
|
||||
// 2. 基于二元组频率的分数(词序的重要性)
|
||||
bigramScore := 0.0
|
||||
for i := 0; i < charsLenght-1; i++ {
|
||||
bigram := string(chars[i]) + string(chars[i+1])
|
||||
if count, exists := userHabits.bigrams[bigram]; exists {
|
||||
tf := float64(count*10) / float64(userHabits.totalWords)
|
||||
// score += tf * 150 // 二元组比单字更重要
|
||||
bigramScore += 100 / (1 + 2*math.Abs(tf-5)) // 规避一直是最热门的词组
|
||||
}
|
||||
}
|
||||
bigramScore = bigramScore / float64(charsLenght-1) * 40 / 100
|
||||
|
||||
// 3. 基于成语本身的频率(降低常见成语的优先级,增加多样性)
|
||||
penaltyScore := 0.0
|
||||
if idiomCount, exists := userHabits.idioms[idiom]; exists {
|
||||
// 出现次数越多,优先级越低(避免总是出现相同的成语)
|
||||
penalty := float64(idiomCount) / float64(userHabits.totalIdioms) * 100
|
||||
penaltyScore -= penalty
|
||||
}
|
||||
|
||||
// 4. 考虑成语长度, 让长成语也有机会被选中
|
||||
idiomScore := 0.0
|
||||
if rand.Intn(100) < 60 {
|
||||
idiomScore = 20 / (1 + 1*math.Abs(float64(charsLenght)-4))
|
||||
} else {
|
||||
count := 2.0 + float64(rand.Intn(18))
|
||||
idiomScore = 100 / (1 + 1*math.Abs(float64(charsLenght)-count))
|
||||
}
|
||||
|
||||
finalScore := charsScore + bigramScore + penaltyScore + idiomScore
|
||||
|
||||
return finalScore
|
||||
}
|
||||
|
||||
// 优先抽取数据
|
||||
func prioritizeData(data []string) []string {
|
||||
if len(data) == 0 {
|
||||
return data
|
||||
}
|
||||
|
||||
// 计算每个成语的优先级分数
|
||||
idiomScores := make([]struct {
|
||||
idiom string
|
||||
score float64
|
||||
}, len(data))
|
||||
|
||||
for i, idiom := range data {
|
||||
idiomScores[i] = struct {
|
||||
idiom string
|
||||
score float64
|
||||
}{
|
||||
idiom: idiom,
|
||||
score: calculatePriorityScore(idiom),
|
||||
}
|
||||
}
|
||||
|
||||
// 按分数排序(从高到低)
|
||||
slices.SortFunc(idiomScores, func(a, b struct {
|
||||
idiom string
|
||||
score float64
|
||||
}) int {
|
||||
if a.score > b.score {
|
||||
return -1
|
||||
} else if a.score < b.score {
|
||||
return 1
|
||||
}
|
||||
return 0
|
||||
})
|
||||
|
||||
// 排除的前1/3的数量, 去除分数太高的成语
|
||||
excludeCount := int(float64(len(idiomScores)) * 0.333)
|
||||
if excludeCount < 1 && len(idiomScores) > 1 {
|
||||
excludeCount = 1
|
||||
}
|
||||
startIndex := excludeCount
|
||||
if startIndex >= len(idiomScores) {
|
||||
startIndex = 0
|
||||
}
|
||||
|
||||
// 选择接下来前10个作为优先数据
|
||||
limit := min(len(idiomScores)-startIndex, 10)
|
||||
|
||||
prioritized := make([]string, limit)
|
||||
for i := range limit {
|
||||
prioritized[i] = idiomScores[startIndex+i].idiom
|
||||
logrus.Debugf("成语 '%s' 分数=%.2f",
|
||||
idiomScores[startIndex+i].idiom, idiomScores[startIndex+i].score)
|
||||
}
|
||||
|
||||
return prioritized
|
||||
}
|
||||
|
||||
// 获取热门汉字(用于调试或展示)
|
||||
func getTopCharacters(limit int) []string {
|
||||
if userHabits == nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
userHabits.mu.RLock()
|
||||
defer userHabits.mu.RUnlock()
|
||||
|
||||
type charFreq struct {
|
||||
char string
|
||||
count int
|
||||
}
|
||||
|
||||
chars := make([]charFreq, 0, len(userHabits.habits))
|
||||
for char, count := range userHabits.habits {
|
||||
chars = append(chars, charFreq{char, count})
|
||||
}
|
||||
|
||||
slices.SortFunc(chars, func(a, b charFreq) int {
|
||||
return b.count - a.count
|
||||
})
|
||||
|
||||
if len(chars) > limit {
|
||||
chars = chars[:limit]
|
||||
}
|
||||
|
||||
result := make([]string, len(chars))
|
||||
for i, cf := range chars {
|
||||
result[i] = fmt.Sprintf("%s:%d", cf.char, cf.count)
|
||||
}
|
||||
|
||||
return result
|
||||
}
|
||||
|
||||
// 获取热门成语(用于调试或展示)
|
||||
func getTopIdioms(limit int) []string {
|
||||
if userHabits == nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
userHabits.mu.RLock()
|
||||
defer userHabits.mu.RUnlock()
|
||||
|
||||
type idiomFreq struct {
|
||||
idiom string
|
||||
count int
|
||||
}
|
||||
|
||||
idioms := make([]idiomFreq, 0, len(userHabits.idioms))
|
||||
for char, count := range userHabits.idioms {
|
||||
idioms = append(idioms, idiomFreq{char, count})
|
||||
}
|
||||
|
||||
slices.SortFunc(idioms, func(a, b idiomFreq) int {
|
||||
return b.count - a.count
|
||||
})
|
||||
|
||||
if len(idioms) > limit {
|
||||
idioms = idioms[:limit]
|
||||
}
|
||||
|
||||
result := make([]string, len(idioms))
|
||||
for i, cf := range idioms {
|
||||
result[i] = fmt.Sprintf("%s:%d", cf.idiom, cf.count)
|
||||
}
|
||||
|
||||
return result
|
||||
}
|
||||
Loading…
Reference in New Issue
Block a user