✏️ 优化戳一戳命令牌为群号

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Kanri 2021-12-07 09:01:30 +08:00 committed by GitHub
parent b9ddcfc3d7
commit ca4a682794
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@ -40,11 +40,11 @@ func init() { // 插件主体
Handle(func(ctx *zero.Ctx) { Handle(func(ctx *zero.Ctx) {
var nickname = zero.BotConfig.NickName[0] var nickname = zero.BotConfig.NickName[0]
switch { switch {
case poke.Load(ctx.Event.UserID).AcquireN(3): case poke.Load(ctx.Event.GroupID).AcquireN(3):
// 5分钟共8块命令牌 一次消耗3块命令牌 // 5分钟共8块命令牌 一次消耗3块命令牌
time.Sleep(time.Second * 1) time.Sleep(time.Second * 1)
ctx.SendChain(message.Text("请不要戳", nickname, " >_<")) ctx.SendChain(message.Text("请不要戳", nickname, " >_<"))
case poke.Load(ctx.Event.UserID).Acquire(): case poke.Load(ctx.Event.GroupID).Acquire():
// 5分钟共8块命令牌 一次消耗1块命令牌 // 5分钟共8块命令牌 一次消耗1块命令牌
time.Sleep(time.Second * 1) time.Sleep(time.Second * 1)
ctx.SendChain(message.Text("喂(#`O) 戳", nickname, "干嘛!")) ctx.SendChain(message.Text("喂(#`O) 戳", nickname, "干嘛!"))