// Package guessmusic 基于zbp的猜歌插件 package guessmusic import ( "bytes" "io/ioutil" "math/rand" "net/http" "os" "os/exec" "strconv" "strings" "time" "github.com/pkg/errors" zero "github.com/wdvxdr1123/ZeroBot" "github.com/wdvxdr1123/ZeroBot/message" ctrl "github.com/FloatTech/zbpctrl" "github.com/FloatTech/zbputils/binary" control "github.com/FloatTech/zbputils/control" "github.com/FloatTech/zbputils/ctxext" "github.com/FloatTech/zbputils/file" "github.com/FloatTech/zbputils/web" "github.com/sirupsen/logrus" "github.com/tidwall/gjson" "github.com/wdvxdr1123/ZeroBot/extension/single" ) const ( ua = "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/87.0.4280.88 Safari/537.36 Edg/87.0.664.66" ) var ( musicPath = file.BOTPATH + "/data/guessmusic/music/" // 绝对路径,歌库根目录,通过指令进行更改 cuttime = [...]string{"00:00:05", "00:00:30", "00:01:00"} // 音乐切割时间点,可自行调节时间(时:分:秒) ) func init() { // 插件主体 engine := control.Register("guessmusic", &ctrl.Options[*zero.Ctx]{ DisableOnDefault: false, Help: "猜歌插件(该插件依赖ffmpeg)\n" + "- 个人猜歌\n" + "- 团队猜歌\n" + "- 设置缓存歌库路径 [绝对路径]\n" + "注:默认歌库为网易云热歌榜\n" + "1.可在后面添加“-动漫”进行动漫歌猜歌\n-这个只能猜歌名和歌手\n" + "2.可在后面添加“-动漫2”进行动漫歌猜歌\n-这个可以猜番名,但歌手经常“未知”", PrivateDataFolder: "guessmusic", }).ApplySingle(single.New( single.WithKeyFn(func(ctx *zero.Ctx) int64 { return ctx.Event.GroupID }), single.WithPostFn[int64](func(ctx *zero.Ctx) { ctx.Send( message.ReplyWithMessage(ctx.Event.MessageID, message.Text("已经有正在进行的游戏..."), ), ) }), )) cachePath := engine.DataFolder() + "cache/" err := os.MkdirAll(cachePath, 0755) if err != nil { panic(err) } cfgfile := engine.DataFolder() + "setpath.txt" if file.IsExist(cfgfile) { b, err := os.ReadFile(cfgfile) if err == nil { musicPath = binary.BytesToString(b) logrus.Infoln("[guessmusic] set dir to", musicPath) } } engine.OnRegex(`^设置缓存歌库路径(.*)$`, func(ctx *zero.Ctx) bool { if !zero.SuperUserPermission(ctx) { ctx.SendChain(message.Text("只有bot主人可以设置!")) return false } return true }).SetBlock(true). Handle(func(ctx *zero.Ctx) { musicPath = ctx.State["regex_matched"].([]string)[1] if musicPath == "" { ctx.SendChain(message.Text("请输入正确的路径!")) } musicPath = strings.ReplaceAll(musicPath, "\\", "/") if !strings.HasSuffix(musicPath, "/") { musicPath += "/" } err := os.WriteFile(cfgfile, binary.StringToBytes(musicPath), 0644) if err == nil { ctx.SendChain(message.Text("成功!")) } else { ctx.SendChain(message.Text("ERROR:", err)) } }) engine.OnRegex(`^(个人|团队)猜歌(-动漫|-动漫2)?$`, zero.OnlyGroup).SetBlock(true).Limit(ctxext.LimitByGroup). Handle(func(ctx *zero.Ctx) { mode := ctx.State["regex_matched"].([]string)[2] gid := strconv.FormatInt(ctx.Event.GroupID, 10) if mode == "-动漫2" { ctx.SendChain(message.Text("正在准备歌曲,请稍等\n回答“-[歌曲名称|歌手|番剧|提示|取消]”\n一共3段语音,6次机会")) } else { ctx.SendChain(message.Text("正在准备歌曲,请稍等\n回答“-[歌曲名称|歌手|提示|取消]”\n一共3段语音,6次机会")) } // 随机抽歌 musicname, pathofmusic, err := musiclottery(mode, musicPath) if err != nil { ctx.SendChain(message.Text(err)) return } // 切割音频,生成3个10秒的音频 outputPath := cachePath + gid + "/" err = musiccut(musicname, pathofmusic, outputPath) if err != nil { ctx.SendChain(message.Text(err)) return } // 进行猜歌环节 ctx.SendChain(message.Record("file:///" + file.BOTPATH + "/" + outputPath + "0.wav")) answerstring := strings.Split(musicname, " - ") var next *zero.FutureEvent if ctx.State["regex_matched"].([]string)[1] == "个人" { next = zero.NewFutureEvent("message", 999, false, zero.OnlyGroup, zero.RegexRule(`^-\S{1,}`), ctx.CheckSession()) } else { next = zero.NewFutureEvent("message", 999, false, zero.OnlyGroup, zero.RegexRule(`^-\S{1,}`), zero.CheckGroup(ctx.Event.GroupID)) } var countofmusic = 0 // 音频数量 var countofanswer = 0 // 问答次数 recv, cancel := next.Repeat() defer cancel() wait := time.NewTimer(40 * time.Second) tick := time.NewTimer(105 * time.Second) after := time.NewTimer(120 * time.Second) for { select { case <-tick.C: ctx.SendChain(message.Text("猜歌游戏,你还有15s作答时间")) case <-after.C: msg := make(message.Message, 0, 3) msg = append(msg, message.Reply(ctx.Event.MessageID)) msg = append(msg, message.Text("猜歌超时,游戏结束\n答案是:", "\n歌名:", answerstring[0], "\n歌手:", answerstring[1])) if mode == "-动漫2" { msg = append(msg, message.Text("\n歌曲出自:", answerstring[2])) } ctx.Send(msg) return case <-wait.C: wait.Reset(40 * time.Second) countofmusic++ if countofmusic > 2 { wait.Stop() continue } ctx.SendChain( message.Text("好像有些难度呢,再听这段音频,要仔细听哦"), ) ctx.SendChain(message.Record("file:///" + file.BOTPATH + "/" + outputPath + strconv.Itoa(countofmusic) + ".wav")) case c := <-recv: wait.Reset(40 * time.Second) tick.Reset(105 * time.Second) after.Reset(120 * time.Second) answer := strings.Replace(c.Event.Message.String(), "-", "", 1) switch { case answer == "取消": if c.Event.UserID == ctx.Event.UserID { wait.Stop() tick.Stop() after.Stop() msg := make(message.Message, 0, 3) msg = append(msg, message.Reply(c.Event.MessageID)) msg = append(msg, message.Text("游戏已取消,猜歌答案是", "\n歌名:", answerstring[0], "\n歌手:", answerstring[1])) if mode == "-动漫2" { msg = append(msg, message.Text("\n歌曲出自:", answerstring[2])) } ctx.Send(msg) return } ctx.Send( message.ReplyWithMessage(c.Event.MessageID, message.Text("你无权限取消"), ), ) case answer == "提示": countofmusic++ if countofmusic > 2 { wait.Stop() ctx.Send( message.ReplyWithMessage(c.Event.MessageID, message.Text("已经没有提示了哦"), ), ) continue } wait.Reset(40 * time.Second) ctx.Send( message.ReplyWithMessage(c.Event.MessageID, message.Text("再听这段音频,要仔细听哦"), ), ) ctx.SendChain(message.Record("file:///" + file.BOTPATH + "/" + outputPath + strconv.Itoa(countofmusic) + ".wav")) case strings.Contains(answerstring[0], answer) || strings.EqualFold(answerstring[0], answer): wait.Stop() tick.Stop() after.Stop() msg := make(message.Message, 0, 3) msg = append(msg, message.Reply(c.Event.MessageID)) msg = append(msg, message.Text("太棒了,你猜对歌曲名了!答案是", "\n歌名:", answerstring[0], "\n歌手:", answerstring[1])) if mode == "-动漫2" { msg = append(msg, message.Text("\n歌曲出自:", answerstring[2])) } ctx.Send(msg) return case answerstring[1] == "未知" && answer == "未知": ctx.Send( message.ReplyWithMessage(c.Event.MessageID, message.Text("该模式禁止回答“未知”"), ), ) case strings.Contains(answerstring[1], answer) || strings.EqualFold(answerstring[1], answer): wait.Stop() tick.Stop() after.Stop() msg := make(message.Message, 0, 3) msg = append(msg, message.Reply(c.Event.MessageID)) msg = append(msg, message.Text("太棒了,你猜对歌手名了!答案是", "\n歌名:", answerstring[0], "\n歌手:", answerstring[1])) if mode == "-动漫2" { msg = append(msg, message.Text("\n歌曲出自:", answerstring[2])) } ctx.Send(msg) return default: if mode == "-动漫2" && (strings.Contains(answerstring[2], answer) || strings.EqualFold(answerstring[2], answer)) { wait.Stop() tick.Stop() after.Stop() ctx.Send(message.ReplyWithMessage(c.Event.MessageID, message.Text("太棒了,你猜对番剧名了!答案是:", "\n歌名:", answerstring[0], "\n歌手:", answerstring[1], "\n歌曲出自:", answerstring[2]), )) return } countofmusic++ switch { case countofmusic > 2 && countofanswer < 6: wait.Stop() countofanswer++ ctx.Send( message.ReplyWithMessage(c.Event.MessageID, message.Text("答案不对哦,加油啊~"), ), ) case countofmusic > 2: wait.Stop() tick.Stop() after.Stop() msg := make(message.Message, 0, 3) msg = append(msg, message.Reply(c.Event.MessageID)) msg = append(msg, message.Text("次数到了,你没能猜出来。\n答案是:", "\n歌名:", answerstring[0], "\n歌手:", answerstring[1])) if mode == "-动漫2" { msg = append(msg, message.Text("\n歌曲出自:", answerstring[2])) } ctx.Send(msg) return default: wait.Reset(40 * time.Second) countofanswer++ ctx.Send( message.ReplyWithMessage(c.Event.MessageID, message.Text("答案不对,再听这段音频,要仔细听哦"), ), ) ctx.SendChain(message.Record("file:///" + file.BOTPATH + "/" + outputPath + strconv.Itoa(countofmusic) + ".wav")) } } } } }) } // 随机抽取音乐 func musiclottery(mode, musicPath string) (musicname, pathofmusic string, err error) { switch mode { case "-动漫": pathofmusic = musicPath + "动漫/" case "-动漫2": pathofmusic = musicPath + "动漫2/" default: pathofmusic = musicPath + "歌榜/" } err = os.MkdirAll(pathofmusic, 0755) if err != nil { err = errors.Errorf("[生成文件夹错误]ERROR:%s", err) return } files, err := ioutil.ReadDir(pathofmusic) if err != nil { err = errors.Errorf("[读取本地列表错误]ERROR:%s", err) return } // 随机抽取音乐从本地或者线上 switch { case len(files) == 0: // 如果没有任何本地就下载歌曲 switch mode { case "-动漫": musicname, err = getpaugramdata(pathofmusic) case "-动漫2": musicname, err = getanimedata(pathofmusic) default: musicname, err = getuomgdata(pathofmusic) } if err != nil { err = errors.Errorf("[本地数据为0,歌曲下载错误]ERROR:%s", err) return } case rand.Intn(2) == 0: // [0,1)只会取到0,rand不允许的 if len(files) > 1 { musicname = strings.Replace(files[rand.Intn(len(files))].Name(), ".mp3", "", 1) } else { musicname = strings.Replace(files[0].Name(), ".mp3", "", 1) } default: switch mode { case "-动漫": musicname, err = getpaugramdata(pathofmusic) case "-动漫2": musicname, err = getanimedata(pathofmusic) default: musicname, err = getuomgdata(pathofmusic) } if err != nil { // 如果下载失败就从本地抽一个歌曲 if len(files) > 1 { musicname = strings.Replace(files[rand.Intn(len(files))].Name(), ".mp3", "", 1) } else { musicname = strings.Replace(files[0].Name(), ".mp3", "", 1) } err = nil } } return } // 下载保罗API的歌曲 func getpaugramdata(musicPath string) (musicname string, err error) { api := "https://api.paugram.com/acgm/?list=1" referer := "https://api.paugram.com/" data, err := web.RequestDataWith(web.NewDefaultClient(), api, "GET", referer, ua) if err != nil { return } name := gjson.Get(binary.BytesToString(data), "title").String() artistsname := gjson.Get(binary.BytesToString(data), "artist").String() musicurl := gjson.Get(binary.BytesToString(data), "link").String() if name == "" || artistsname == "" { err = errors.Errorf("the music is missed") return } musicname = name + " - " + artistsname downmusic := musicPath + "/" + musicname + ".mp3" response, err := http.Head(musicurl) if err != nil || response.StatusCode != 200 { err = errors.Errorf("the music is missed") return } if file.IsNotExist(downmusic) { data, err = web.GetData(musicurl + ".mp3") if err != nil { return } err = os.WriteFile(downmusic, data, 0666) if err != nil { return } } return } // 下载animeMusic API的歌曲 func getanimedata(musicPath string) (musicname string, err error) { api := "https://anime-music.jijidown.com/api/v2/music" referer := "https://anime-music.jijidown.com/" data, err := web.RequestDataWith(web.NewDefaultClient(), api, "GET", referer, ua) if err != nil { return } name := gjson.Get(binary.BytesToString(data), "res").Get("title").String() artistsname := gjson.Get(binary.BytesToString(data), "res").Get("author").String() acgname := gjson.Get(binary.BytesToString(data), "res").Get("anime_info").Get("title").String() musicurl := gjson.Get(binary.BytesToString(data), "res").Get("play_url").String() if name == "" || artistsname == "" { err = errors.Errorf("the music is missed") return } musicname = name + " - " + artistsname + " - " + acgname downmusic := musicPath + "/" + musicname + ".mp3" response, err := http.Head(musicurl) if err != nil || response.StatusCode != 200 { err = errors.Errorf("the music is missed") return } if file.IsNotExist(downmusic) { data, err = web.GetData(musicurl + ".mp3") if err != nil { return } err = os.WriteFile(downmusic, data, 0666) if err != nil { return } } return } // 下载网易云热歌榜音乐 func getuomgdata(musicPath string) (musicname string, err error) { api := "https://api.uomg.com/api/rand.music?sort=%E7%83%AD%E6%AD%8C%E6%A6%9C&format=json" referer := "https://api.uomg.com/api/rand.music" data, err := web.RequestDataWith(web.NewDefaultClient(), api, "GET", referer, ua) if err != nil { return } musicdata := gjson.Get(binary.BytesToString(data), "data") name := musicdata.Get("name").String() musicurl := musicdata.Get("url").String() artistsname := musicdata.Get("artistsname").String() musicname = name + " - " + artistsname downmusic := musicPath + "/" + musicname + ".mp3" if file.IsNotExist(downmusic) { data, err = web.GetData(musicurl + ".mp3") if err != nil { return } err = os.WriteFile(downmusic, data, 0666) if err != nil { return } } return } // 切割音乐成三个10s音频 func musiccut(musicname, pathofmusic, outputPath string) (err error) { err = os.MkdirAll(outputPath, 0755) if err != nil { err = errors.Errorf("[生成歌曲目录错误]ERROR:%s", err) return } var stderr bytes.Buffer cmdArguments := []string{"-y", "-i", pathofmusic + musicname + ".mp3", "-ss", cuttime[0], "-t", "10", file.BOTPATH + "/" + outputPath + "0.wav", "-ss", cuttime[1], "-t", "10", file.BOTPATH + "/" + outputPath + "1.wav", "-ss", cuttime[2], "-t", "10", file.BOTPATH + "/" + outputPath + "2.wav", "-hide_banner"} cmd := exec.Command("ffmpeg", cmdArguments...) cmd.Stderr = &stderr err = cmd.Run() if err != nil { err = errors.Errorf("[生成歌曲错误]ERROR:%s", stderr.String()) return } return }