#pragma once #include #include "include/global/Configs.hpp" #include "ui_dialog_hotkey.h" QT_BEGIN_NAMESPACE namespace Ui { class DialogHotkey; } QT_END_NAMESPACE class DialogHotkey : public QDialog { Q_OBJECT public: explicit DialogHotkey(QWidget *parent = nullptr, const QList& actions = {}); ~DialogHotkey() override; public slots: void accept(); void reject(); private: void generateShortcutItems(const QList& actions); QMap seqEdit2ID; Ui::DialogHotkey *ui; };