mirror of
https://github.com/FloatTech/ZeroBot-Plugin.git
synced 2025-12-19 13:59:39 +08:00
272 lines
8.1 KiB
Go
272 lines
8.1 KiB
Go
//nolint: asciicheck
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package qqwife
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import (
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"errors"
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"math/rand"
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"sort"
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"strconv"
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"strings"
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"github.com/FloatTech/floatbox/math"
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control "github.com/FloatTech/zbputils/control"
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"github.com/FloatTech/zbputils/ctxext"
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zero "github.com/wdvxdr1123/ZeroBot"
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"github.com/wdvxdr1123/ZeroBot/message"
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// 画图
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"github.com/Coloured-glaze/gg"
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"github.com/FloatTech/floatbox/file"
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"github.com/FloatTech/floatbox/img/writer"
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"github.com/FloatTech/zbputils/img/text"
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// 货币系统
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"github.com/FloatTech/AnimeAPI/wallet"
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)
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// 好感度系统
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type favorability struct {
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Userinfo string // 记录用户
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Favor int // 好感度
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}
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func init() {
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// 好感度系统
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engine.OnRegex(`^查好感度\s*(\[CQ:at,qq=)?(\d+)`, zero.OnlyGroup, getdb).SetBlock(true).Limit(ctxext.LimitByUser).
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Handle(func(ctx *zero.Ctx) {
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fiancee, _ := strconv.ParseInt(ctx.State["regex_matched"].([]string)[2], 10, 64)
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uid := ctx.Event.UserID
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favor, err := 民政局.查好感度(uid, fiancee)
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if err != nil {
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ctx.SendChain(message.Text("[ERROR]:", err))
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return
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}
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// 输出结果
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ctx.SendChain(
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message.At(uid),
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message.Text("\n当前你们好感度为", favor),
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)
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})
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// 礼物系统
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engine.OnRegex(`^买礼物给\s?(\[CQ:at,qq=(\d+)\]|(\d+))`, getdb).SetBlock(true).Limit(ctxext.LimitByUser).
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Handle(func(ctx *zero.Ctx) {
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gid := ctx.Event.GroupID
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uid := ctx.Event.UserID
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fiancee := ctx.State["regex_matched"].([]string)
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gay, _ := strconv.ParseInt(fiancee[2]+fiancee[3], 10, 64)
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if gay == uid {
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ctx.Send(message.ReplyWithMessage(ctx.Event.MessageID, message.At(uid), message.Text("你想给自己买什么礼物呢?")))
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return
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}
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// 获取CD
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groupInfo, err := 民政局.查看设置(gid)
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if err != nil {
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ctx.SendChain(message.Text("[ERROR]:", err))
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return
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}
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ok, err := 民政局.判断CD(gid, uid, "买礼物", groupInfo.CDtime)
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if err != nil {
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ctx.SendChain(message.Text("[ERROR]:", err))
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return
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}
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if !ok {
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ctx.SendChain(message.Text("舔狗,今天你已经送过礼物了。"))
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return
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}
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// 获取好感度
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favor, err := 民政局.查好感度(uid, gay)
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if err != nil {
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ctx.SendChain(message.Text("[ERROR]:好感度库发生问题力\n", err))
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return
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}
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// 对接小熊饼干
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walletinfo := wallet.GetWalletOf(uid)
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if walletinfo < 1 {
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ctx.SendChain(message.Text("你钱包没钱啦!"))
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return
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}
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moneyToFavor := rand.Intn(math.Min(walletinfo, 100))
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// 计算钱对应的好感值
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newFavor := 1
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if favor > 50 {
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newFavor = moneyToFavor % 10 // 礼物厌倦
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} else {
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newFavor += rand.Intn(moneyToFavor)
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}
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// 随机对方心情
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mood := rand.Intn(2)
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if mood == 0 {
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newFavor = -newFavor
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}
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// 记录结果
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err = wallet.InsertWalletOf(uid, -moneyToFavor)
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if err != nil {
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ctx.SendChain(message.Text("[ERROR]:钱包坏掉力:\n", err))
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return
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}
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lastfavor, err := 民政局.更新好感度(uid, gay, newFavor)
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if err != nil {
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ctx.SendChain(message.Text("[ERROR]:好感度数据库发生问题力\n", err))
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return
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}
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// 写入CD
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err = 民政局.记录CD(gid, uid, "买礼物")
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if err != nil {
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ctx.SendChain(message.At(uid), message.Text("[ERROR]:你的技能CD记录失败\n", err))
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}
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// 输出结果
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if mood == 0 {
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ctx.SendChain(message.Text("你花了", moneyToFavor, "ATRI币买了一件女装送给了ta,ta很不喜欢,你们的好感度降低至", lastfavor))
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} else {
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ctx.SendChain(message.Text("你花了", moneyToFavor, "ATRI币买了一件女装送给了ta,ta很喜欢,你们的好感度升至", lastfavor))
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}
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})
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engine.OnFullMatch("好感度列表", zero.OnlyGroup, getdb).SetBlock(true).Limit(ctxext.LimitByUser).
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Handle(func(ctx *zero.Ctx) {
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uid := ctx.Event.UserID
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fianceeInfo, err := 民政局.getGroupFavorability(uid)
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if err != nil {
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ctx.SendChain(message.Text("[ERROR]:ERROR: ", err))
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return
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}
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/***********设置图片的大小和底色***********/
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number := len(fianceeInfo)
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if number > 10 {
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number = 10
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}
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fontSize := 50.0
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canvas := gg.NewContext(1150, int(170+(50+70)*float64(number)))
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canvas.SetRGB(1, 1, 1) // 白色
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canvas.Clear()
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/***********下载字体***********/
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_, err = file.GetLazyData(text.BoldFontFile, control.Md5File, true)
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if err != nil {
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ctx.SendChain(message.Text("[ERROR]:ERROR: ", err))
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}
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/***********设置字体颜色为黑色***********/
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canvas.SetRGB(0, 0, 0)
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/***********设置字体大小,并获取字体高度用来定位***********/
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if err = canvas.LoadFontFace(text.BoldFontFile, fontSize*2); err != nil {
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ctx.SendChain(message.Text("[ERROR]:ERROR: ", err))
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return
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}
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sl, h := canvas.MeasureString("你的好感度排行列表")
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/***********绘制标题***********/
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canvas.DrawString("你的好感度排行列表", (1100-sl)/2, 100) // 放置在中间位置
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canvas.DrawString("————————————————————", 0, 160)
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/***********设置字体大小,并获取字体高度用来定位***********/
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if err = canvas.LoadFontFace(text.BoldFontFile, fontSize); err != nil {
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ctx.SendChain(message.Text("[ERROR]:ERROR: ", err))
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return
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}
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i := 0
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for _, info := range fianceeInfo {
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if i > 9 {
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break
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}
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if info.Userinfo == "" {
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continue
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}
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fianceID, err := strconv.ParseInt(info.Userinfo, 10, 64)
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if err != nil {
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ctx.SendChain(message.Text("[ERROR]:ERROR: ", err))
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return
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}
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if fianceID == 0 {
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continue
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}
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userName := ctx.CardOrNickName(fianceID)
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canvas.SetRGB255(0, 0, 0)
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canvas.DrawString(userName+"("+info.Userinfo+")", 10, float64(180+(50+70)*i))
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canvas.DrawString(strconv.Itoa(info.Favor), 1020, float64(180+60+(50+70)*i))
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canvas.DrawRectangle(10, float64(180+60+(50+70)*i)-h/2, 1000, 50)
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canvas.SetRGB255(150, 150, 150)
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canvas.Fill()
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canvas.SetRGB255(0, 0, 0)
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canvas.DrawRectangle(10, float64(180+60+(50+70)*i)-h/2, float64(info.Favor)*10, 50)
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canvas.SetRGB255(231, 27, 100)
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canvas.Fill()
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i++
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}
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data, cl := writer.ToBytes(canvas.Image())
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ctx.SendChain(message.ImageBytes(data))
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cl()
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})
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}
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func (sql *婚姻登记) 查好感度(uid, target int64) (int, error) {
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sql.Lock()
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defer sql.Unlock()
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err := sql.db.Create("favorability", &favorability{})
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if err != nil {
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return 0, err
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}
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info := favorability{}
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uidstr := strconv.FormatInt(uid, 10)
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targstr := strconv.FormatInt(target, 10)
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_ = sql.db.Find("favorability", &info, "where Userinfo glob '*"+uidstr+"+"+targstr+"*'")
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return info.Favor, nil
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}
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// 获取好感度数据组
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type favorList []favorability
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func (s favorList) Len() int {
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return len(s)
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}
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func (s favorList) Swap(i, j int) {
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s[i], s[j] = s[j], s[i]
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}
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func (s favorList) Less(i, j int) bool {
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return s[i].Favor > s[j].Favor
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}
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func (sql *婚姻登记) getGroupFavorability(uid int64) (list favorList, err error) {
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uidStr := strconv.FormatInt(uid, 10)
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sql.RLock()
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defer sql.RUnlock()
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info := favorability{}
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err = sql.db.FindFor("favorability", &info, "where Userinfo glob '*"+uidStr+"*'", func() error {
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var target string
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userList := strings.Split(info.Userinfo, "+")
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switch {
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case len(userList) == 0:
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return errors.New("好感度系统数据存在错误")
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case userList[0] == uidStr:
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target = userList[1]
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default:
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target = userList[0]
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}
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list = append(list, favorability{
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Userinfo: target,
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Favor: info.Favor,
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})
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return nil
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})
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sort.Sort(list)
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return
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}
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// 设置好感度 正增负减
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func (sql *婚姻登记) 更新好感度(uid, target int64, score int) (favor int, err error) {
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sql.Lock()
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defer sql.Unlock()
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err = sql.db.Create("favorability", &favorability{})
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if err != nil {
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return
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}
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info := favorability{}
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uidstr := strconv.FormatInt(uid, 10)
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targstr := strconv.FormatInt(target, 10)
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_ = sql.db.Find("favorability", &info, "where Userinfo glob '*"+uidstr+"+"+targstr+"*'")
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info.Userinfo = uidstr + "+" + targstr + "+" + uidstr
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info.Favor += score
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if info.Favor > 100 {
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info.Favor = 100
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} else if info.Favor < 0 {
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info.Favor = 0
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}
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err = sql.db.Insert("favorability", &info)
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return info.Favor, err
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}
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