cherry-studio/docs/technical/how-to-use-logger-en.md
fullex 5204438c0c
refactor[Logger]: filtering logs with environment variable (#8299)
refactor(Logger): enhance logging with environment variable support

- Updated LoggerService to utilize environment variables for filtering logs by level and module in development mode.
- Modified the logging level handling to use constants from the logger configuration.
- Enhanced documentation to include details on using environment variables for log filtering in both English and Chinese documentation files.
- Cleaned up unused type definitions related to logging.
2025-07-21 09:37:48 +08:00

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# How to use the LoggerService
This is a developer document on how to use the logger.
CherryStudio uses a unified logging service to print and record logs. **Unless there is a special reason, do not use `console.xxx` to print logs**
The following are detailed instructions.
## Usage in the `main` process
### Importing
```typescript
import { loggerService } from '@logger'
```
### Setting module information (Required by convention)
After the import statements, set it up as follows:
```typescript
const logger = loggerService.withContext('moduleName')
```
- `moduleName` is the name of the current file's module. It can be named after the filename, main class name, main function name, etc. The principle is to be clear and understandable.
- `moduleName` will be printed in the terminal and will also be present in the file log, making it easier to filter.
### Setting `CONTEXT` information (Optional)
In `withContext`, you can also set other `CONTEXT` information:
```typescript
const logger = loggerService.withContext('moduleName', CONTEXT)
```
- `CONTEXT` is an object of the form `{ key: value, ... }`.
- `CONTEXT` information will not be printed in the terminal, but it will be recorded in the file log, making it easier to filter.
### Logging
In your code, you can call `logger` at any time to record logs. The supported methods are: `error`, `warn`, `info`, `verbose`, `debug`, `silly`.
For the meaning of each level, please refer to the section below.
The following examples show how to use `logger.info` and `logger.error`. Other levels are used in the same way:
```typescript
logger.info('message', CONTEXT)
logger.info('message %s %d', 'hello', 123, CONTEXT)
logger.error('message', new Error('error message'), CONTEXT)
```
- `message` is a required string. All other options are optional.
- `CONTEXT` as `{ key: value, ... }` is optional and will be recorded in the log file.
- If an `Error` type is passed, the error stack will be automatically recorded.
### Log Levels
- In the development environment, all log levels are printed to the terminal and recorded in the file log.
- In the production environment, the default log level is `info`. Logs are only recorded to the file and are not printed to the terminal.
Changing the log level:
- You can change the log level with `logger.setLevel('newLevel')`.
- `logger.resetLevel()` resets it to the default level.
- `logger.getLevel()` gets the current log level.
**Note:** Changing the log level has a global effect. Please do not change it arbitrarily in your code unless you are very clear about what you are doing.
## Usage in the `renderer` process
Usage in the `renderer` process for *importing*, *setting module information*, and *setting context information* is **exactly the same** as in the `main` process.
The following section focuses on the differences.
### `initWindowSource`
In the `renderer` process, there are different `window`s. Before starting to use the `logger`, we must set the `window` information:
```typescript
loggerService.initWindowSource('windowName')
```
As a rule, we will set this in the `window`'s `entryPoint.tsx`. This ensures that `windowName` is set before it's used.
- An error will be thrown if `windowName` is not set, and the `logger` will not work.
- `windowName` can only be set once; subsequent attempts to set it will have no effect.
- `windowName` will not be printed in the `devTool`'s `console`, but it will be recorded in the `main` process terminal and the file log.
- `initWindowSource` returns the LoggerService instance, allowing for method chaining
### Log Levels
- In the development environment, all log levels are printed to the `devTool`'s `console` by default.
- In the production environment, the default log level is `info`, and logs are printed to the `devTool`'s `console`.
- In both development and production environments, `warn` and `error` level logs are, by default, transmitted to the `main` process and recorded in the file log.
- In the development environment, the `main` process terminal will also print the logs transmitted from the renderer.
#### Changing the Log Level
Same as in the `main` process, you can manage the log level using `setLevel('level')`, `resetLevel()`, and `getLevel()`.
Similarly, changing the log level is a global adjustment.
#### Changing the Level Transmitted to `main`
Logs from the `renderer` are sent to `main` to be managed and recorded to a file centrally (according to `main`'s file logging level). By default, only `warn` and `error` level logs are transmitted to `main`.
There are two ways to change the log level for transmission to `main`:
##### Global Change
The following methods can be used to set, reset, and get the log level for transmission to `main`, respectively.
```typescript
logger.setLogToMainLevel('newLevel')
logger.resetLogToMainLevel()
logger.getLogToMainLevel()
```
**Note:** This method has a global effect. Please do not change it arbitrarily in your code unless you are very clear about what you are doing.
##### Per-log Change
By adding `{ logToMain: true }` at the end of the log call, you can force a single log entry to be transmitted to `main` (bypassing the global log level restriction), for example:
```typescript
logger.info('message', { logToMain: true })
```
## About `worker` Threads
- Currently, logging is not supported for workers in the `main` process.
- Logging is supported for workers started in the `renderer` process, but currently these logs are not sent to `main` for recording.
### How to Use Logging in `renderer` Workers
Since worker threads are independent, using LoggerService in them is equivalent to using it in a new `renderer` window. Therefore, you must first call `initWindowSource`.
If the worker is relatively simple (just one file), you can also use method chaining directly:
```typescript
const logger = loggerService.initWindowSource('Worker').withContext('LetsWork')
```
## Filtering Logs with Environment Variables
In a development environment, you can define environment variables to filter displayed logs by level and module. This helps developers focus on their specific logs and improves development efficiency.
Environment variables can be set in the terminal or defined in the `.env` file in the project's root directory. The available variables are as follows:
| Variable Name | Description |
| ------- | ------- |
| CSLOGGER_MAIN_LEVEL | Log level for the `main` process. Logs below this level will not be displayed. |
| CSLOGGER_MAIN_SHOW_MODULES | Filters log modules for the `main` process. Use a comma (`,`) to separate modules. The filter is case-sensitive. Only logs from modules in this list will be displayed. |
| CSLOGGER_RENDERER_LEVEL | Log level for the `renderer` process. Logs below this level will not be displayed. |
| CSLOGGER_RENDERER_SHOW_MODULES | Filters log modules for the `renderer` process. Use a comma (`,`) to separate modules. The filter is case-sensitive. Only logs from modules in this list will be displayed. |
Example:
```bash
CSLOGGER_MAIN_LEVEL=verbose
CSLOGGER_MAIN_SHOW_MODULES=MCPService,SelectionService
```
Note:
- Environment variables are only effective in the development environment.
- These variables only affect the logs displayed in the terminal or DevTools. They do not affect file logging or the `logToMain` recording logic.
## Log Level Usage Guidelines
There are many log levels. The following are the guidelines that should be followed in CherryStudio for when to use each level:
(Arranged from highest to lowest log level)
| Log Level | Core Definition & Use case | Example |
| :------------ | :-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | :----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **`error`** | **Critical error causing the program to crash or core functionality to become unusable.** <br> This is the highest-priority log, usually requiring immediate reporting or user notification. | - Main or renderer process crash. <br> - Failure to read/write critical user data files (e.g., database, configuration files), preventing the application from running. <br> - All unhandled exceptions. |
| **`warn`** | **Potential issue or unexpected situation that does not affect the program's core functionality.** <br> The program can recover or use a fallback. | - Configuration file `settings.json` is missing; started with default settings. <br> - Auto-update check failed, but does not affect the use of the current version. <br> - A non-essential plugin failed to load. |
| **`info`** | **Records application lifecycle events and key user actions.** <br> This is the default level that should be recorded in a production release to trace the user's main operational path. | - Application start, exit. <br> - User successfully opens/saves a file. <br> - Main window created/closed. <br> - Starting an important task (e.g., "Start video export"). |
| **`verbose`** | **More detailed flow information than `info`, used for tracing specific features.** <br> Enabled when diagnosing issues with a specific feature to help understand the internal execution flow. | - Loading `Toolbar` module. <br> - IPC message `open-file-dialog` sent from the renderer process. <br> - Applying filter 'Sepia' to the image. |
| **`debug`** | **Detailed diagnostic information used during development and debugging.** <br> **Must not be enabled by default in production releases**, as it may contain sensitive data and impact performance. | - Parameters for function `renderImage`: `{ width: 800, ... }`. <br> - Specific data content received by IPC message `save-file`. <br> - Details of Redux/Vuex state changes in the renderer process. |
| **`silly`** | **The most detailed, low-level information, used only for extreme debugging.** <br> Rarely used in regular development; only for solving very difficult problems. | - Real-time mouse coordinates `(x: 150, y: 320)`. <br> - Size of each data chunk when reading a file. <br> - Time taken for each rendered frame. |