mirror of
https://github.com/FloatTech/ZeroBot-Plugin.git
synced 2026-02-06 15:20:22 +00:00
optimize(mcfish): 限制鱼贩的垄断 (#992)
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@@ -85,6 +85,18 @@ func init() {
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if number == 0 || strings.Contains(thingName, "竿") {
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number = 1
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}
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if checkIsFish(thingName) {
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residue, err := dbdata.checkCanSalesFishFor(uid, number)
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if err != nil {
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ctx.SendChain(message.Text("[ERROR]:", err))
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return
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}
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if residue <= 0 {
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ctx.SendChain(message.Text("今天你已经超出了鱼交易数量上限,明天再来买鱼吧"))
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return
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}
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number = residue
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}
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articles, err := dbdata.getUserThingInfo(uid, thingName)
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if err != nil {
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ctx.SendChain(message.Text("[ERROR at store.go.5]:", err))
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@@ -157,7 +169,9 @@ func init() {
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maintenance, _ := strconv.Atoi(poleInfo[1])
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induceLevel, _ := strconv.Atoi(poleInfo[2])
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favorLevel, _ := strconv.Atoi(poleInfo[3])
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pice = (priceList[thingName] - (durationList[thingName] - durable) - maintenance*2 + induceLevel*600 + favorLevel*1800) * discountList[thingName] / 100
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pice = (priceList[thingName] - (durationList[thingName] - durable) - maintenance*2 +
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induceLevel*600*discountList["诱钓"]/100 +
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favorLevel*1800*discountList["海之眷顾"]/100) * discountList[thingName] / 100
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} else {
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pice = priceList[thingName] * discountList[thingName] / 100
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}
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@@ -399,7 +413,7 @@ func init() {
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return
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}
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if buytimes <= 0 {
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ctx.SendChain(message.Text("出售次数已达到上限,明天再来购买吧"))
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ctx.SendChain(message.Text("购买次数已达到上限,明天再来购买吧"))
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return
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}
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thingName := ctx.State["regex_matched"].([]string)[1]
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@@ -407,6 +421,18 @@ func init() {
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if number == 0 {
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number = 1
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}
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if checkIsFish(thingName) {
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residue, err := dbdata.checkCanSalesFishFor(uid, number)
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if err != nil {
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ctx.SendChain(message.Text("[ERROR]:", err))
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return
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}
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if residue <= 0 {
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ctx.SendChain(message.Text("今天你已经超出了鱼交易数量上限,明天再来买鱼吧"))
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return
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}
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number = residue
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}
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thingInfos, err := dbdata.getStoreThingInfo(thingName)
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if err != nil {
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ctx.SendChain(message.Text("[ERROR at store.go.11]:", err))
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@@ -448,7 +474,9 @@ func init() {
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maintenance, _ := strconv.Atoi(poleInfo[1])
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induceLevel, _ := strconv.Atoi(poleInfo[2])
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favorLevel, _ := strconv.Atoi(poleInfo[3])
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thingPice := (priceList[info.Name] - (durationList[info.Name] - durable) - maintenance*2 + induceLevel*600 + favorLevel*1800) * discountList[info.Name] / 100
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thingPice := (priceList[info.Name] - (durationList[info.Name] - durable) - maintenance*2 +
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induceLevel*600*discountList["诱钓"]/100 +
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favorLevel*1800*discountList["海之眷顾"]/100) * discountList[info.Name] / 100
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pice = append(pice, thingPice)
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} else {
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thingPice := priceList[info.Name] * discountList[info.Name] / 100
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