chore: make lint happy

This commit is contained in:
源文雨 2024-08-19 19:50:35 +08:00
parent c9939d145b
commit de558dc87b
3 changed files with 13 additions and 13 deletions

View File

@ -96,12 +96,12 @@ func GetFilledTimer(dateStrs []string, botqq, grp int64, matchDateOnly bool) *Ti
if len(minuteStr) == 3 { if len(minuteStr) == 3 {
minuteStr = []rune{minuteStr[0], minuteStr[2]} // 去除中间的十 minuteStr = []rune{minuteStr[0], minuteStr[2]} // 去除中间的十
} }
min := chineseNum2Int(minuteStr) minute := chineseNum2Int(minuteStr)
if min < -1 || min > 59 { // 分钟非法 if minute < -1 || minute > 59 { // 分钟非法
t.Alert = "分钟非法!" t.Alert = "分钟非法!"
return &t return &t
} }
t.SetMinute(min) t.SetMinute(minute)
if !matchDateOnly { if !matchDateOnly {
urlStr := dateStrs[5] urlStr := dateStrs[5]
if urlStr != "" { // 是图片url if urlStr != "" { // 是图片url

View File

@ -44,10 +44,10 @@ func (t *Timer) Hour() (h int) {
} }
// Minute 6bits // Minute 6bits
func (t *Timer) Minute() (min int) { func (t *Timer) Minute() (m int) {
min = int(t.En1Month4Day5Week3Hour5Min6 & 0x00003f) m = int(t.En1Month4Day5Week3Hour5Min6 & 0x00003f)
if min == 0b111111 { if m == 0b111111 {
min = -1 m = -1
} }
return return
} }
@ -82,6 +82,6 @@ func (t *Timer) SetHour(h int) {
} }
// SetMinute ... // SetMinute ...
func (t *Timer) SetMinute(min int) { func (t *Timer) SetMinute(m int) {
t.En1Month4Day5Week3Hour5Min6 = (int32(min) & 0x00003f) | (t.En1Month4Day5Week3Hour5Min6 & 0xffffc0) t.En1Month4Day5Week3Hour5Min6 = (int32(m) & 0x00003f) | (t.En1Month4Day5Week3Hour5Min6 & 0xffffc0)
} }

View File

@ -208,7 +208,7 @@ func init() {
Min: probableList[2], Min: probableList[2],
Max: probableList[3], Max: probableList[3],
} }
min := make(map[string]int, 4) minMap := make(map[string]int, 4)
for _, info := range articlesInfo.ArticleInfo { for _, info := range articlesInfo.ArticleInfo {
switch { switch {
case info.Type == "pole" || info.Name == "美西螈": case info.Type == "pole" || info.Name == "美西螈":
@ -228,10 +228,10 @@ func init() {
durationList[info.Name] = info.Durable durationList[info.Name] = info.Durable
} }
probabilities[info.Name] = probabilityLimit{ probabilities[info.Name] = probabilityLimit{
Min: min[info.Type], Min: minMap[info.Type],
Max: min[info.Type] + info.Probability, Max: minMap[info.Type] + info.Probability,
} }
min[info.Type] += info.Probability minMap[info.Type] += info.Probability
} }
// }() // }()
} }