package features import "runtime/debug" var ( GOARM string GOMIPS string GOAMD64 string ) func init() { if info, ok := debug.ReadBuildInfo(); ok { for _, bs := range info.Settings { switch bs.Key { case "GOARM": GOARM = bs.Value case "GOMIPS": GOMIPS = bs.Value case "GOAMD64": GOAMD64 = bs.Value } } } }