// Package chat 对话插件 package chat import ( "math/rand" "strconv" "time" control "github.com/FloatTech/zbputils/control" zero "github.com/wdvxdr1123/ZeroBot" "github.com/wdvxdr1123/ZeroBot/extension/rate" "github.com/wdvxdr1123/ZeroBot/message" "github.com/FloatTech/zbputils/control/order" ) var ( poke = rate.NewManager(time.Minute*5, 8) // 戳一戳 engine = control.Register("chat", order.AcquirePrio(), &control.Options{ DisableOnDefault: false, Help: "chat\n- [BOT名字]\n- [戳一戳BOT]\n- 空调开\n- 空调关\n- 群温度\n- 设置温度[正整数]", }) ) func init() { // 插件主体 // 被喊名字 engine.OnMessage(zero.OnlyToMe).SetBlock(true). Handle(func(ctx *zero.Ctx) { var nickname = zero.BotConfig.NickName[0] time.Sleep(time.Second * 1) ctx.SendChain(message.Text( []string{ nickname + "在此,有何贵干~", "(っ●ω●)っ在~", "这里是" + nickname + "(っ●ω●)っ", nickname + "不在呢~", }[rand.Intn(4)], )) }) // 戳一戳 engine.On("notice/notify/poke", zero.OnlyToMe).SetBlock(false). Handle(func(ctx *zero.Ctx) { var nickname = zero.BotConfig.NickName[0] switch { case poke.Load(ctx.Event.GroupID).AcquireN(3): // 5分钟共8块命令牌 一次消耗3块命令牌 time.Sleep(time.Second * 1) ctx.SendChain(message.Text("请不要戳", nickname, " >_<")) case poke.Load(ctx.Event.GroupID).Acquire(): // 5分钟共8块命令牌 一次消耗1块命令牌 time.Sleep(time.Second * 1) ctx.SendChain(message.Text("喂(#`O′) 戳", nickname, "干嘛!")) default: // 频繁触发,不回复 } }) // 群空调 var AirConditTemp = map[int64]int{} var AirConditSwitch = map[int64]bool{} engine.OnFullMatch("空调开").SetBlock(true). Handle(func(ctx *zero.Ctx) { AirConditSwitch[ctx.Event.GroupID] = true ctx.SendChain(message.Text("❄️哔~")) }) engine.OnFullMatch("空调关").SetBlock(true). Handle(func(ctx *zero.Ctx) { AirConditSwitch[ctx.Event.GroupID] = false delete(AirConditTemp, ctx.Event.GroupID) ctx.SendChain(message.Text("💤哔~")) }) engine.OnRegex(`设置温度(\d+)`).SetBlock(true). Handle(func(ctx *zero.Ctx) { if _, exist := AirConditTemp[ctx.Event.GroupID]; !exist { AirConditTemp[ctx.Event.GroupID] = 26 } if AirConditSwitch[ctx.Event.GroupID] { temp := ctx.State["regex_matched"].([]string)[1] AirConditTemp[ctx.Event.GroupID], _ = strconv.Atoi(temp) ctx.SendChain(message.Text( "❄️风速中", "\n", "群温度 ", AirConditTemp[ctx.Event.GroupID], "℃", )) } else { ctx.SendChain(message.Text( "💤", "\n", "群温度 ", AirConditTemp[ctx.Event.GroupID], "℃", )) } }) engine.OnFullMatch(`群温度`).SetBlock(true). Handle(func(ctx *zero.Ctx) { if _, exist := AirConditTemp[ctx.Event.GroupID]; !exist { AirConditTemp[ctx.Event.GroupID] = 26 } if AirConditSwitch[ctx.Event.GroupID] { ctx.SendChain(message.Text( "❄️风速中", "\n", "群温度 ", AirConditTemp[ctx.Event.GroupID], "℃", )) } else { ctx.SendChain(message.Text( "💤", "\n", "群温度 ", AirConditTemp[ctx.Event.GroupID], "℃", )) } }) }