mirror of
https://github.com/StarCitizenToolBox/app.git
synced 2026-01-13 19:50:28 +00:00
feat: ui update
This commit is contained in:
parent
a6a5a117bc
commit
2ffb02e62d
@ -1718,6 +1718,22 @@ class MessageLookup extends MessageLookupByLibrary {
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"tools_vehicle_sorting_vehicle": MessageLookupByLibrary.simpleMessage(
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"tools_vehicle_sorting_vehicle": MessageLookupByLibrary.simpleMessage(
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"Vehicles",
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"Vehicles",
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),
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),
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"user_action_unregister": MessageLookupByLibrary.simpleMessage(
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"Unregister Account",
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),
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"user_confirm_unregister_message": MessageLookupByLibrary.simpleMessage(
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"Are you sure you want to unregister your account? If you need to log in again, you will need to link your account again.",
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),
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"user_confirm_unregister_title": MessageLookupByLibrary.simpleMessage(
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"Confirm Unregister",
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),
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"user_not_logged_in": MessageLookupByLibrary.simpleMessage("Not Logged In"),
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"user_unregister_failed": MessageLookupByLibrary.simpleMessage(
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"Account unregistration failed",
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),
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"user_unregister_success": MessageLookupByLibrary.simpleMessage(
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"Account unregistered successfully",
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),
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"webview_localization_finished_invitations":
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"webview_localization_finished_invitations":
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MessageLookupByLibrary.simpleMessage("Finished invitations"),
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MessageLookupByLibrary.simpleMessage("Finished invitations"),
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"webview_localization_name_member": MessageLookupByLibrary.simpleMessage(
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"webview_localization_name_member": MessageLookupByLibrary.simpleMessage(
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@ -1472,6 +1472,16 @@ class MessageLookup extends MessageLookupByLibrary {
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),
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),
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"tools_vehicle_sorting_title": MessageLookupByLibrary.simpleMessage("载具排序"),
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"tools_vehicle_sorting_title": MessageLookupByLibrary.simpleMessage("载具排序"),
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"tools_vehicle_sorting_vehicle": MessageLookupByLibrary.simpleMessage("载具"),
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"tools_vehicle_sorting_vehicle": MessageLookupByLibrary.simpleMessage("载具"),
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"user_action_unregister": MessageLookupByLibrary.simpleMessage("注销账户"),
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"user_confirm_unregister_message": MessageLookupByLibrary.simpleMessage(
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"您确定要注销账户吗?此操作不可撤销,如需再次登录,需重新验证 RSI 账号。",
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),
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"user_confirm_unregister_title": MessageLookupByLibrary.simpleMessage(
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"确认注销",
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),
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"user_not_logged_in": MessageLookupByLibrary.simpleMessage("未登录"),
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"user_unregister_failed": MessageLookupByLibrary.simpleMessage("账户注销失败"),
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"user_unregister_success": MessageLookupByLibrary.simpleMessage("账户注销成功"),
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"webview_localization_finished_invitations":
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"webview_localization_finished_invitations":
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MessageLookupByLibrary.simpleMessage("已完成的邀请"),
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MessageLookupByLibrary.simpleMessage("已完成的邀请"),
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"webview_localization_name_member": MessageLookupByLibrary.simpleMessage(
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"webview_localization_name_member": MessageLookupByLibrary.simpleMessage(
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@ -6001,6 +6001,66 @@ class S {
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args: [],
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args: [],
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);
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);
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}
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}
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/// `Not Logged In`
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String get user_not_logged_in {
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return Intl.message(
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'Not Logged In',
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name: 'user_not_logged_in',
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desc: '',
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args: [],
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);
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}
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/// `Unregister Account`
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String get user_action_unregister {
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return Intl.message(
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'Unregister Account',
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name: 'user_action_unregister',
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desc: '',
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args: [],
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);
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}
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/// `Confirm Unregister`
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String get user_confirm_unregister_title {
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return Intl.message(
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'Confirm Unregister',
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name: 'user_confirm_unregister_title',
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desc: '',
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args: [],
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);
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}
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/// `Are you sure you want to unregister your account? If you need to log in again, you will need to link your account again.`
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String get user_confirm_unregister_message {
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return Intl.message(
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'Are you sure you want to unregister your account? If you need to log in again, you will need to link your account again.',
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name: 'user_confirm_unregister_message',
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desc: '',
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args: [],
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);
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}
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/// `Account unregistered successfully`
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String get user_unregister_success {
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return Intl.message(
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'Account unregistered successfully',
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name: 'user_unregister_success',
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desc: '',
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args: [],
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);
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}
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/// `Account unregistration failed`
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String get user_unregister_failed {
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return Intl.message(
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'Account unregistration failed',
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name: 'user_unregister_failed',
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desc: '',
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args: [],
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);
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}
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}
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}
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class AppLocalizationDelegate extends LocalizationsDelegate<S> {
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class AppLocalizationDelegate extends LocalizationsDelegate<S> {
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@ -1180,5 +1180,18 @@
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"tools_vehicle_sorting_search": "Search Vehicles",
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"tools_vehicle_sorting_search": "Search Vehicles",
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"@tools_vehicle_sorting_search": {},
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"@tools_vehicle_sorting_search": {},
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"tools_vehicle_sorting_sorted": "Sorted Vehicles",
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"tools_vehicle_sorting_sorted": "Sorted Vehicles",
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"@tools_vehicle_sorting_sorted": {}
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"@tools_vehicle_sorting_sorted": {},
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"user_not_logged_in": "Not Logged In",
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"@user_not_logged_in": {},
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"user_action_unregister": "Unregister Account",
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"@user_action_unregister": {},
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"user_confirm_unregister_title": "Confirm Unregister",
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"@user_confirm_unregister_title": {},
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"user_confirm_unregister_message": "Are you sure you want to unregister your account? If you need to log in again, you will need to link your account again.",
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"@user_confirm_unregister_message": {},
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"user_unregister_success": "Account unregistered successfully",
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"@user_unregister_success": {},
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"user_unregister_failed": "Account unregistration failed",
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"@user_unregister_failed": {}
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}
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}
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@ -909,5 +909,11 @@
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"tools_vehicle_sorting_info": "将左侧载具拖动到右侧列表中,这将会为载具名称增加 001、002 .. 等前缀,方便您在游戏内 UI 快速定位载具。在右侧列表上下拖动可以调整载具的顺序。",
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"tools_vehicle_sorting_info": "将左侧载具拖动到右侧列表中,这将会为载具名称增加 001、002 .. 等前缀,方便您在游戏内 UI 快速定位载具。在右侧列表上下拖动可以调整载具的顺序。",
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"tools_vehicle_sorting_vehicle": "载具",
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"tools_vehicle_sorting_vehicle": "载具",
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"tools_vehicle_sorting_search": "搜索载具",
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"tools_vehicle_sorting_search": "搜索载具",
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"tools_vehicle_sorting_sorted": "已排序载具"
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"tools_vehicle_sorting_sorted": "已排序载具",
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"user_not_logged_in": "未登录",
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"user_action_unregister": "注销账户",
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"user_confirm_unregister_title": "确认注销",
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"user_confirm_unregister_message": "您确定要注销账户吗?此操作不可撤销,如需再次登录,需重新验证 RSI 账号。",
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"user_unregister_success": "账户注销成功",
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"user_unregister_failed": "账户注销失败"
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}
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}
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@ -17,6 +17,7 @@ import 'nav/nav_ui.dart';
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import 'party_room/party_room_ui_model.dart';
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import 'party_room/party_room_ui_model.dart';
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import 'settings/settings_ui.dart';
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import 'settings/settings_ui.dart';
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import 'tools/tools_ui.dart';
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import 'tools/tools_ui.dart';
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import 'index_ui_widgets/user_avatar_widget.dart';
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class IndexUI extends HookConsumerWidget {
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class IndexUI extends HookConsumerWidget {
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const IndexUI({super.key});
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const IndexUI({super.key});
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@ -51,6 +52,8 @@ class IndexUI extends HookConsumerWidget {
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actions: Row(
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actions: Row(
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mainAxisAlignment: MainAxisAlignment.end,
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mainAxisAlignment: MainAxisAlignment.end,
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children: [
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children: [
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UserAvatarWidget(onTapNavigateToPartyRoom: () => _navigateToPartyRoom(curIndex)),
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const SizedBox(width: 12),
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IconButton(
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IconButton(
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icon: Stack(
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icon: Stack(
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children: [
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children: [
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@ -144,4 +147,12 @@ class IndexUI extends HookConsumerWidget {
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void _goDownloader(BuildContext context) {
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void _goDownloader(BuildContext context) {
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context.push('/index/downloader');
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context.push('/index/downloader');
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}
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}
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void _navigateToPartyRoom(ValueNotifier<int> curIndexState) {
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// 查找 PartyRoomUI 在菜单中的索引
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final partyRoomIndex = pageMenus.values.toList().indexWhere((element) => element.$2 is PartyRoomUI);
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if (partyRoomIndex >= 0) {
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curIndexState.value = partyRoomIndex;
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}
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}
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}
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}
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198
lib/ui/index_ui_widgets/user_avatar_widget.dart
Normal file
198
lib/ui/index_ui_widgets/user_avatar_widget.dart
Normal file
@ -0,0 +1,198 @@
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import 'package:fluent_ui/fluent_ui.dart';
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import 'package:hooks_riverpod/hooks_riverpod.dart';
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import 'package:starcitizen_doctor/app.dart';
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import 'package:starcitizen_doctor/common/conf/url_conf.dart';
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import 'package:starcitizen_doctor/provider/party_room.dart';
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import 'package:starcitizen_doctor/ui/party_room/party_room_ui_model.dart';
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import 'package:starcitizen_doctor/widgets/widgets.dart';
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class UserAvatarWidget extends HookConsumerWidget {
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final VoidCallback onTapNavigateToPartyRoom;
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const UserAvatarWidget({super.key, required this.onTapNavigateToPartyRoom});
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@override
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Widget build(BuildContext context, WidgetRef ref) {
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final partyRoomState = ref.watch(partyRoomProvider);
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final uiState = ref.watch(partyRoomUIModelProvider);
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final isLoggedIn = partyRoomState.auth.isLoggedIn;
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final userName = partyRoomState.auth.userInfo?.gameUserId ?? S.current.user_not_logged_in;
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final avatarUrl = partyRoomState.auth.userInfo?.avatarUrl;
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final fullAvatarUrl = (avatarUrl != null && avatarUrl.isNotEmpty) ? '${URLConf.rsiAvatarBaseUrl}$avatarUrl' : null;
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final uuid = ref.read(appGlobalModelProvider).deviceUUID;
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return HoverButton(
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onPressed: () {
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if (isLoggedIn) {
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_showAccountCard(context, ref, userName, fullAvatarUrl, uuid);
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} else {
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onTapNavigateToPartyRoom();
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}
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},
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builder: (BuildContext context, Set<WidgetState> states) {
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return Container(
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decoration: BoxDecoration(
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color: states.isHovered ? Colors.white.withValues(alpha: .1) : Colors.transparent,
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borderRadius: BorderRadius.circular(8),
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),
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padding: const EdgeInsets.symmetric(horizontal: 8, vertical: 4),
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child: Row(
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mainAxisSize: MainAxisSize.min,
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children: [
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// 头像
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Container(
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width: 28,
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height: 28,
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decoration: BoxDecoration(
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color: isLoggedIn ? Colors.blue : Colors.grey,
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borderRadius: BorderRadius.circular(14),
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border: Border.all(color: Colors.white.withValues(alpha: .3), width: 1),
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),
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child: ClipRRect(
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borderRadius: BorderRadius.circular(14),
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child: uiState.isLoggingIn
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? const Padding(padding: EdgeInsets.all(4), child: ProgressRing(strokeWidth: 2))
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: (fullAvatarUrl != null
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? CacheNetImage(url: fullAvatarUrl, fit: BoxFit.cover)
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: Center(
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child: Icon(
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isLoggedIn ? FluentIcons.contact : FluentIcons.unknown,
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size: 16,
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color: Colors.white,
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),
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)),
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),
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),
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const SizedBox(width: 8),
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// 用户名
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Text(
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uiState.isLoggingIn ? S.current.home_title_logging_in : userName,
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style: TextStyle(fontSize: 13, color: Colors.white.withValues(alpha: isLoggedIn ? 1.0 : .6)),
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),
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],
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),
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);
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},
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);
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}
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void _showAccountCard(BuildContext context, WidgetRef ref, String userName, String? avatarUrl, String? uuid) {
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final targetContext = context;
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final box = targetContext.findRenderObject() as RenderBox?;
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final offset = box?.localToGlobal(Offset.zero) ?? Offset.zero;
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showDialog(
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context: context,
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barrierDismissible: true,
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barrierColor: Colors.transparent,
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builder: (BuildContext dialogContext) {
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return Stack(
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children: [
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// 透明遮罩,点击关闭
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GestureDetector(
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onTap: () => Navigator.of(dialogContext).pop(),
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child: Container(color: Colors.transparent),
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),
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// 账户卡片
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Positioned(
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left: offset.dx - 100,
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top: offset.dy + (box?.size.height ?? 0) + 8,
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child: Container(
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width: 360,
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decoration: BoxDecoration(
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color: FluentTheme.of(context).micaBackgroundColor,
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borderRadius: BorderRadius.circular(8),
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border: Border.all(color: Colors.white.withValues(alpha: .1), width: 1),
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boxShadow: [
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BoxShadow(color: Colors.black.withValues(alpha: .3), blurRadius: 20, offset: const Offset(0, 8)),
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],
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),
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child: Padding(
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padding: const EdgeInsets.all(16),
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child: Column(
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mainAxisSize: MainAxisSize.min,
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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// 用户信息
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Row(
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children: [
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Container(
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width: 48,
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height: 48,
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decoration: BoxDecoration(color: Colors.blue, borderRadius: BorderRadius.circular(24)),
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child: ClipRRect(
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borderRadius: BorderRadius.circular(24),
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child: avatarUrl != null
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? CacheNetImage(url: avatarUrl, fit: BoxFit.cover)
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: const Center(child: Icon(FluentIcons.contact, size: 24, color: Colors.white)),
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),
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),
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const SizedBox(width: 12),
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Expanded(
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child: Column(
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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Text(
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userName,
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style: const TextStyle(fontSize: 16, fontWeight: FontWeight.bold),
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maxLines: 1,
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overflow: TextOverflow.ellipsis,
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),
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const SizedBox(height: 4),
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Text(
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'$uuid',
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style: TextStyle(fontSize: 12, color: Colors.white.withValues(alpha: .6)),
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),
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],
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),
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),
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],
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),
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const SizedBox(height: 16),
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const Divider(),
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const SizedBox(height: 8),
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// 注销按钮
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SizedBox(
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width: double.infinity,
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child: FilledButton(
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onPressed: () async {
|
||||||
|
Navigator.of(dialogContext).pop();
|
||||||
|
await _handleUnregister(context, ref);
|
||||||
|
},
|
||||||
|
style: ButtonStyle(backgroundColor: WidgetStateProperty.all(Colors.red)),
|
||||||
|
child: Text(S.current.user_action_unregister, style: const TextStyle(color: Colors.white)),
|
||||||
|
),
|
||||||
|
),
|
||||||
|
],
|
||||||
|
),
|
||||||
|
),
|
||||||
|
),
|
||||||
|
),
|
||||||
|
],
|
||||||
|
);
|
||||||
|
},
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
Future<void> _handleUnregister(BuildContext context, WidgetRef ref) async {
|
||||||
|
final confirmed = await showConfirmDialogs(
|
||||||
|
context,
|
||||||
|
S.current.user_confirm_unregister_title,
|
||||||
|
Text(S.current.user_confirm_unregister_message),
|
||||||
|
constraints: const BoxConstraints(maxWidth: 400),
|
||||||
|
);
|
||||||
|
|
||||||
|
if (confirmed == true) {
|
||||||
|
try {
|
||||||
|
final partyRoom = ref.read(partyRoomProvider.notifier);
|
||||||
|
await partyRoom.unregister();
|
||||||
|
if (context.mounted) {
|
||||||
|
showToast(context, S.current.user_unregister_success);
|
||||||
|
}
|
||||||
|
} catch (e) {
|
||||||
|
if (context.mounted) {
|
||||||
|
showToast(context, '${S.current.user_unregister_failed}: $e');
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -19,7 +19,7 @@ class PartyRoomUI extends HookConsumerWidget {
|
|||||||
Widget widget = const PartyRoomListPage();
|
Widget widget = const PartyRoomListPage();
|
||||||
|
|
||||||
// 根据状态显示不同页面
|
// 根据状态显示不同页面
|
||||||
if (!partyRoomState.client.isConnected) {
|
if (!partyRoomState.client.isConnected || uiState.isLoggingIn) {
|
||||||
widget = PartyRoomConnectPage();
|
widget = PartyRoomConnectPage();
|
||||||
} else if (!partyRoomState.auth.isLoggedIn) {
|
} else if (!partyRoomState.auth.isLoggedIn) {
|
||||||
widget = PartyRoomRegisterPage();
|
widget = PartyRoomRegisterPage();
|
||||||
|
|||||||
@ -29,6 +29,7 @@ sealed class PartyRoomUIState with _$PartyRoomUIState {
|
|||||||
@Default(false) bool isReconnecting,
|
@Default(false) bool isReconnecting,
|
||||||
@Default(0) int reconnectAttempts,
|
@Default(0) int reconnectAttempts,
|
||||||
@Default(false) bool isMinimized,
|
@Default(false) bool isMinimized,
|
||||||
|
@Default(true) bool isLoggingIn,
|
||||||
}) = _PartyRoomUIState;
|
}) = _PartyRoomUIState;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -138,6 +139,7 @@ class PartyRoomUIModel extends _$PartyRoomUIModel {
|
|||||||
|
|
||||||
// 尝试登录
|
// 尝试登录
|
||||||
try {
|
try {
|
||||||
|
state = state.copyWith(isLoggingIn: true);
|
||||||
await partyRoom.login();
|
await partyRoom.login();
|
||||||
// 登录成功,加载标签和房间列表
|
// 登录成功,加载标签和房间列表
|
||||||
await partyRoom.loadTags();
|
await partyRoom.loadTags();
|
||||||
@ -146,6 +148,8 @@ class PartyRoomUIModel extends _$PartyRoomUIModel {
|
|||||||
} catch (e) {
|
} catch (e) {
|
||||||
// 未注册,保持在连接状态
|
// 未注册,保持在连接状态
|
||||||
dPrint('[PartyRoomUI] Login failed, need register: $e');
|
dPrint('[PartyRoomUI] Login failed, need register: $e');
|
||||||
|
} finally {
|
||||||
|
state = state.copyWith(isLoggingIn: false);
|
||||||
}
|
}
|
||||||
|
|
||||||
state = state.copyWith(isConnecting: false);
|
state = state.copyWith(isConnecting: false);
|
||||||
|
|||||||
@ -14,7 +14,7 @@ T _$identity<T>(T value) => value;
|
|||||||
/// @nodoc
|
/// @nodoc
|
||||||
mixin _$PartyRoomUIState {
|
mixin _$PartyRoomUIState {
|
||||||
|
|
||||||
bool get isConnecting; bool get showRoomList; List<RoomListItem> get roomListItems; int get currentPage; int get pageSize; int get totalRooms; String? get selectedMainTagId; String? get selectedSubTagId; String get searchOwnerName; bool get isLoading; String? get errorMessage; String get preRegisterCode; String get registerGameUserId; bool get isReconnecting; int get reconnectAttempts; bool get isMinimized;
|
bool get isConnecting; bool get showRoomList; List<RoomListItem> get roomListItems; int get currentPage; int get pageSize; int get totalRooms; String? get selectedMainTagId; String? get selectedSubTagId; String get searchOwnerName; bool get isLoading; String? get errorMessage; String get preRegisterCode; String get registerGameUserId; bool get isReconnecting; int get reconnectAttempts; bool get isMinimized; bool get isLoggingIn;
|
||||||
/// Create a copy of PartyRoomUIState
|
/// Create a copy of PartyRoomUIState
|
||||||
/// with the given fields replaced by the non-null parameter values.
|
/// with the given fields replaced by the non-null parameter values.
|
||||||
@JsonKey(includeFromJson: false, includeToJson: false)
|
@JsonKey(includeFromJson: false, includeToJson: false)
|
||||||
@ -25,16 +25,16 @@ $PartyRoomUIStateCopyWith<PartyRoomUIState> get copyWith => _$PartyRoomUIStateCo
|
|||||||
|
|
||||||
@override
|
@override
|
||||||
bool operator ==(Object other) {
|
bool operator ==(Object other) {
|
||||||
return identical(this, other) || (other.runtimeType == runtimeType&&other is PartyRoomUIState&&(identical(other.isConnecting, isConnecting) || other.isConnecting == isConnecting)&&(identical(other.showRoomList, showRoomList) || other.showRoomList == showRoomList)&&const DeepCollectionEquality().equals(other.roomListItems, roomListItems)&&(identical(other.currentPage, currentPage) || other.currentPage == currentPage)&&(identical(other.pageSize, pageSize) || other.pageSize == pageSize)&&(identical(other.totalRooms, totalRooms) || other.totalRooms == totalRooms)&&(identical(other.selectedMainTagId, selectedMainTagId) || other.selectedMainTagId == selectedMainTagId)&&(identical(other.selectedSubTagId, selectedSubTagId) || other.selectedSubTagId == selectedSubTagId)&&(identical(other.searchOwnerName, searchOwnerName) || other.searchOwnerName == searchOwnerName)&&(identical(other.isLoading, isLoading) || other.isLoading == isLoading)&&(identical(other.errorMessage, errorMessage) || other.errorMessage == errorMessage)&&(identical(other.preRegisterCode, preRegisterCode) || other.preRegisterCode == preRegisterCode)&&(identical(other.registerGameUserId, registerGameUserId) || other.registerGameUserId == registerGameUserId)&&(identical(other.isReconnecting, isReconnecting) || other.isReconnecting == isReconnecting)&&(identical(other.reconnectAttempts, reconnectAttempts) || other.reconnectAttempts == reconnectAttempts)&&(identical(other.isMinimized, isMinimized) || other.isMinimized == isMinimized));
|
return identical(this, other) || (other.runtimeType == runtimeType&&other is PartyRoomUIState&&(identical(other.isConnecting, isConnecting) || other.isConnecting == isConnecting)&&(identical(other.showRoomList, showRoomList) || other.showRoomList == showRoomList)&&const DeepCollectionEquality().equals(other.roomListItems, roomListItems)&&(identical(other.currentPage, currentPage) || other.currentPage == currentPage)&&(identical(other.pageSize, pageSize) || other.pageSize == pageSize)&&(identical(other.totalRooms, totalRooms) || other.totalRooms == totalRooms)&&(identical(other.selectedMainTagId, selectedMainTagId) || other.selectedMainTagId == selectedMainTagId)&&(identical(other.selectedSubTagId, selectedSubTagId) || other.selectedSubTagId == selectedSubTagId)&&(identical(other.searchOwnerName, searchOwnerName) || other.searchOwnerName == searchOwnerName)&&(identical(other.isLoading, isLoading) || other.isLoading == isLoading)&&(identical(other.errorMessage, errorMessage) || other.errorMessage == errorMessage)&&(identical(other.preRegisterCode, preRegisterCode) || other.preRegisterCode == preRegisterCode)&&(identical(other.registerGameUserId, registerGameUserId) || other.registerGameUserId == registerGameUserId)&&(identical(other.isReconnecting, isReconnecting) || other.isReconnecting == isReconnecting)&&(identical(other.reconnectAttempts, reconnectAttempts) || other.reconnectAttempts == reconnectAttempts)&&(identical(other.isMinimized, isMinimized) || other.isMinimized == isMinimized)&&(identical(other.isLoggingIn, isLoggingIn) || other.isLoggingIn == isLoggingIn));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@override
|
@override
|
||||||
int get hashCode => Object.hash(runtimeType,isConnecting,showRoomList,const DeepCollectionEquality().hash(roomListItems),currentPage,pageSize,totalRooms,selectedMainTagId,selectedSubTagId,searchOwnerName,isLoading,errorMessage,preRegisterCode,registerGameUserId,isReconnecting,reconnectAttempts,isMinimized);
|
int get hashCode => Object.hash(runtimeType,isConnecting,showRoomList,const DeepCollectionEquality().hash(roomListItems),currentPage,pageSize,totalRooms,selectedMainTagId,selectedSubTagId,searchOwnerName,isLoading,errorMessage,preRegisterCode,registerGameUserId,isReconnecting,reconnectAttempts,isMinimized,isLoggingIn);
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String toString() {
|
String toString() {
|
||||||
return 'PartyRoomUIState(isConnecting: $isConnecting, showRoomList: $showRoomList, roomListItems: $roomListItems, currentPage: $currentPage, pageSize: $pageSize, totalRooms: $totalRooms, selectedMainTagId: $selectedMainTagId, selectedSubTagId: $selectedSubTagId, searchOwnerName: $searchOwnerName, isLoading: $isLoading, errorMessage: $errorMessage, preRegisterCode: $preRegisterCode, registerGameUserId: $registerGameUserId, isReconnecting: $isReconnecting, reconnectAttempts: $reconnectAttempts, isMinimized: $isMinimized)';
|
return 'PartyRoomUIState(isConnecting: $isConnecting, showRoomList: $showRoomList, roomListItems: $roomListItems, currentPage: $currentPage, pageSize: $pageSize, totalRooms: $totalRooms, selectedMainTagId: $selectedMainTagId, selectedSubTagId: $selectedSubTagId, searchOwnerName: $searchOwnerName, isLoading: $isLoading, errorMessage: $errorMessage, preRegisterCode: $preRegisterCode, registerGameUserId: $registerGameUserId, isReconnecting: $isReconnecting, reconnectAttempts: $reconnectAttempts, isMinimized: $isMinimized, isLoggingIn: $isLoggingIn)';
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -45,7 +45,7 @@ abstract mixin class $PartyRoomUIStateCopyWith<$Res> {
|
|||||||
factory $PartyRoomUIStateCopyWith(PartyRoomUIState value, $Res Function(PartyRoomUIState) _then) = _$PartyRoomUIStateCopyWithImpl;
|
factory $PartyRoomUIStateCopyWith(PartyRoomUIState value, $Res Function(PartyRoomUIState) _then) = _$PartyRoomUIStateCopyWithImpl;
|
||||||
@useResult
|
@useResult
|
||||||
$Res call({
|
$Res call({
|
||||||
bool isConnecting, bool showRoomList, List<RoomListItem> roomListItems, int currentPage, int pageSize, int totalRooms, String? selectedMainTagId, String? selectedSubTagId, String searchOwnerName, bool isLoading, String? errorMessage, String preRegisterCode, String registerGameUserId, bool isReconnecting, int reconnectAttempts, bool isMinimized
|
bool isConnecting, bool showRoomList, List<RoomListItem> roomListItems, int currentPage, int pageSize, int totalRooms, String? selectedMainTagId, String? selectedSubTagId, String searchOwnerName, bool isLoading, String? errorMessage, String preRegisterCode, String registerGameUserId, bool isReconnecting, int reconnectAttempts, bool isMinimized, bool isLoggingIn
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|
||||||
@ -62,7 +62,7 @@ class _$PartyRoomUIStateCopyWithImpl<$Res>
|
|||||||
|
|
||||||
/// Create a copy of PartyRoomUIState
|
/// Create a copy of PartyRoomUIState
|
||||||
/// with the given fields replaced by the non-null parameter values.
|
/// with the given fields replaced by the non-null parameter values.
|
||||||
@pragma('vm:prefer-inline') @override $Res call({Object? isConnecting = null,Object? showRoomList = null,Object? roomListItems = null,Object? currentPage = null,Object? pageSize = null,Object? totalRooms = null,Object? selectedMainTagId = freezed,Object? selectedSubTagId = freezed,Object? searchOwnerName = null,Object? isLoading = null,Object? errorMessage = freezed,Object? preRegisterCode = null,Object? registerGameUserId = null,Object? isReconnecting = null,Object? reconnectAttempts = null,Object? isMinimized = null,}) {
|
@pragma('vm:prefer-inline') @override $Res call({Object? isConnecting = null,Object? showRoomList = null,Object? roomListItems = null,Object? currentPage = null,Object? pageSize = null,Object? totalRooms = null,Object? selectedMainTagId = freezed,Object? selectedSubTagId = freezed,Object? searchOwnerName = null,Object? isLoading = null,Object? errorMessage = freezed,Object? preRegisterCode = null,Object? registerGameUserId = null,Object? isReconnecting = null,Object? reconnectAttempts = null,Object? isMinimized = null,Object? isLoggingIn = null,}) {
|
||||||
return _then(_self.copyWith(
|
return _then(_self.copyWith(
|
||||||
isConnecting: null == isConnecting ? _self.isConnecting : isConnecting // ignore: cast_nullable_to_non_nullable
|
isConnecting: null == isConnecting ? _self.isConnecting : isConnecting // ignore: cast_nullable_to_non_nullable
|
||||||
as bool,showRoomList: null == showRoomList ? _self.showRoomList : showRoomList // ignore: cast_nullable_to_non_nullable
|
as bool,showRoomList: null == showRoomList ? _self.showRoomList : showRoomList // ignore: cast_nullable_to_non_nullable
|
||||||
@ -80,6 +80,7 @@ as String,registerGameUserId: null == registerGameUserId ? _self.registerGameUse
|
|||||||
as String,isReconnecting: null == isReconnecting ? _self.isReconnecting : isReconnecting // ignore: cast_nullable_to_non_nullable
|
as String,isReconnecting: null == isReconnecting ? _self.isReconnecting : isReconnecting // ignore: cast_nullable_to_non_nullable
|
||||||
as bool,reconnectAttempts: null == reconnectAttempts ? _self.reconnectAttempts : reconnectAttempts // ignore: cast_nullable_to_non_nullable
|
as bool,reconnectAttempts: null == reconnectAttempts ? _self.reconnectAttempts : reconnectAttempts // ignore: cast_nullable_to_non_nullable
|
||||||
as int,isMinimized: null == isMinimized ? _self.isMinimized : isMinimized // ignore: cast_nullable_to_non_nullable
|
as int,isMinimized: null == isMinimized ? _self.isMinimized : isMinimized // ignore: cast_nullable_to_non_nullable
|
||||||
|
as bool,isLoggingIn: null == isLoggingIn ? _self.isLoggingIn : isLoggingIn // ignore: cast_nullable_to_non_nullable
|
||||||
as bool,
|
as bool,
|
||||||
));
|
));
|
||||||
}
|
}
|
||||||
@ -162,10 +163,10 @@ return $default(_that);case _:
|
|||||||
/// }
|
/// }
|
||||||
/// ```
|
/// ```
|
||||||
|
|
||||||
@optionalTypeArgs TResult maybeWhen<TResult extends Object?>(TResult Function( bool isConnecting, bool showRoomList, List<RoomListItem> roomListItems, int currentPage, int pageSize, int totalRooms, String? selectedMainTagId, String? selectedSubTagId, String searchOwnerName, bool isLoading, String? errorMessage, String preRegisterCode, String registerGameUserId, bool isReconnecting, int reconnectAttempts, bool isMinimized)? $default,{required TResult orElse(),}) {final _that = this;
|
@optionalTypeArgs TResult maybeWhen<TResult extends Object?>(TResult Function( bool isConnecting, bool showRoomList, List<RoomListItem> roomListItems, int currentPage, int pageSize, int totalRooms, String? selectedMainTagId, String? selectedSubTagId, String searchOwnerName, bool isLoading, String? errorMessage, String preRegisterCode, String registerGameUserId, bool isReconnecting, int reconnectAttempts, bool isMinimized, bool isLoggingIn)? $default,{required TResult orElse(),}) {final _that = this;
|
||||||
switch (_that) {
|
switch (_that) {
|
||||||
case _PartyRoomUIState() when $default != null:
|
case _PartyRoomUIState() when $default != null:
|
||||||
return $default(_that.isConnecting,_that.showRoomList,_that.roomListItems,_that.currentPage,_that.pageSize,_that.totalRooms,_that.selectedMainTagId,_that.selectedSubTagId,_that.searchOwnerName,_that.isLoading,_that.errorMessage,_that.preRegisterCode,_that.registerGameUserId,_that.isReconnecting,_that.reconnectAttempts,_that.isMinimized);case _:
|
return $default(_that.isConnecting,_that.showRoomList,_that.roomListItems,_that.currentPage,_that.pageSize,_that.totalRooms,_that.selectedMainTagId,_that.selectedSubTagId,_that.searchOwnerName,_that.isLoading,_that.errorMessage,_that.preRegisterCode,_that.registerGameUserId,_that.isReconnecting,_that.reconnectAttempts,_that.isMinimized,_that.isLoggingIn);case _:
|
||||||
return orElse();
|
return orElse();
|
||||||
|
|
||||||
}
|
}
|
||||||
@ -183,10 +184,10 @@ return $default(_that.isConnecting,_that.showRoomList,_that.roomListItems,_that.
|
|||||||
/// }
|
/// }
|
||||||
/// ```
|
/// ```
|
||||||
|
|
||||||
@optionalTypeArgs TResult when<TResult extends Object?>(TResult Function( bool isConnecting, bool showRoomList, List<RoomListItem> roomListItems, int currentPage, int pageSize, int totalRooms, String? selectedMainTagId, String? selectedSubTagId, String searchOwnerName, bool isLoading, String? errorMessage, String preRegisterCode, String registerGameUserId, bool isReconnecting, int reconnectAttempts, bool isMinimized) $default,) {final _that = this;
|
@optionalTypeArgs TResult when<TResult extends Object?>(TResult Function( bool isConnecting, bool showRoomList, List<RoomListItem> roomListItems, int currentPage, int pageSize, int totalRooms, String? selectedMainTagId, String? selectedSubTagId, String searchOwnerName, bool isLoading, String? errorMessage, String preRegisterCode, String registerGameUserId, bool isReconnecting, int reconnectAttempts, bool isMinimized, bool isLoggingIn) $default,) {final _that = this;
|
||||||
switch (_that) {
|
switch (_that) {
|
||||||
case _PartyRoomUIState():
|
case _PartyRoomUIState():
|
||||||
return $default(_that.isConnecting,_that.showRoomList,_that.roomListItems,_that.currentPage,_that.pageSize,_that.totalRooms,_that.selectedMainTagId,_that.selectedSubTagId,_that.searchOwnerName,_that.isLoading,_that.errorMessage,_that.preRegisterCode,_that.registerGameUserId,_that.isReconnecting,_that.reconnectAttempts,_that.isMinimized);}
|
return $default(_that.isConnecting,_that.showRoomList,_that.roomListItems,_that.currentPage,_that.pageSize,_that.totalRooms,_that.selectedMainTagId,_that.selectedSubTagId,_that.searchOwnerName,_that.isLoading,_that.errorMessage,_that.preRegisterCode,_that.registerGameUserId,_that.isReconnecting,_that.reconnectAttempts,_that.isMinimized,_that.isLoggingIn);}
|
||||||
}
|
}
|
||||||
/// A variant of `when` that fallback to returning `null`
|
/// A variant of `when` that fallback to returning `null`
|
||||||
///
|
///
|
||||||
@ -200,10 +201,10 @@ return $default(_that.isConnecting,_that.showRoomList,_that.roomListItems,_that.
|
|||||||
/// }
|
/// }
|
||||||
/// ```
|
/// ```
|
||||||
|
|
||||||
@optionalTypeArgs TResult? whenOrNull<TResult extends Object?>(TResult? Function( bool isConnecting, bool showRoomList, List<RoomListItem> roomListItems, int currentPage, int pageSize, int totalRooms, String? selectedMainTagId, String? selectedSubTagId, String searchOwnerName, bool isLoading, String? errorMessage, String preRegisterCode, String registerGameUserId, bool isReconnecting, int reconnectAttempts, bool isMinimized)? $default,) {final _that = this;
|
@optionalTypeArgs TResult? whenOrNull<TResult extends Object?>(TResult? Function( bool isConnecting, bool showRoomList, List<RoomListItem> roomListItems, int currentPage, int pageSize, int totalRooms, String? selectedMainTagId, String? selectedSubTagId, String searchOwnerName, bool isLoading, String? errorMessage, String preRegisterCode, String registerGameUserId, bool isReconnecting, int reconnectAttempts, bool isMinimized, bool isLoggingIn)? $default,) {final _that = this;
|
||||||
switch (_that) {
|
switch (_that) {
|
||||||
case _PartyRoomUIState() when $default != null:
|
case _PartyRoomUIState() when $default != null:
|
||||||
return $default(_that.isConnecting,_that.showRoomList,_that.roomListItems,_that.currentPage,_that.pageSize,_that.totalRooms,_that.selectedMainTagId,_that.selectedSubTagId,_that.searchOwnerName,_that.isLoading,_that.errorMessage,_that.preRegisterCode,_that.registerGameUserId,_that.isReconnecting,_that.reconnectAttempts,_that.isMinimized);case _:
|
return $default(_that.isConnecting,_that.showRoomList,_that.roomListItems,_that.currentPage,_that.pageSize,_that.totalRooms,_that.selectedMainTagId,_that.selectedSubTagId,_that.searchOwnerName,_that.isLoading,_that.errorMessage,_that.preRegisterCode,_that.registerGameUserId,_that.isReconnecting,_that.reconnectAttempts,_that.isMinimized,_that.isLoggingIn);case _:
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
}
|
}
|
||||||
@ -215,7 +216,7 @@ return $default(_that.isConnecting,_that.showRoomList,_that.roomListItems,_that.
|
|||||||
|
|
||||||
|
|
||||||
class _PartyRoomUIState implements PartyRoomUIState {
|
class _PartyRoomUIState implements PartyRoomUIState {
|
||||||
const _PartyRoomUIState({this.isConnecting = false, this.showRoomList = false, final List<RoomListItem> roomListItems = const [], this.currentPage = 1, this.pageSize = 20, this.totalRooms = 0, this.selectedMainTagId, this.selectedSubTagId, this.searchOwnerName = '', this.isLoading = false, this.errorMessage, this.preRegisterCode = '', this.registerGameUserId = '', this.isReconnecting = false, this.reconnectAttempts = 0, this.isMinimized = false}): _roomListItems = roomListItems;
|
const _PartyRoomUIState({this.isConnecting = false, this.showRoomList = false, final List<RoomListItem> roomListItems = const [], this.currentPage = 1, this.pageSize = 20, this.totalRooms = 0, this.selectedMainTagId, this.selectedSubTagId, this.searchOwnerName = '', this.isLoading = false, this.errorMessage, this.preRegisterCode = '', this.registerGameUserId = '', this.isReconnecting = false, this.reconnectAttempts = 0, this.isMinimized = false, this.isLoggingIn = true}): _roomListItems = roomListItems;
|
||||||
|
|
||||||
|
|
||||||
@override@JsonKey() final bool isConnecting;
|
@override@JsonKey() final bool isConnecting;
|
||||||
@ -240,6 +241,7 @@ class _PartyRoomUIState implements PartyRoomUIState {
|
|||||||
@override@JsonKey() final bool isReconnecting;
|
@override@JsonKey() final bool isReconnecting;
|
||||||
@override@JsonKey() final int reconnectAttempts;
|
@override@JsonKey() final int reconnectAttempts;
|
||||||
@override@JsonKey() final bool isMinimized;
|
@override@JsonKey() final bool isMinimized;
|
||||||
|
@override@JsonKey() final bool isLoggingIn;
|
||||||
|
|
||||||
/// Create a copy of PartyRoomUIState
|
/// Create a copy of PartyRoomUIState
|
||||||
/// with the given fields replaced by the non-null parameter values.
|
/// with the given fields replaced by the non-null parameter values.
|
||||||
@ -251,16 +253,16 @@ _$PartyRoomUIStateCopyWith<_PartyRoomUIState> get copyWith => __$PartyRoomUIStat
|
|||||||
|
|
||||||
@override
|
@override
|
||||||
bool operator ==(Object other) {
|
bool operator ==(Object other) {
|
||||||
return identical(this, other) || (other.runtimeType == runtimeType&&other is _PartyRoomUIState&&(identical(other.isConnecting, isConnecting) || other.isConnecting == isConnecting)&&(identical(other.showRoomList, showRoomList) || other.showRoomList == showRoomList)&&const DeepCollectionEquality().equals(other._roomListItems, _roomListItems)&&(identical(other.currentPage, currentPage) || other.currentPage == currentPage)&&(identical(other.pageSize, pageSize) || other.pageSize == pageSize)&&(identical(other.totalRooms, totalRooms) || other.totalRooms == totalRooms)&&(identical(other.selectedMainTagId, selectedMainTagId) || other.selectedMainTagId == selectedMainTagId)&&(identical(other.selectedSubTagId, selectedSubTagId) || other.selectedSubTagId == selectedSubTagId)&&(identical(other.searchOwnerName, searchOwnerName) || other.searchOwnerName == searchOwnerName)&&(identical(other.isLoading, isLoading) || other.isLoading == isLoading)&&(identical(other.errorMessage, errorMessage) || other.errorMessage == errorMessage)&&(identical(other.preRegisterCode, preRegisterCode) || other.preRegisterCode == preRegisterCode)&&(identical(other.registerGameUserId, registerGameUserId) || other.registerGameUserId == registerGameUserId)&&(identical(other.isReconnecting, isReconnecting) || other.isReconnecting == isReconnecting)&&(identical(other.reconnectAttempts, reconnectAttempts) || other.reconnectAttempts == reconnectAttempts)&&(identical(other.isMinimized, isMinimized) || other.isMinimized == isMinimized));
|
return identical(this, other) || (other.runtimeType == runtimeType&&other is _PartyRoomUIState&&(identical(other.isConnecting, isConnecting) || other.isConnecting == isConnecting)&&(identical(other.showRoomList, showRoomList) || other.showRoomList == showRoomList)&&const DeepCollectionEquality().equals(other._roomListItems, _roomListItems)&&(identical(other.currentPage, currentPage) || other.currentPage == currentPage)&&(identical(other.pageSize, pageSize) || other.pageSize == pageSize)&&(identical(other.totalRooms, totalRooms) || other.totalRooms == totalRooms)&&(identical(other.selectedMainTagId, selectedMainTagId) || other.selectedMainTagId == selectedMainTagId)&&(identical(other.selectedSubTagId, selectedSubTagId) || other.selectedSubTagId == selectedSubTagId)&&(identical(other.searchOwnerName, searchOwnerName) || other.searchOwnerName == searchOwnerName)&&(identical(other.isLoading, isLoading) || other.isLoading == isLoading)&&(identical(other.errorMessage, errorMessage) || other.errorMessage == errorMessage)&&(identical(other.preRegisterCode, preRegisterCode) || other.preRegisterCode == preRegisterCode)&&(identical(other.registerGameUserId, registerGameUserId) || other.registerGameUserId == registerGameUserId)&&(identical(other.isReconnecting, isReconnecting) || other.isReconnecting == isReconnecting)&&(identical(other.reconnectAttempts, reconnectAttempts) || other.reconnectAttempts == reconnectAttempts)&&(identical(other.isMinimized, isMinimized) || other.isMinimized == isMinimized)&&(identical(other.isLoggingIn, isLoggingIn) || other.isLoggingIn == isLoggingIn));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@override
|
@override
|
||||||
int get hashCode => Object.hash(runtimeType,isConnecting,showRoomList,const DeepCollectionEquality().hash(_roomListItems),currentPage,pageSize,totalRooms,selectedMainTagId,selectedSubTagId,searchOwnerName,isLoading,errorMessage,preRegisterCode,registerGameUserId,isReconnecting,reconnectAttempts,isMinimized);
|
int get hashCode => Object.hash(runtimeType,isConnecting,showRoomList,const DeepCollectionEquality().hash(_roomListItems),currentPage,pageSize,totalRooms,selectedMainTagId,selectedSubTagId,searchOwnerName,isLoading,errorMessage,preRegisterCode,registerGameUserId,isReconnecting,reconnectAttempts,isMinimized,isLoggingIn);
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String toString() {
|
String toString() {
|
||||||
return 'PartyRoomUIState(isConnecting: $isConnecting, showRoomList: $showRoomList, roomListItems: $roomListItems, currentPage: $currentPage, pageSize: $pageSize, totalRooms: $totalRooms, selectedMainTagId: $selectedMainTagId, selectedSubTagId: $selectedSubTagId, searchOwnerName: $searchOwnerName, isLoading: $isLoading, errorMessage: $errorMessage, preRegisterCode: $preRegisterCode, registerGameUserId: $registerGameUserId, isReconnecting: $isReconnecting, reconnectAttempts: $reconnectAttempts, isMinimized: $isMinimized)';
|
return 'PartyRoomUIState(isConnecting: $isConnecting, showRoomList: $showRoomList, roomListItems: $roomListItems, currentPage: $currentPage, pageSize: $pageSize, totalRooms: $totalRooms, selectedMainTagId: $selectedMainTagId, selectedSubTagId: $selectedSubTagId, searchOwnerName: $searchOwnerName, isLoading: $isLoading, errorMessage: $errorMessage, preRegisterCode: $preRegisterCode, registerGameUserId: $registerGameUserId, isReconnecting: $isReconnecting, reconnectAttempts: $reconnectAttempts, isMinimized: $isMinimized, isLoggingIn: $isLoggingIn)';
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -271,7 +273,7 @@ abstract mixin class _$PartyRoomUIStateCopyWith<$Res> implements $PartyRoomUISta
|
|||||||
factory _$PartyRoomUIStateCopyWith(_PartyRoomUIState value, $Res Function(_PartyRoomUIState) _then) = __$PartyRoomUIStateCopyWithImpl;
|
factory _$PartyRoomUIStateCopyWith(_PartyRoomUIState value, $Res Function(_PartyRoomUIState) _then) = __$PartyRoomUIStateCopyWithImpl;
|
||||||
@override @useResult
|
@override @useResult
|
||||||
$Res call({
|
$Res call({
|
||||||
bool isConnecting, bool showRoomList, List<RoomListItem> roomListItems, int currentPage, int pageSize, int totalRooms, String? selectedMainTagId, String? selectedSubTagId, String searchOwnerName, bool isLoading, String? errorMessage, String preRegisterCode, String registerGameUserId, bool isReconnecting, int reconnectAttempts, bool isMinimized
|
bool isConnecting, bool showRoomList, List<RoomListItem> roomListItems, int currentPage, int pageSize, int totalRooms, String? selectedMainTagId, String? selectedSubTagId, String searchOwnerName, bool isLoading, String? errorMessage, String preRegisterCode, String registerGameUserId, bool isReconnecting, int reconnectAttempts, bool isMinimized, bool isLoggingIn
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|
||||||
@ -288,7 +290,7 @@ class __$PartyRoomUIStateCopyWithImpl<$Res>
|
|||||||
|
|
||||||
/// Create a copy of PartyRoomUIState
|
/// Create a copy of PartyRoomUIState
|
||||||
/// with the given fields replaced by the non-null parameter values.
|
/// with the given fields replaced by the non-null parameter values.
|
||||||
@override @pragma('vm:prefer-inline') $Res call({Object? isConnecting = null,Object? showRoomList = null,Object? roomListItems = null,Object? currentPage = null,Object? pageSize = null,Object? totalRooms = null,Object? selectedMainTagId = freezed,Object? selectedSubTagId = freezed,Object? searchOwnerName = null,Object? isLoading = null,Object? errorMessage = freezed,Object? preRegisterCode = null,Object? registerGameUserId = null,Object? isReconnecting = null,Object? reconnectAttempts = null,Object? isMinimized = null,}) {
|
@override @pragma('vm:prefer-inline') $Res call({Object? isConnecting = null,Object? showRoomList = null,Object? roomListItems = null,Object? currentPage = null,Object? pageSize = null,Object? totalRooms = null,Object? selectedMainTagId = freezed,Object? selectedSubTagId = freezed,Object? searchOwnerName = null,Object? isLoading = null,Object? errorMessage = freezed,Object? preRegisterCode = null,Object? registerGameUserId = null,Object? isReconnecting = null,Object? reconnectAttempts = null,Object? isMinimized = null,Object? isLoggingIn = null,}) {
|
||||||
return _then(_PartyRoomUIState(
|
return _then(_PartyRoomUIState(
|
||||||
isConnecting: null == isConnecting ? _self.isConnecting : isConnecting // ignore: cast_nullable_to_non_nullable
|
isConnecting: null == isConnecting ? _self.isConnecting : isConnecting // ignore: cast_nullable_to_non_nullable
|
||||||
as bool,showRoomList: null == showRoomList ? _self.showRoomList : showRoomList // ignore: cast_nullable_to_non_nullable
|
as bool,showRoomList: null == showRoomList ? _self.showRoomList : showRoomList // ignore: cast_nullable_to_non_nullable
|
||||||
@ -306,6 +308,7 @@ as String,registerGameUserId: null == registerGameUserId ? _self.registerGameUse
|
|||||||
as String,isReconnecting: null == isReconnecting ? _self.isReconnecting : isReconnecting // ignore: cast_nullable_to_non_nullable
|
as String,isReconnecting: null == isReconnecting ? _self.isReconnecting : isReconnecting // ignore: cast_nullable_to_non_nullable
|
||||||
as bool,reconnectAttempts: null == reconnectAttempts ? _self.reconnectAttempts : reconnectAttempts // ignore: cast_nullable_to_non_nullable
|
as bool,reconnectAttempts: null == reconnectAttempts ? _self.reconnectAttempts : reconnectAttempts // ignore: cast_nullable_to_non_nullable
|
||||||
as int,isMinimized: null == isMinimized ? _self.isMinimized : isMinimized // ignore: cast_nullable_to_non_nullable
|
as int,isMinimized: null == isMinimized ? _self.isMinimized : isMinimized // ignore: cast_nullable_to_non_nullable
|
||||||
|
as bool,isLoggingIn: null == isLoggingIn ? _self.isLoggingIn : isLoggingIn // ignore: cast_nullable_to_non_nullable
|
||||||
as bool,
|
as bool,
|
||||||
));
|
));
|
||||||
}
|
}
|
||||||
|
|||||||
@ -41,7 +41,7 @@ final class PartyRoomUIModelProvider
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
String _$partyRoomUIModelHash() => r'0e86aeb2bf3524907836e9951b04c062c84327a6';
|
String _$partyRoomUIModelHash() => r'c5282725c1e078efefe0023dbedfba02091d4d8e';
|
||||||
|
|
||||||
abstract class _$PartyRoomUIModel extends $Notifier<PartyRoomUIState> {
|
abstract class _$PartyRoomUIModel extends $Notifier<PartyRoomUIState> {
|
||||||
PartyRoomUIState build();
|
PartyRoomUIState build();
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user