Add XNN Pack toggle switch for ONNX inference acceleration (#155)

* Initial plan

* Add XNN Pack switch for ONNX inference acceleration

Co-authored-by: xkeyC <39891083+xkeyC@users.noreply.github.com>

* Refactor Rust ONNX session creation to reduce code duplication

Co-authored-by: xkeyC <39891083+xkeyC@users.noreply.github.com>

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: xkeyC <39891083+xkeyC@users.noreply.github.com>
This commit is contained in:
Copilot
2025-11-28 21:23:31 +08:00
committed by GitHub
parent db024f19bd
commit db89100402
26 changed files with 197 additions and 74 deletions

View File

@@ -14,7 +14,7 @@ T _$identity<T>(T value) => value;
/// @nodoc
mixin _$SettingsUIState {
bool get isEnableToolSiteMirrors; String get inputGameLaunchECore; String? get customLauncherPath; String? get customGamePath; int get locationCacheSize; bool get isUseInternalDNS;
bool get isEnableToolSiteMirrors; String get inputGameLaunchECore; String? get customLauncherPath; String? get customGamePath; int get locationCacheSize; bool get isUseInternalDNS; bool get isEnableOnnxXnnPack;
/// Create a copy of SettingsUIState
/// with the given fields replaced by the non-null parameter values.
@JsonKey(includeFromJson: false, includeToJson: false)
@@ -25,16 +25,16 @@ $SettingsUIStateCopyWith<SettingsUIState> get copyWith => _$SettingsUIStateCopyW
@override
bool operator ==(Object other) {
return identical(this, other) || (other.runtimeType == runtimeType&&other is SettingsUIState&&(identical(other.isEnableToolSiteMirrors, isEnableToolSiteMirrors) || other.isEnableToolSiteMirrors == isEnableToolSiteMirrors)&&(identical(other.inputGameLaunchECore, inputGameLaunchECore) || other.inputGameLaunchECore == inputGameLaunchECore)&&(identical(other.customLauncherPath, customLauncherPath) || other.customLauncherPath == customLauncherPath)&&(identical(other.customGamePath, customGamePath) || other.customGamePath == customGamePath)&&(identical(other.locationCacheSize, locationCacheSize) || other.locationCacheSize == locationCacheSize)&&(identical(other.isUseInternalDNS, isUseInternalDNS) || other.isUseInternalDNS == isUseInternalDNS));
return identical(this, other) || (other.runtimeType == runtimeType&&other is SettingsUIState&&(identical(other.isEnableToolSiteMirrors, isEnableToolSiteMirrors) || other.isEnableToolSiteMirrors == isEnableToolSiteMirrors)&&(identical(other.inputGameLaunchECore, inputGameLaunchECore) || other.inputGameLaunchECore == inputGameLaunchECore)&&(identical(other.customLauncherPath, customLauncherPath) || other.customLauncherPath == customLauncherPath)&&(identical(other.customGamePath, customGamePath) || other.customGamePath == customGamePath)&&(identical(other.locationCacheSize, locationCacheSize) || other.locationCacheSize == locationCacheSize)&&(identical(other.isUseInternalDNS, isUseInternalDNS) || other.isUseInternalDNS == isUseInternalDNS)&&(identical(other.isEnableOnnxXnnPack, isEnableOnnxXnnPack) || other.isEnableOnnxXnnPack == isEnableOnnxXnnPack));
}
@override
int get hashCode => Object.hash(runtimeType,isEnableToolSiteMirrors,inputGameLaunchECore,customLauncherPath,customGamePath,locationCacheSize,isUseInternalDNS);
int get hashCode => Object.hash(runtimeType,isEnableToolSiteMirrors,inputGameLaunchECore,customLauncherPath,customGamePath,locationCacheSize,isUseInternalDNS,isEnableOnnxXnnPack);
@override
String toString() {
return 'SettingsUIState(isEnableToolSiteMirrors: $isEnableToolSiteMirrors, inputGameLaunchECore: $inputGameLaunchECore, customLauncherPath: $customLauncherPath, customGamePath: $customGamePath, locationCacheSize: $locationCacheSize, isUseInternalDNS: $isUseInternalDNS)';
return 'SettingsUIState(isEnableToolSiteMirrors: $isEnableToolSiteMirrors, inputGameLaunchECore: $inputGameLaunchECore, customLauncherPath: $customLauncherPath, customGamePath: $customGamePath, locationCacheSize: $locationCacheSize, isUseInternalDNS: $isUseInternalDNS, isEnableOnnxXnnPack: $isEnableOnnxXnnPack)';
}
@@ -45,7 +45,7 @@ abstract mixin class $SettingsUIStateCopyWith<$Res> {
factory $SettingsUIStateCopyWith(SettingsUIState value, $Res Function(SettingsUIState) _then) = _$SettingsUIStateCopyWithImpl;
@useResult
$Res call({
bool isEnableToolSiteMirrors, String inputGameLaunchECore, String? customLauncherPath, String? customGamePath, int locationCacheSize, bool isUseInternalDNS
bool isEnableToolSiteMirrors, String inputGameLaunchECore, String? customLauncherPath, String? customGamePath, int locationCacheSize, bool isUseInternalDNS, bool isEnableOnnxXnnPack
});
@@ -62,7 +62,7 @@ class _$SettingsUIStateCopyWithImpl<$Res>
/// Create a copy of SettingsUIState
/// with the given fields replaced by the non-null parameter values.
@pragma('vm:prefer-inline') @override $Res call({Object? isEnableToolSiteMirrors = null,Object? inputGameLaunchECore = null,Object? customLauncherPath = freezed,Object? customGamePath = freezed,Object? locationCacheSize = null,Object? isUseInternalDNS = null,}) {
@pragma('vm:prefer-inline') @override $Res call({Object? isEnableToolSiteMirrors = null,Object? inputGameLaunchECore = null,Object? customLauncherPath = freezed,Object? customGamePath = freezed,Object? locationCacheSize = null,Object? isUseInternalDNS = null,Object? isEnableOnnxXnnPack = null,}) {
return _then(_self.copyWith(
isEnableToolSiteMirrors: null == isEnableToolSiteMirrors ? _self.isEnableToolSiteMirrors : isEnableToolSiteMirrors // ignore: cast_nullable_to_non_nullable
as bool,inputGameLaunchECore: null == inputGameLaunchECore ? _self.inputGameLaunchECore : inputGameLaunchECore // ignore: cast_nullable_to_non_nullable
@@ -70,6 +70,7 @@ as String,customLauncherPath: freezed == customLauncherPath ? _self.customLaunch
as String?,customGamePath: freezed == customGamePath ? _self.customGamePath : customGamePath // ignore: cast_nullable_to_non_nullable
as String?,locationCacheSize: null == locationCacheSize ? _self.locationCacheSize : locationCacheSize // ignore: cast_nullable_to_non_nullable
as int,isUseInternalDNS: null == isUseInternalDNS ? _self.isUseInternalDNS : isUseInternalDNS // ignore: cast_nullable_to_non_nullable
as bool,isEnableOnnxXnnPack: null == isEnableOnnxXnnPack ? _self.isEnableOnnxXnnPack : isEnableOnnxXnnPack // ignore: cast_nullable_to_non_nullable
as bool,
));
}
@@ -155,10 +156,10 @@ return $default(_that);case _:
/// }
/// ```
@optionalTypeArgs TResult maybeWhen<TResult extends Object?>(TResult Function( bool isEnableToolSiteMirrors, String inputGameLaunchECore, String? customLauncherPath, String? customGamePath, int locationCacheSize, bool isUseInternalDNS)? $default,{required TResult orElse(),}) {final _that = this;
@optionalTypeArgs TResult maybeWhen<TResult extends Object?>(TResult Function( bool isEnableToolSiteMirrors, String inputGameLaunchECore, String? customLauncherPath, String? customGamePath, int locationCacheSize, bool isUseInternalDNS, bool isEnableOnnxXnnPack)? $default,{required TResult orElse(),}) {final _that = this;
switch (_that) {
case _SettingsUIState() when $default != null:
return $default(_that.isEnableToolSiteMirrors,_that.inputGameLaunchECore,_that.customLauncherPath,_that.customGamePath,_that.locationCacheSize,_that.isUseInternalDNS);case _:
return $default(_that.isEnableToolSiteMirrors,_that.inputGameLaunchECore,_that.customLauncherPath,_that.customGamePath,_that.locationCacheSize,_that.isUseInternalDNS,_that.isEnableOnnxXnnPack);case _:
return orElse();
}
@@ -176,10 +177,10 @@ return $default(_that.isEnableToolSiteMirrors,_that.inputGameLaunchECore,_that.c
/// }
/// ```
@optionalTypeArgs TResult when<TResult extends Object?>(TResult Function( bool isEnableToolSiteMirrors, String inputGameLaunchECore, String? customLauncherPath, String? customGamePath, int locationCacheSize, bool isUseInternalDNS) $default,) {final _that = this;
@optionalTypeArgs TResult when<TResult extends Object?>(TResult Function( bool isEnableToolSiteMirrors, String inputGameLaunchECore, String? customLauncherPath, String? customGamePath, int locationCacheSize, bool isUseInternalDNS, bool isEnableOnnxXnnPack) $default,) {final _that = this;
switch (_that) {
case _SettingsUIState():
return $default(_that.isEnableToolSiteMirrors,_that.inputGameLaunchECore,_that.customLauncherPath,_that.customGamePath,_that.locationCacheSize,_that.isUseInternalDNS);case _:
return $default(_that.isEnableToolSiteMirrors,_that.inputGameLaunchECore,_that.customLauncherPath,_that.customGamePath,_that.locationCacheSize,_that.isUseInternalDNS,_that.isEnableOnnxXnnPack);case _:
throw StateError('Unexpected subclass');
}
@@ -196,10 +197,10 @@ return $default(_that.isEnableToolSiteMirrors,_that.inputGameLaunchECore,_that.c
/// }
/// ```
@optionalTypeArgs TResult? whenOrNull<TResult extends Object?>(TResult? Function( bool isEnableToolSiteMirrors, String inputGameLaunchECore, String? customLauncherPath, String? customGamePath, int locationCacheSize, bool isUseInternalDNS)? $default,) {final _that = this;
@optionalTypeArgs TResult? whenOrNull<TResult extends Object?>(TResult? Function( bool isEnableToolSiteMirrors, String inputGameLaunchECore, String? customLauncherPath, String? customGamePath, int locationCacheSize, bool isUseInternalDNS, bool isEnableOnnxXnnPack)? $default,) {final _that = this;
switch (_that) {
case _SettingsUIState() when $default != null:
return $default(_that.isEnableToolSiteMirrors,_that.inputGameLaunchECore,_that.customLauncherPath,_that.customGamePath,_that.locationCacheSize,_that.isUseInternalDNS);case _:
return $default(_that.isEnableToolSiteMirrors,_that.inputGameLaunchECore,_that.customLauncherPath,_that.customGamePath,_that.locationCacheSize,_that.isUseInternalDNS,_that.isEnableOnnxXnnPack);case _:
return null;
}
@@ -211,7 +212,7 @@ return $default(_that.isEnableToolSiteMirrors,_that.inputGameLaunchECore,_that.c
class _SettingsUIState implements SettingsUIState {
_SettingsUIState({this.isEnableToolSiteMirrors = false, this.inputGameLaunchECore = "0", this.customLauncherPath, this.customGamePath, this.locationCacheSize = 0, this.isUseInternalDNS = false});
_SettingsUIState({this.isEnableToolSiteMirrors = false, this.inputGameLaunchECore = "0", this.customLauncherPath, this.customGamePath, this.locationCacheSize = 0, this.isUseInternalDNS = false, this.isEnableOnnxXnnPack = true});
@override@JsonKey() final bool isEnableToolSiteMirrors;
@@ -220,6 +221,7 @@ class _SettingsUIState implements SettingsUIState {
@override final String? customGamePath;
@override@JsonKey() final int locationCacheSize;
@override@JsonKey() final bool isUseInternalDNS;
@override@JsonKey() final bool isEnableOnnxXnnPack;
/// Create a copy of SettingsUIState
/// with the given fields replaced by the non-null parameter values.
@@ -231,16 +233,16 @@ _$SettingsUIStateCopyWith<_SettingsUIState> get copyWith => __$SettingsUIStateCo
@override
bool operator ==(Object other) {
return identical(this, other) || (other.runtimeType == runtimeType&&other is _SettingsUIState&&(identical(other.isEnableToolSiteMirrors, isEnableToolSiteMirrors) || other.isEnableToolSiteMirrors == isEnableToolSiteMirrors)&&(identical(other.inputGameLaunchECore, inputGameLaunchECore) || other.inputGameLaunchECore == inputGameLaunchECore)&&(identical(other.customLauncherPath, customLauncherPath) || other.customLauncherPath == customLauncherPath)&&(identical(other.customGamePath, customGamePath) || other.customGamePath == customGamePath)&&(identical(other.locationCacheSize, locationCacheSize) || other.locationCacheSize == locationCacheSize)&&(identical(other.isUseInternalDNS, isUseInternalDNS) || other.isUseInternalDNS == isUseInternalDNS));
return identical(this, other) || (other.runtimeType == runtimeType&&other is _SettingsUIState&&(identical(other.isEnableToolSiteMirrors, isEnableToolSiteMirrors) || other.isEnableToolSiteMirrors == isEnableToolSiteMirrors)&&(identical(other.inputGameLaunchECore, inputGameLaunchECore) || other.inputGameLaunchECore == inputGameLaunchECore)&&(identical(other.customLauncherPath, customLauncherPath) || other.customLauncherPath == customLauncherPath)&&(identical(other.customGamePath, customGamePath) || other.customGamePath == customGamePath)&&(identical(other.locationCacheSize, locationCacheSize) || other.locationCacheSize == locationCacheSize)&&(identical(other.isUseInternalDNS, isUseInternalDNS) || other.isUseInternalDNS == isUseInternalDNS)&&(identical(other.isEnableOnnxXnnPack, isEnableOnnxXnnPack) || other.isEnableOnnxXnnPack == isEnableOnnxXnnPack));
}
@override
int get hashCode => Object.hash(runtimeType,isEnableToolSiteMirrors,inputGameLaunchECore,customLauncherPath,customGamePath,locationCacheSize,isUseInternalDNS);
int get hashCode => Object.hash(runtimeType,isEnableToolSiteMirrors,inputGameLaunchECore,customLauncherPath,customGamePath,locationCacheSize,isUseInternalDNS,isEnableOnnxXnnPack);
@override
String toString() {
return 'SettingsUIState(isEnableToolSiteMirrors: $isEnableToolSiteMirrors, inputGameLaunchECore: $inputGameLaunchECore, customLauncherPath: $customLauncherPath, customGamePath: $customGamePath, locationCacheSize: $locationCacheSize, isUseInternalDNS: $isUseInternalDNS)';
return 'SettingsUIState(isEnableToolSiteMirrors: $isEnableToolSiteMirrors, inputGameLaunchECore: $inputGameLaunchECore, customLauncherPath: $customLauncherPath, customGamePath: $customGamePath, locationCacheSize: $locationCacheSize, isUseInternalDNS: $isUseInternalDNS, isEnableOnnxXnnPack: $isEnableOnnxXnnPack)';
}
@@ -251,7 +253,7 @@ abstract mixin class _$SettingsUIStateCopyWith<$Res> implements $SettingsUIState
factory _$SettingsUIStateCopyWith(_SettingsUIState value, $Res Function(_SettingsUIState) _then) = __$SettingsUIStateCopyWithImpl;
@override @useResult
$Res call({
bool isEnableToolSiteMirrors, String inputGameLaunchECore, String? customLauncherPath, String? customGamePath, int locationCacheSize, bool isUseInternalDNS
bool isEnableToolSiteMirrors, String inputGameLaunchECore, String? customLauncherPath, String? customGamePath, int locationCacheSize, bool isUseInternalDNS, bool isEnableOnnxXnnPack
});
@@ -268,7 +270,7 @@ class __$SettingsUIStateCopyWithImpl<$Res>
/// Create a copy of SettingsUIState
/// with the given fields replaced by the non-null parameter values.
@override @pragma('vm:prefer-inline') $Res call({Object? isEnableToolSiteMirrors = null,Object? inputGameLaunchECore = null,Object? customLauncherPath = freezed,Object? customGamePath = freezed,Object? locationCacheSize = null,Object? isUseInternalDNS = null,}) {
@override @pragma('vm:prefer-inline') $Res call({Object? isEnableToolSiteMirrors = null,Object? inputGameLaunchECore = null,Object? customLauncherPath = freezed,Object? customGamePath = freezed,Object? locationCacheSize = null,Object? isUseInternalDNS = null,Object? isEnableOnnxXnnPack = null,}) {
return _then(_SettingsUIState(
isEnableToolSiteMirrors: null == isEnableToolSiteMirrors ? _self.isEnableToolSiteMirrors : isEnableToolSiteMirrors // ignore: cast_nullable_to_non_nullable
as bool,inputGameLaunchECore: null == inputGameLaunchECore ? _self.inputGameLaunchECore : inputGameLaunchECore // ignore: cast_nullable_to_non_nullable
@@ -276,6 +278,7 @@ as String,customLauncherPath: freezed == customLauncherPath ? _self.customLaunch
as String?,customGamePath: freezed == customGamePath ? _self.customGamePath : customGamePath // ignore: cast_nullable_to_non_nullable
as String?,locationCacheSize: null == locationCacheSize ? _self.locationCacheSize : locationCacheSize // ignore: cast_nullable_to_non_nullable
as int,isUseInternalDNS: null == isUseInternalDNS ? _self.isUseInternalDNS : isUseInternalDNS // ignore: cast_nullable_to_non_nullable
as bool,isEnableOnnxXnnPack: null == isEnableOnnxXnnPack ? _self.isEnableOnnxXnnPack : isEnableOnnxXnnPack // ignore: cast_nullable_to_non_nullable
as bool,
));
}