fix: shader clean

This commit is contained in:
xkeyC
2025-12-13 17:19:05 +08:00
parent 13875f850f
commit 3f6a9f44d4
2 changed files with 10 additions and 12 deletions

View File

@@ -11,6 +11,7 @@ import 'package:starcitizen_doctor/common/utils/base_utils.dart';
import 'package:starcitizen_doctor/data/game_performance_data.dart';
import 'package:starcitizen_doctor/generated/l10n.dart';
import 'package:starcitizen_doctor/ui/home/home_ui_model.dart';
import 'package:starcitizen_doctor/ui/tools/tools_ui_model.dart';
import 'performance_ui.json.dart';
@@ -171,15 +172,7 @@ class HomePerformanceUIModel extends _$HomePerformanceUIModel {
}
Future<void> cleanShaderCache(BuildContext? context) async {
final gameShaderCachePath = await SCLoggerHelper.getShaderCachePath();
final l = await Directory(gameShaderCachePath!).list(recursive: false).toList();
for (var value in l) {
if (value is Directory) {
if (!value.absolute.path.contains("Crashes")) {
await value.delete(recursive: true);
}
}
}
await ToolsUIModel.cleanShaderCache();
await Future.delayed(const Duration(milliseconds: 300));
if (context != null && context.mounted) {
showToast(context, S.current.performance_info_shader_clearing_warning);