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@ -14,7 +14,7 @@ T _$identity<T>(T value) => value;
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/// @nodoc
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/// @nodoc
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mixin _$PartyRoomUIState {
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mixin _$PartyRoomUIState {
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bool get isConnecting; bool get showRoomList; List<RoomListItem> get roomListItems; int get currentPage; int get pageSize; int get totalRooms; String? get selectedMainTagId; String? get selectedSubTagId; String get searchOwnerName; bool get isLoading; String? get errorMessage; String get preRegisterCode; String get registerGameUserId; bool get isReconnecting; int get reconnectAttempts; bool get isMinimized; bool get isLoggingIn; bool get isGuestMode;
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bool get isConnecting; bool get showRoomList; List<RoomListItem> get roomListItems; int get currentPage; int get pageSize; int get totalRooms; String? get selectedMainTagId; String? get selectedSubTagId; String get searchOwnerName; bool get isLoading; String? get errorMessage; String get preRegisterCode; String get registerGameUserId; bool get isReconnecting; int get reconnectAttempts; bool get isMinimized; bool get isLoggingIn; bool get isGuestMode; bool get isRefreshingProfile;
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/// Create a copy of PartyRoomUIState
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/// Create a copy of PartyRoomUIState
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/// with the given fields replaced by the non-null parameter values.
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/// with the given fields replaced by the non-null parameter values.
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@JsonKey(includeFromJson: false, includeToJson: false)
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@JsonKey(includeFromJson: false, includeToJson: false)
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@ -25,16 +25,16 @@ $PartyRoomUIStateCopyWith<PartyRoomUIState> get copyWith => _$PartyRoomUIStateCo
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@override
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@override
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bool operator ==(Object other) {
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bool operator ==(Object other) {
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return identical(this, other) || (other.runtimeType == runtimeType&&other is PartyRoomUIState&&(identical(other.isConnecting, isConnecting) || other.isConnecting == isConnecting)&&(identical(other.showRoomList, showRoomList) || other.showRoomList == showRoomList)&&const DeepCollectionEquality().equals(other.roomListItems, roomListItems)&&(identical(other.currentPage, currentPage) || other.currentPage == currentPage)&&(identical(other.pageSize, pageSize) || other.pageSize == pageSize)&&(identical(other.totalRooms, totalRooms) || other.totalRooms == totalRooms)&&(identical(other.selectedMainTagId, selectedMainTagId) || other.selectedMainTagId == selectedMainTagId)&&(identical(other.selectedSubTagId, selectedSubTagId) || other.selectedSubTagId == selectedSubTagId)&&(identical(other.searchOwnerName, searchOwnerName) || other.searchOwnerName == searchOwnerName)&&(identical(other.isLoading, isLoading) || other.isLoading == isLoading)&&(identical(other.errorMessage, errorMessage) || other.errorMessage == errorMessage)&&(identical(other.preRegisterCode, preRegisterCode) || other.preRegisterCode == preRegisterCode)&&(identical(other.registerGameUserId, registerGameUserId) || other.registerGameUserId == registerGameUserId)&&(identical(other.isReconnecting, isReconnecting) || other.isReconnecting == isReconnecting)&&(identical(other.reconnectAttempts, reconnectAttempts) || other.reconnectAttempts == reconnectAttempts)&&(identical(other.isMinimized, isMinimized) || other.isMinimized == isMinimized)&&(identical(other.isLoggingIn, isLoggingIn) || other.isLoggingIn == isLoggingIn)&&(identical(other.isGuestMode, isGuestMode) || other.isGuestMode == isGuestMode));
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return identical(this, other) || (other.runtimeType == runtimeType&&other is PartyRoomUIState&&(identical(other.isConnecting, isConnecting) || other.isConnecting == isConnecting)&&(identical(other.showRoomList, showRoomList) || other.showRoomList == showRoomList)&&const DeepCollectionEquality().equals(other.roomListItems, roomListItems)&&(identical(other.currentPage, currentPage) || other.currentPage == currentPage)&&(identical(other.pageSize, pageSize) || other.pageSize == pageSize)&&(identical(other.totalRooms, totalRooms) || other.totalRooms == totalRooms)&&(identical(other.selectedMainTagId, selectedMainTagId) || other.selectedMainTagId == selectedMainTagId)&&(identical(other.selectedSubTagId, selectedSubTagId) || other.selectedSubTagId == selectedSubTagId)&&(identical(other.searchOwnerName, searchOwnerName) || other.searchOwnerName == searchOwnerName)&&(identical(other.isLoading, isLoading) || other.isLoading == isLoading)&&(identical(other.errorMessage, errorMessage) || other.errorMessage == errorMessage)&&(identical(other.preRegisterCode, preRegisterCode) || other.preRegisterCode == preRegisterCode)&&(identical(other.registerGameUserId, registerGameUserId) || other.registerGameUserId == registerGameUserId)&&(identical(other.isReconnecting, isReconnecting) || other.isReconnecting == isReconnecting)&&(identical(other.reconnectAttempts, reconnectAttempts) || other.reconnectAttempts == reconnectAttempts)&&(identical(other.isMinimized, isMinimized) || other.isMinimized == isMinimized)&&(identical(other.isLoggingIn, isLoggingIn) || other.isLoggingIn == isLoggingIn)&&(identical(other.isGuestMode, isGuestMode) || other.isGuestMode == isGuestMode)&&(identical(other.isRefreshingProfile, isRefreshingProfile) || other.isRefreshingProfile == isRefreshingProfile));
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}
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}
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@override
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@override
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int get hashCode => Object.hash(runtimeType,isConnecting,showRoomList,const DeepCollectionEquality().hash(roomListItems),currentPage,pageSize,totalRooms,selectedMainTagId,selectedSubTagId,searchOwnerName,isLoading,errorMessage,preRegisterCode,registerGameUserId,isReconnecting,reconnectAttempts,isMinimized,isLoggingIn,isGuestMode);
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int get hashCode => Object.hashAll([runtimeType,isConnecting,showRoomList,const DeepCollectionEquality().hash(roomListItems),currentPage,pageSize,totalRooms,selectedMainTagId,selectedSubTagId,searchOwnerName,isLoading,errorMessage,preRegisterCode,registerGameUserId,isReconnecting,reconnectAttempts,isMinimized,isLoggingIn,isGuestMode,isRefreshingProfile]);
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@override
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@override
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String toString() {
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String toString() {
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return 'PartyRoomUIState(isConnecting: $isConnecting, showRoomList: $showRoomList, roomListItems: $roomListItems, currentPage: $currentPage, pageSize: $pageSize, totalRooms: $totalRooms, selectedMainTagId: $selectedMainTagId, selectedSubTagId: $selectedSubTagId, searchOwnerName: $searchOwnerName, isLoading: $isLoading, errorMessage: $errorMessage, preRegisterCode: $preRegisterCode, registerGameUserId: $registerGameUserId, isReconnecting: $isReconnecting, reconnectAttempts: $reconnectAttempts, isMinimized: $isMinimized, isLoggingIn: $isLoggingIn, isGuestMode: $isGuestMode)';
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return 'PartyRoomUIState(isConnecting: $isConnecting, showRoomList: $showRoomList, roomListItems: $roomListItems, currentPage: $currentPage, pageSize: $pageSize, totalRooms: $totalRooms, selectedMainTagId: $selectedMainTagId, selectedSubTagId: $selectedSubTagId, searchOwnerName: $searchOwnerName, isLoading: $isLoading, errorMessage: $errorMessage, preRegisterCode: $preRegisterCode, registerGameUserId: $registerGameUserId, isReconnecting: $isReconnecting, reconnectAttempts: $reconnectAttempts, isMinimized: $isMinimized, isLoggingIn: $isLoggingIn, isGuestMode: $isGuestMode, isRefreshingProfile: $isRefreshingProfile)';
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}
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}
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@ -45,7 +45,7 @@ abstract mixin class $PartyRoomUIStateCopyWith<$Res> {
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factory $PartyRoomUIStateCopyWith(PartyRoomUIState value, $Res Function(PartyRoomUIState) _then) = _$PartyRoomUIStateCopyWithImpl;
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factory $PartyRoomUIStateCopyWith(PartyRoomUIState value, $Res Function(PartyRoomUIState) _then) = _$PartyRoomUIStateCopyWithImpl;
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@useResult
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@useResult
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$Res call({
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$Res call({
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bool isConnecting, bool showRoomList, List<RoomListItem> roomListItems, int currentPage, int pageSize, int totalRooms, String? selectedMainTagId, String? selectedSubTagId, String searchOwnerName, bool isLoading, String? errorMessage, String preRegisterCode, String registerGameUserId, bool isReconnecting, int reconnectAttempts, bool isMinimized, bool isLoggingIn, bool isGuestMode
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bool isConnecting, bool showRoomList, List<RoomListItem> roomListItems, int currentPage, int pageSize, int totalRooms, String? selectedMainTagId, String? selectedSubTagId, String searchOwnerName, bool isLoading, String? errorMessage, String preRegisterCode, String registerGameUserId, bool isReconnecting, int reconnectAttempts, bool isMinimized, bool isLoggingIn, bool isGuestMode, bool isRefreshingProfile
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});
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});
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@ -62,7 +62,7 @@ class _$PartyRoomUIStateCopyWithImpl<$Res>
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/// Create a copy of PartyRoomUIState
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/// Create a copy of PartyRoomUIState
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/// with the given fields replaced by the non-null parameter values.
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/// with the given fields replaced by the non-null parameter values.
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@pragma('vm:prefer-inline') @override $Res call({Object? isConnecting = null,Object? showRoomList = null,Object? roomListItems = null,Object? currentPage = null,Object? pageSize = null,Object? totalRooms = null,Object? selectedMainTagId = freezed,Object? selectedSubTagId = freezed,Object? searchOwnerName = null,Object? isLoading = null,Object? errorMessage = freezed,Object? preRegisterCode = null,Object? registerGameUserId = null,Object? isReconnecting = null,Object? reconnectAttempts = null,Object? isMinimized = null,Object? isLoggingIn = null,Object? isGuestMode = null,}) {
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@pragma('vm:prefer-inline') @override $Res call({Object? isConnecting = null,Object? showRoomList = null,Object? roomListItems = null,Object? currentPage = null,Object? pageSize = null,Object? totalRooms = null,Object? selectedMainTagId = freezed,Object? selectedSubTagId = freezed,Object? searchOwnerName = null,Object? isLoading = null,Object? errorMessage = freezed,Object? preRegisterCode = null,Object? registerGameUserId = null,Object? isReconnecting = null,Object? reconnectAttempts = null,Object? isMinimized = null,Object? isLoggingIn = null,Object? isGuestMode = null,Object? isRefreshingProfile = null,}) {
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return _then(_self.copyWith(
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return _then(_self.copyWith(
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isConnecting: null == isConnecting ? _self.isConnecting : isConnecting // ignore: cast_nullable_to_non_nullable
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isConnecting: null == isConnecting ? _self.isConnecting : isConnecting // ignore: cast_nullable_to_non_nullable
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as bool,showRoomList: null == showRoomList ? _self.showRoomList : showRoomList // ignore: cast_nullable_to_non_nullable
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as bool,showRoomList: null == showRoomList ? _self.showRoomList : showRoomList // ignore: cast_nullable_to_non_nullable
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@ -82,6 +82,7 @@ as bool,reconnectAttempts: null == reconnectAttempts ? _self.reconnectAttempts :
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as int,isMinimized: null == isMinimized ? _self.isMinimized : isMinimized // ignore: cast_nullable_to_non_nullable
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as int,isMinimized: null == isMinimized ? _self.isMinimized : isMinimized // ignore: cast_nullable_to_non_nullable
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as bool,isLoggingIn: null == isLoggingIn ? _self.isLoggingIn : isLoggingIn // ignore: cast_nullable_to_non_nullable
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as bool,isLoggingIn: null == isLoggingIn ? _self.isLoggingIn : isLoggingIn // ignore: cast_nullable_to_non_nullable
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as bool,isGuestMode: null == isGuestMode ? _self.isGuestMode : isGuestMode // ignore: cast_nullable_to_non_nullable
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as bool,isGuestMode: null == isGuestMode ? _self.isGuestMode : isGuestMode // ignore: cast_nullable_to_non_nullable
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as bool,isRefreshingProfile: null == isRefreshingProfile ? _self.isRefreshingProfile : isRefreshingProfile // ignore: cast_nullable_to_non_nullable
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as bool,
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as bool,
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));
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));
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}
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}
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@ -164,10 +165,10 @@ return $default(_that);case _:
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/// }
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/// }
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/// ```
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/// ```
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@optionalTypeArgs TResult maybeWhen<TResult extends Object?>(TResult Function( bool isConnecting, bool showRoomList, List<RoomListItem> roomListItems, int currentPage, int pageSize, int totalRooms, String? selectedMainTagId, String? selectedSubTagId, String searchOwnerName, bool isLoading, String? errorMessage, String preRegisterCode, String registerGameUserId, bool isReconnecting, int reconnectAttempts, bool isMinimized, bool isLoggingIn, bool isGuestMode)? $default,{required TResult orElse(),}) {final _that = this;
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@optionalTypeArgs TResult maybeWhen<TResult extends Object?>(TResult Function( bool isConnecting, bool showRoomList, List<RoomListItem> roomListItems, int currentPage, int pageSize, int totalRooms, String? selectedMainTagId, String? selectedSubTagId, String searchOwnerName, bool isLoading, String? errorMessage, String preRegisterCode, String registerGameUserId, bool isReconnecting, int reconnectAttempts, bool isMinimized, bool isLoggingIn, bool isGuestMode, bool isRefreshingProfile)? $default,{required TResult orElse(),}) {final _that = this;
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switch (_that) {
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switch (_that) {
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case _PartyRoomUIState() when $default != null:
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case _PartyRoomUIState() when $default != null:
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return $default(_that.isConnecting,_that.showRoomList,_that.roomListItems,_that.currentPage,_that.pageSize,_that.totalRooms,_that.selectedMainTagId,_that.selectedSubTagId,_that.searchOwnerName,_that.isLoading,_that.errorMessage,_that.preRegisterCode,_that.registerGameUserId,_that.isReconnecting,_that.reconnectAttempts,_that.isMinimized,_that.isLoggingIn,_that.isGuestMode);case _:
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return $default(_that.isConnecting,_that.showRoomList,_that.roomListItems,_that.currentPage,_that.pageSize,_that.totalRooms,_that.selectedMainTagId,_that.selectedSubTagId,_that.searchOwnerName,_that.isLoading,_that.errorMessage,_that.preRegisterCode,_that.registerGameUserId,_that.isReconnecting,_that.reconnectAttempts,_that.isMinimized,_that.isLoggingIn,_that.isGuestMode,_that.isRefreshingProfile);case _:
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return orElse();
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return orElse();
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}
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}
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@ -185,10 +186,10 @@ return $default(_that.isConnecting,_that.showRoomList,_that.roomListItems,_that.
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/// }
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/// }
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/// ```
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/// ```
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@optionalTypeArgs TResult when<TResult extends Object?>(TResult Function( bool isConnecting, bool showRoomList, List<RoomListItem> roomListItems, int currentPage, int pageSize, int totalRooms, String? selectedMainTagId, String? selectedSubTagId, String searchOwnerName, bool isLoading, String? errorMessage, String preRegisterCode, String registerGameUserId, bool isReconnecting, int reconnectAttempts, bool isMinimized, bool isLoggingIn, bool isGuestMode) $default,) {final _that = this;
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@optionalTypeArgs TResult when<TResult extends Object?>(TResult Function( bool isConnecting, bool showRoomList, List<RoomListItem> roomListItems, int currentPage, int pageSize, int totalRooms, String? selectedMainTagId, String? selectedSubTagId, String searchOwnerName, bool isLoading, String? errorMessage, String preRegisterCode, String registerGameUserId, bool isReconnecting, int reconnectAttempts, bool isMinimized, bool isLoggingIn, bool isGuestMode, bool isRefreshingProfile) $default,) {final _that = this;
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switch (_that) {
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switch (_that) {
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case _PartyRoomUIState():
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case _PartyRoomUIState():
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return $default(_that.isConnecting,_that.showRoomList,_that.roomListItems,_that.currentPage,_that.pageSize,_that.totalRooms,_that.selectedMainTagId,_that.selectedSubTagId,_that.searchOwnerName,_that.isLoading,_that.errorMessage,_that.preRegisterCode,_that.registerGameUserId,_that.isReconnecting,_that.reconnectAttempts,_that.isMinimized,_that.isLoggingIn,_that.isGuestMode);}
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return $default(_that.isConnecting,_that.showRoomList,_that.roomListItems,_that.currentPage,_that.pageSize,_that.totalRooms,_that.selectedMainTagId,_that.selectedSubTagId,_that.searchOwnerName,_that.isLoading,_that.errorMessage,_that.preRegisterCode,_that.registerGameUserId,_that.isReconnecting,_that.reconnectAttempts,_that.isMinimized,_that.isLoggingIn,_that.isGuestMode,_that.isRefreshingProfile);}
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}
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}
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/// A variant of `when` that fallback to returning `null`
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/// A variant of `when` that fallback to returning `null`
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///
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///
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@ -202,10 +203,10 @@ return $default(_that.isConnecting,_that.showRoomList,_that.roomListItems,_that.
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/// }
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/// }
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/// ```
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/// ```
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@optionalTypeArgs TResult? whenOrNull<TResult extends Object?>(TResult? Function( bool isConnecting, bool showRoomList, List<RoomListItem> roomListItems, int currentPage, int pageSize, int totalRooms, String? selectedMainTagId, String? selectedSubTagId, String searchOwnerName, bool isLoading, String? errorMessage, String preRegisterCode, String registerGameUserId, bool isReconnecting, int reconnectAttempts, bool isMinimized, bool isLoggingIn, bool isGuestMode)? $default,) {final _that = this;
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@optionalTypeArgs TResult? whenOrNull<TResult extends Object?>(TResult? Function( bool isConnecting, bool showRoomList, List<RoomListItem> roomListItems, int currentPage, int pageSize, int totalRooms, String? selectedMainTagId, String? selectedSubTagId, String searchOwnerName, bool isLoading, String? errorMessage, String preRegisterCode, String registerGameUserId, bool isReconnecting, int reconnectAttempts, bool isMinimized, bool isLoggingIn, bool isGuestMode, bool isRefreshingProfile)? $default,) {final _that = this;
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switch (_that) {
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switch (_that) {
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case _PartyRoomUIState() when $default != null:
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case _PartyRoomUIState() when $default != null:
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return $default(_that.isConnecting,_that.showRoomList,_that.roomListItems,_that.currentPage,_that.pageSize,_that.totalRooms,_that.selectedMainTagId,_that.selectedSubTagId,_that.searchOwnerName,_that.isLoading,_that.errorMessage,_that.preRegisterCode,_that.registerGameUserId,_that.isReconnecting,_that.reconnectAttempts,_that.isMinimized,_that.isLoggingIn,_that.isGuestMode);case _:
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return $default(_that.isConnecting,_that.showRoomList,_that.roomListItems,_that.currentPage,_that.pageSize,_that.totalRooms,_that.selectedMainTagId,_that.selectedSubTagId,_that.searchOwnerName,_that.isLoading,_that.errorMessage,_that.preRegisterCode,_that.registerGameUserId,_that.isReconnecting,_that.reconnectAttempts,_that.isMinimized,_that.isLoggingIn,_that.isGuestMode,_that.isRefreshingProfile);case _:
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return null;
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return null;
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}
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}
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@ -217,7 +218,7 @@ return $default(_that.isConnecting,_that.showRoomList,_that.roomListItems,_that.
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class _PartyRoomUIState implements PartyRoomUIState {
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class _PartyRoomUIState implements PartyRoomUIState {
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const _PartyRoomUIState({this.isConnecting = false, this.showRoomList = false, final List<RoomListItem> roomListItems = const [], this.currentPage = 1, this.pageSize = 20, this.totalRooms = 0, this.selectedMainTagId, this.selectedSubTagId, this.searchOwnerName = '', this.isLoading = false, this.errorMessage, this.preRegisterCode = '', this.registerGameUserId = '', this.isReconnecting = false, this.reconnectAttempts = 0, this.isMinimized = false, this.isLoggingIn = true, this.isGuestMode = true}): _roomListItems = roomListItems;
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const _PartyRoomUIState({this.isConnecting = false, this.showRoomList = false, final List<RoomListItem> roomListItems = const [], this.currentPage = 1, this.pageSize = 20, this.totalRooms = 0, this.selectedMainTagId, this.selectedSubTagId, this.searchOwnerName = '', this.isLoading = false, this.errorMessage, this.preRegisterCode = '', this.registerGameUserId = '', this.isReconnecting = false, this.reconnectAttempts = 0, this.isMinimized = false, this.isLoggingIn = false, this.isGuestMode = true, this.isRefreshingProfile = false}): _roomListItems = roomListItems;
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@override@JsonKey() final bool isConnecting;
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@override@JsonKey() final bool isConnecting;
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@ -244,6 +245,7 @@ class _PartyRoomUIState implements PartyRoomUIState {
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@override@JsonKey() final bool isMinimized;
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@override@JsonKey() final bool isMinimized;
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@override@JsonKey() final bool isLoggingIn;
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@override@JsonKey() final bool isLoggingIn;
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@override@JsonKey() final bool isGuestMode;
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@override@JsonKey() final bool isGuestMode;
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@override@JsonKey() final bool isRefreshingProfile;
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/// Create a copy of PartyRoomUIState
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/// Create a copy of PartyRoomUIState
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/// with the given fields replaced by the non-null parameter values.
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/// with the given fields replaced by the non-null parameter values.
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@ -255,16 +257,16 @@ _$PartyRoomUIStateCopyWith<_PartyRoomUIState> get copyWith => __$PartyRoomUIStat
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@override
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@override
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bool operator ==(Object other) {
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bool operator ==(Object other) {
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return identical(this, other) || (other.runtimeType == runtimeType&&other is _PartyRoomUIState&&(identical(other.isConnecting, isConnecting) || other.isConnecting == isConnecting)&&(identical(other.showRoomList, showRoomList) || other.showRoomList == showRoomList)&&const DeepCollectionEquality().equals(other._roomListItems, _roomListItems)&&(identical(other.currentPage, currentPage) || other.currentPage == currentPage)&&(identical(other.pageSize, pageSize) || other.pageSize == pageSize)&&(identical(other.totalRooms, totalRooms) || other.totalRooms == totalRooms)&&(identical(other.selectedMainTagId, selectedMainTagId) || other.selectedMainTagId == selectedMainTagId)&&(identical(other.selectedSubTagId, selectedSubTagId) || other.selectedSubTagId == selectedSubTagId)&&(identical(other.searchOwnerName, searchOwnerName) || other.searchOwnerName == searchOwnerName)&&(identical(other.isLoading, isLoading) || other.isLoading == isLoading)&&(identical(other.errorMessage, errorMessage) || other.errorMessage == errorMessage)&&(identical(other.preRegisterCode, preRegisterCode) || other.preRegisterCode == preRegisterCode)&&(identical(other.registerGameUserId, registerGameUserId) || other.registerGameUserId == registerGameUserId)&&(identical(other.isReconnecting, isReconnecting) || other.isReconnecting == isReconnecting)&&(identical(other.reconnectAttempts, reconnectAttempts) || other.reconnectAttempts == reconnectAttempts)&&(identical(other.isMinimized, isMinimized) || other.isMinimized == isMinimized)&&(identical(other.isLoggingIn, isLoggingIn) || other.isLoggingIn == isLoggingIn)&&(identical(other.isGuestMode, isGuestMode) || other.isGuestMode == isGuestMode));
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return identical(this, other) || (other.runtimeType == runtimeType&&other is _PartyRoomUIState&&(identical(other.isConnecting, isConnecting) || other.isConnecting == isConnecting)&&(identical(other.showRoomList, showRoomList) || other.showRoomList == showRoomList)&&const DeepCollectionEquality().equals(other._roomListItems, _roomListItems)&&(identical(other.currentPage, currentPage) || other.currentPage == currentPage)&&(identical(other.pageSize, pageSize) || other.pageSize == pageSize)&&(identical(other.totalRooms, totalRooms) || other.totalRooms == totalRooms)&&(identical(other.selectedMainTagId, selectedMainTagId) || other.selectedMainTagId == selectedMainTagId)&&(identical(other.selectedSubTagId, selectedSubTagId) || other.selectedSubTagId == selectedSubTagId)&&(identical(other.searchOwnerName, searchOwnerName) || other.searchOwnerName == searchOwnerName)&&(identical(other.isLoading, isLoading) || other.isLoading == isLoading)&&(identical(other.errorMessage, errorMessage) || other.errorMessage == errorMessage)&&(identical(other.preRegisterCode, preRegisterCode) || other.preRegisterCode == preRegisterCode)&&(identical(other.registerGameUserId, registerGameUserId) || other.registerGameUserId == registerGameUserId)&&(identical(other.isReconnecting, isReconnecting) || other.isReconnecting == isReconnecting)&&(identical(other.reconnectAttempts, reconnectAttempts) || other.reconnectAttempts == reconnectAttempts)&&(identical(other.isMinimized, isMinimized) || other.isMinimized == isMinimized)&&(identical(other.isLoggingIn, isLoggingIn) || other.isLoggingIn == isLoggingIn)&&(identical(other.isGuestMode, isGuestMode) || other.isGuestMode == isGuestMode)&&(identical(other.isRefreshingProfile, isRefreshingProfile) || other.isRefreshingProfile == isRefreshingProfile));
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}
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}
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@override
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@override
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int get hashCode => Object.hash(runtimeType,isConnecting,showRoomList,const DeepCollectionEquality().hash(_roomListItems),currentPage,pageSize,totalRooms,selectedMainTagId,selectedSubTagId,searchOwnerName,isLoading,errorMessage,preRegisterCode,registerGameUserId,isReconnecting,reconnectAttempts,isMinimized,isLoggingIn,isGuestMode);
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int get hashCode => Object.hashAll([runtimeType,isConnecting,showRoomList,const DeepCollectionEquality().hash(_roomListItems),currentPage,pageSize,totalRooms,selectedMainTagId,selectedSubTagId,searchOwnerName,isLoading,errorMessage,preRegisterCode,registerGameUserId,isReconnecting,reconnectAttempts,isMinimized,isLoggingIn,isGuestMode,isRefreshingProfile]);
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@override
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@override
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String toString() {
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String toString() {
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return 'PartyRoomUIState(isConnecting: $isConnecting, showRoomList: $showRoomList, roomListItems: $roomListItems, currentPage: $currentPage, pageSize: $pageSize, totalRooms: $totalRooms, selectedMainTagId: $selectedMainTagId, selectedSubTagId: $selectedSubTagId, searchOwnerName: $searchOwnerName, isLoading: $isLoading, errorMessage: $errorMessage, preRegisterCode: $preRegisterCode, registerGameUserId: $registerGameUserId, isReconnecting: $isReconnecting, reconnectAttempts: $reconnectAttempts, isMinimized: $isMinimized, isLoggingIn: $isLoggingIn, isGuestMode: $isGuestMode)';
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return 'PartyRoomUIState(isConnecting: $isConnecting, showRoomList: $showRoomList, roomListItems: $roomListItems, currentPage: $currentPage, pageSize: $pageSize, totalRooms: $totalRooms, selectedMainTagId: $selectedMainTagId, selectedSubTagId: $selectedSubTagId, searchOwnerName: $searchOwnerName, isLoading: $isLoading, errorMessage: $errorMessage, preRegisterCode: $preRegisterCode, registerGameUserId: $registerGameUserId, isReconnecting: $isReconnecting, reconnectAttempts: $reconnectAttempts, isMinimized: $isMinimized, isLoggingIn: $isLoggingIn, isGuestMode: $isGuestMode, isRefreshingProfile: $isRefreshingProfile)';
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}
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}
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@ -275,7 +277,7 @@ abstract mixin class _$PartyRoomUIStateCopyWith<$Res> implements $PartyRoomUISta
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factory _$PartyRoomUIStateCopyWith(_PartyRoomUIState value, $Res Function(_PartyRoomUIState) _then) = __$PartyRoomUIStateCopyWithImpl;
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factory _$PartyRoomUIStateCopyWith(_PartyRoomUIState value, $Res Function(_PartyRoomUIState) _then) = __$PartyRoomUIStateCopyWithImpl;
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@override @useResult
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@override @useResult
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$Res call({
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$Res call({
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bool isConnecting, bool showRoomList, List<RoomListItem> roomListItems, int currentPage, int pageSize, int totalRooms, String? selectedMainTagId, String? selectedSubTagId, String searchOwnerName, bool isLoading, String? errorMessage, String preRegisterCode, String registerGameUserId, bool isReconnecting, int reconnectAttempts, bool isMinimized, bool isLoggingIn, bool isGuestMode
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bool isConnecting, bool showRoomList, List<RoomListItem> roomListItems, int currentPage, int pageSize, int totalRooms, String? selectedMainTagId, String? selectedSubTagId, String searchOwnerName, bool isLoading, String? errorMessage, String preRegisterCode, String registerGameUserId, bool isReconnecting, int reconnectAttempts, bool isMinimized, bool isLoggingIn, bool isGuestMode, bool isRefreshingProfile
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});
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});
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@ -292,7 +294,7 @@ class __$PartyRoomUIStateCopyWithImpl<$Res>
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/// Create a copy of PartyRoomUIState
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/// Create a copy of PartyRoomUIState
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/// with the given fields replaced by the non-null parameter values.
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/// with the given fields replaced by the non-null parameter values.
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@override @pragma('vm:prefer-inline') $Res call({Object? isConnecting = null,Object? showRoomList = null,Object? roomListItems = null,Object? currentPage = null,Object? pageSize = null,Object? totalRooms = null,Object? selectedMainTagId = freezed,Object? selectedSubTagId = freezed,Object? searchOwnerName = null,Object? isLoading = null,Object? errorMessage = freezed,Object? preRegisterCode = null,Object? registerGameUserId = null,Object? isReconnecting = null,Object? reconnectAttempts = null,Object? isMinimized = null,Object? isLoggingIn = null,Object? isGuestMode = null,}) {
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@override @pragma('vm:prefer-inline') $Res call({Object? isConnecting = null,Object? showRoomList = null,Object? roomListItems = null,Object? currentPage = null,Object? pageSize = null,Object? totalRooms = null,Object? selectedMainTagId = freezed,Object? selectedSubTagId = freezed,Object? searchOwnerName = null,Object? isLoading = null,Object? errorMessage = freezed,Object? preRegisterCode = null,Object? registerGameUserId = null,Object? isReconnecting = null,Object? reconnectAttempts = null,Object? isMinimized = null,Object? isLoggingIn = null,Object? isGuestMode = null,Object? isRefreshingProfile = null,}) {
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return _then(_PartyRoomUIState(
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return _then(_PartyRoomUIState(
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isConnecting: null == isConnecting ? _self.isConnecting : isConnecting // ignore: cast_nullable_to_non_nullable
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isConnecting: null == isConnecting ? _self.isConnecting : isConnecting // ignore: cast_nullable_to_non_nullable
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as bool,showRoomList: null == showRoomList ? _self.showRoomList : showRoomList // ignore: cast_nullable_to_non_nullable
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as bool,showRoomList: null == showRoomList ? _self.showRoomList : showRoomList // ignore: cast_nullable_to_non_nullable
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@ -312,6 +314,7 @@ as bool,reconnectAttempts: null == reconnectAttempts ? _self.reconnectAttempts :
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as int,isMinimized: null == isMinimized ? _self.isMinimized : isMinimized // ignore: cast_nullable_to_non_nullable
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as int,isMinimized: null == isMinimized ? _self.isMinimized : isMinimized // ignore: cast_nullable_to_non_nullable
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as bool,isLoggingIn: null == isLoggingIn ? _self.isLoggingIn : isLoggingIn // ignore: cast_nullable_to_non_nullable
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as bool,isLoggingIn: null == isLoggingIn ? _self.isLoggingIn : isLoggingIn // ignore: cast_nullable_to_non_nullable
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as bool,isGuestMode: null == isGuestMode ? _self.isGuestMode : isGuestMode // ignore: cast_nullable_to_non_nullable
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as bool,isGuestMode: null == isGuestMode ? _self.isGuestMode : isGuestMode // ignore: cast_nullable_to_non_nullable
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as bool,isRefreshingProfile: null == isRefreshingProfile ? _self.isRefreshingProfile : isRefreshingProfile // ignore: cast_nullable_to_non_nullable
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as bool,
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as bool,
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));
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));
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}
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}
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